Mercurial > sdl-ios-xcode
annotate src/video/cybergfx/SDL_cgxgl_c.h @ 1012:f14e3059e138
Date: Mon, 13 Dec 2004 21:28:18 -0500
From: Jonathan Atkins
Subject: [SDL] SDL_SaveBMP width bugfix
this fixes the pitch versus width difference that can happen
(especially for 8bit and 24bit (with the exact RGBAmasks) surfaces)
when you use SDL_SaveBMP. The problem was the pitch was used
instead of the width, which in some cases is much wider than the
screen area you really want to save...making for ugly crud on the
saved image borders.
This code has been tested with & without pitch overhangs...and
with the right masks for 24 bit surfaces.
I tested 8,15,16,24,32-0RGB,32-RGBA(with no SDL_SRCALPHA flag).
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 14 Dec 2004 06:20:49 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information for 2004 (Happy New Year!)
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
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28 /* StormMesa implementation of SDL OpenGL support */ |
0 | 29 |
30 #include "SDL_sysvideo.h" | |
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31 #define _THIS SDL_VideoDevice *_this |
0 | 32 |
33 #ifdef HAVE_OPENGL | |
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34 #include <GL/Amigamesa.h> |
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35 extern void *AmiGetGLProc(const char *proc); |
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36 #endif /* HAVE_OPENGL */ |
0 | 37 |
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38 struct SDL_PrivateGLData { |
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39 int gl_active; |
0 | 40 }; |
41 | |
42 /* OpenGL functions */ | |
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43 extern int CGX_GL_Init(_THIS); |
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44 extern void CGX_GL_Quit(_THIS); |
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45 extern int CGX_GL_Update(_THIS); |
0 | 46 #ifdef HAVE_OPENGL |
47 extern int CGX_GL_MakeCurrent(_THIS); | |
48 extern int CGX_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value); | |
49 extern void CGX_GL_SwapBuffers(_THIS); | |
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50 extern void *CGX_GL_GetProcAddress(_THIS, const char *proc); |
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51 extern int CGX_GL_LoadLibrary(_THIS, const char *path); |
0 | 52 #endif |
53 | |
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54 #undef _THIS |