Mercurial > sdl-ios-xcode
annotate docs/html/sdlwmseticon.html @ 134:f1550e1c4916
Fix compile riva fb problem on older kernels
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 01 Aug 2001 03:23:40 +0000 |
parents | 55f1f1b3e27d |
children | e5bc29de3f0a |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_WM_SetIcon</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Window Management" | |
14 HREF="wm.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_WM_GetCaption" | |
17 HREF="sdlwmgetcaption.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_WM_IconifyWindow" | |
20 HREF="sdlwmiconifywindow.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="sdlwmgetcaption.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 ></TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="sdlwmiconifywindow.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><H1 | |
69 ><A | |
70 NAME="SDLWMSETICON" | |
71 >SDL_WM_SetIcon</A | |
72 ></H1 | |
73 ><DIV | |
74 CLASS="REFNAMEDIV" | |
75 ><A | |
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55f1f1b3e27d
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Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
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76 NAME="AEN3160" |
0 | 77 ></A |
78 ><H2 | |
79 >Name</H2 | |
80 >SDL_WM_SetIcon -- Sets the icon for the display window.</DIV | |
81 ><DIV | |
82 CLASS="REFSYNOPSISDIV" | |
83 ><A | |
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84 NAME="AEN3163" |
0 | 85 ></A |
86 ><H2 | |
87 >Synopsis</H2 | |
88 ><DIV | |
89 CLASS="FUNCSYNOPSIS" | |
90 ><A | |
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parents:
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91 NAME="AEN3164" |
0 | 92 ></A |
93 ><P | |
94 ></P | |
95 ><PRE | |
96 CLASS="FUNCSYNOPSISINFO" | |
97 >#include "SDL.h"</PRE | |
98 ><P | |
99 ><CODE | |
100 ><CODE | |
101 CLASS="FUNCDEF" | |
102 >void <B | |
103 CLASS="FSFUNC" | |
104 >SDL_WM_SetIcon</B | |
105 ></CODE | |
106 >(SDL_Surface *icon, Uint8 *mask);</CODE | |
107 ></P | |
108 ><P | |
109 ></P | |
110 ></DIV | |
111 ></DIV | |
112 ><DIV | |
113 CLASS="REFSECT1" | |
114 ><A | |
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parents:
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diff
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115 NAME="AEN3170" |
0 | 116 ></A |
117 ><H2 | |
118 >Description</H2 | |
119 ><P | |
120 >Sets the icon for the display window.</P | |
121 ><P | |
122 >This function must be called before the first call to | |
123 <A | |
124 HREF="sdlsetvideomode.html" | |
125 >SDL_SetVideoMode</A | |
126 >.</P | |
127 ><P | |
128 >It takes an <TT | |
129 CLASS="PARAMETER" | |
130 ><I | |
131 >icon</I | |
132 ></TT | |
133 > surface, and a <TT | |
134 CLASS="PARAMETER" | |
135 ><I | |
136 >mask</I | |
137 ></TT | |
138 > in MSB format.</P | |
139 ><P | |
140 >If <TT | |
141 CLASS="PARAMETER" | |
142 ><I | |
143 >mask</I | |
144 ></TT | |
145 > is <TT | |
146 CLASS="LITERAL" | |
147 >NULL</TT | |
148 >, the entire | |
149 icon surface will be used as the icon.</P | |
150 ></DIV | |
151 ><DIV | |
152 CLASS="REFSECT1" | |
153 ><A | |
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55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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154 NAME="AEN3181" |
0 | 155 ></A |
156 ><H2 | |
157 >Example</H2 | |
158 ><PRE | |
159 CLASS="PROGRAMLISTING" | |
160 >SDL_WM_SetIcon(SDL_LoadBMP("icon.bmp"), NULL);</PRE | |
161 ></DIV | |
162 ><DIV | |
163 CLASS="REFSECT1" | |
164 ><A | |
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55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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165 NAME="AEN3184" |
0 | 166 ></A |
167 ><H2 | |
168 >See Also</H2 | |
169 ><P | |
170 ><A | |
171 HREF="sdlsetvideomode.html" | |
172 ><TT | |
173 CLASS="FUNCTION" | |
174 >SDL_SetVideoMode</TT | |
175 ></A | |
176 >, | |
177 <A | |
178 HREF="sdlwmsetcaption.html" | |
179 ><TT | |
180 CLASS="FUNCTION" | |
181 >SDL_WM_SetCaption</TT | |
182 ></A | |
183 ></P | |
184 ></DIV | |
185 ><DIV | |
186 CLASS="NAVFOOTER" | |
187 ><HR | |
188 ALIGN="LEFT" | |
189 WIDTH="100%"><TABLE | |
190 WIDTH="100%" | |
191 BORDER="0" | |
192 CELLPADDING="0" | |
193 CELLSPACING="0" | |
194 ><TR | |
195 ><TD | |
196 WIDTH="33%" | |
197 ALIGN="left" | |
198 VALIGN="top" | |
199 ><A | |
200 HREF="sdlwmgetcaption.html" | |
201 >Prev</A | |
202 ></TD | |
203 ><TD | |
204 WIDTH="34%" | |
205 ALIGN="center" | |
206 VALIGN="top" | |
207 ><A | |
208 HREF="index.html" | |
209 >Home</A | |
210 ></TD | |
211 ><TD | |
212 WIDTH="33%" | |
213 ALIGN="right" | |
214 VALIGN="top" | |
215 ><A | |
216 HREF="sdlwmiconifywindow.html" | |
217 >Next</A | |
218 ></TD | |
219 ></TR | |
220 ><TR | |
221 ><TD | |
222 WIDTH="33%" | |
223 ALIGN="left" | |
224 VALIGN="top" | |
225 >SDL_WM_GetCaption</TD | |
226 ><TD | |
227 WIDTH="34%" | |
228 ALIGN="center" | |
229 VALIGN="top" | |
230 ><A | |
231 HREF="wm.html" | |
232 >Up</A | |
233 ></TD | |
234 ><TD | |
235 WIDTH="33%" | |
236 ALIGN="right" | |
237 VALIGN="top" | |
238 >SDL_WM_IconifyWindow</TD | |
239 ></TR | |
240 ></TABLE | |
241 ></DIV | |
242 ></BODY | |
243 ></HTML | |
244 > |