annotate src/video/quartz/.cvsignore @ 1012:f14e3059e138

Date: Mon, 13 Dec 2004 21:28:18 -0500 From: Jonathan Atkins Subject: [SDL] SDL_SaveBMP width bugfix this fixes the pitch versus width difference that can happen (especially for 8bit and 24bit (with the exact RGBAmasks) surfaces) when you use SDL_SaveBMP. The problem was the pitch was used instead of the width, which in some cases is much wider than the screen area you really want to save...making for ugly crud on the saved image borders. This code has been tested with & without pitch overhangs...and with the right masks for 24 bit surfaces. I tested 8,15,16,24,32-0RGB,32-RGBA(with no SDL_SRCALPHA flag).
author Sam Lantinga <slouken@libsdl.org>
date Tue, 14 Dec 2004 06:20:49 +0000
parents 561c2d2f3505
children
rev   line source
57
ec550054db3b *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1 Makefile.in
183
561c2d2f3505 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 57
diff changeset
2 Makefile
561c2d2f3505 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 57
diff changeset
3 .libs
561c2d2f3505 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 57
diff changeset
4 *.o
561c2d2f3505 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 57
diff changeset
5 *.lo
561c2d2f3505 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 57
diff changeset
6 *.la