Mercurial > sdl-ios-xcode
annotate src/video/directfb/SDL_DirectFB_yuv.c @ 1903:f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 14 Jul 2006 06:40:53 +0000 |
parents | c121d94672cb |
children | 7ba4a732e3d0 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* This is the DirectFB implementation of YUV video overlays */ |
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25 |
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26 #include "SDL_video.h" |
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27 #include "SDL_DirectFB_yuv.h" |
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28 #include "../SDL_yuvfuncs.h" |
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29 |
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30 |
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31 /* The functions used to manipulate software video overlays */ |
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32 static struct private_yuvhwfuncs directfb_yuvfuncs = { |
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33 DirectFB_LockYUVOverlay, |
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34 DirectFB_UnlockYUVOverlay, |
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35 DirectFB_DisplayYUVOverlay, |
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36 DirectFB_FreeYUVOverlay |
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37 }; |
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38 |
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39 struct private_yuvhwdata |
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40 { |
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41 DFBDisplayLayerID layer_id; |
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42 |
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43 IDirectFBDisplayLayer *layer; |
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44 IDirectFBSurface *surface; |
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45 |
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46 /* These are just so we don't have to allocate them separately */ |
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47 Uint16 pitches[3]; |
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48 Uint8 *planes[3]; |
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49 }; |
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50 |
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51 static DFBEnumerationResult |
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52 enum_layers_callback(DFBDisplayLayerID id, |
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53 DFBDisplayLayerDescription desc, void *data) |
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54 { |
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55 struct private_yuvhwdata *hwdata = (struct private_yuvhwdata *) data; |
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56 |
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57 /* we don't want the primary */ |
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58 if (id == DLID_PRIMARY) |
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59 return DFENUM_OK; |
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60 |
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61 /* take the one with a surface for video */ |
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62 if ((desc.caps & DLCAPS_SURFACE) && (desc.type & DLTF_VIDEO)) { |
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63 hwdata->layer_id = id; |
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64 |
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65 return DFENUM_CANCEL; |
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66 } |
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67 |
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68 return DFENUM_OK; |
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69 } |
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70 |
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71 |
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72 static DFBResult |
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73 CreateYUVSurface(_THIS, struct private_yuvhwdata *hwdata, |
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74 int width, int height, Uint32 format) |
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75 { |
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76 DFBResult ret; |
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77 IDirectFB *dfb = HIDDEN->dfb; |
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78 IDirectFBDisplayLayer *layer; |
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79 DFBDisplayLayerConfig conf; |
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80 |
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81 ret = dfb->EnumDisplayLayers(dfb, enum_layers_callback, hwdata); |
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82 if (ret) { |
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83 SetDirectFBerror("IDirectFB::EnumDisplayLayers", ret); |
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84 return ret; |
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85 } |
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86 |
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87 if (!hwdata->layer_id) |
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88 return DFB_UNSUPPORTED; |
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89 |
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90 ret = dfb->GetDisplayLayer(dfb, hwdata->layer_id, &layer); |
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91 if (ret) { |
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92 SetDirectFBerror("IDirectFB::GetDisplayLayer", ret); |
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93 return ret; |
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94 } |
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95 |
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96 conf.flags = DLCONF_WIDTH | DLCONF_HEIGHT | DLCONF_PIXELFORMAT; |
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97 conf.width = width; |
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98 conf.height = height; |
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99 |
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100 switch (format) { |
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101 case SDL_YV12_OVERLAY: |
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102 conf.pixelformat = DSPF_YV12; |
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103 break; |
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104 case SDL_IYUV_OVERLAY: |
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105 conf.pixelformat = DSPF_I420; |
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106 break; |
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107 case SDL_YUY2_OVERLAY: |
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108 conf.pixelformat = DSPF_YUY2; |
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109 break; |
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110 case SDL_UYVY_OVERLAY: |
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111 conf.pixelformat = DSPF_UYVY; |
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112 break; |
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113 default: |
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114 fprintf(stderr, "SDL_DirectFB: Unsupported YUV format (0x%08x)!\n", |
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115 format); |
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116 break; |
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117 } |
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118 |
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119 ret = layer->SetConfiguration(layer, &conf); |
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120 if (ret) { |
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121 SetDirectFBerror("IDirectFBDisplayLayer::SetConfiguration", ret); |
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122 layer->Release(layer); |
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123 return ret; |
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124 } |
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125 |
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126 ret = layer->GetSurface(layer, &hwdata->surface); |
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127 if (ret) { |
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128 SetDirectFBerror("IDirectFBDisplayLayer::GetSurface", ret); |
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129 layer->Release(layer); |
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130 return ret; |
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131 } |
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132 |
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133 hwdata->layer = layer; |
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134 |
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135 return DFB_OK; |
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136 } |
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137 |
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138 SDL_Overlay * |
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139 DirectFB_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, |
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140 SDL_Surface * display) |
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141 { |
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142 SDL_Overlay *overlay; |
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143 struct private_yuvhwdata *hwdata; |
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144 |
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145 /* Create the overlay structure */ |
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146 overlay = SDL_calloc(1, sizeof(SDL_Overlay)); |
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147 if (!overlay) { |
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148 SDL_OutOfMemory(); |
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149 return NULL; |
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150 } |
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151 |
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152 /* Fill in the basic members */ |
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153 overlay->format = format; |
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154 overlay->w = width; |
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155 overlay->h = height; |
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156 |
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157 /* Set up the YUV surface function structure */ |
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158 overlay->hwfuncs = &directfb_yuvfuncs; |
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159 |
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160 /* Create the pixel data and lookup tables */ |
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161 hwdata = SDL_calloc(1, sizeof(struct private_yuvhwdata)); |
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162 overlay->hwdata = hwdata; |
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163 if (!hwdata) { |
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164 SDL_OutOfMemory(); |
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165 SDL_FreeYUVOverlay(overlay); |
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166 return NULL; |
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167 } |
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168 |
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169 if (CreateYUVSurface(this, hwdata, width, height, format)) { |
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170 SDL_FreeYUVOverlay(overlay); |
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171 return NULL; |
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172 } |
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173 |
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174 overlay->hw_overlay = 1; |
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175 |
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176 /* Set up the plane pointers */ |
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177 overlay->pitches = hwdata->pitches; |
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178 overlay->pixels = hwdata->planes; |
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179 switch (format) { |
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180 case SDL_YV12_OVERLAY: |
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181 case SDL_IYUV_OVERLAY: |
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182 overlay->planes = 3; |
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183 break; |
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184 default: |
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185 overlay->planes = 1; |
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186 break; |
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187 } |
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188 |
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189 /* We're all done.. */ |
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190 return overlay; |
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191 } |
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192 |
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193 int |
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194 DirectFB_LockYUVOverlay(_THIS, SDL_Overlay * overlay) |
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195 { |
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196 DFBResult ret; |
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197 void *data; |
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198 int pitch; |
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199 IDirectFBSurface *surface = overlay->hwdata->surface; |
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200 |
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201 ret = surface->Lock(surface, DSLF_READ | DSLF_WRITE, &data, &pitch); |
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202 if (ret) { |
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203 SetDirectFBerror("IDirectFBSurface::Lock", ret); |
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204 return -1; |
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205 } |
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206 |
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207 /* Find the pitch and offset values for the overlay */ |
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208 overlay->pitches[0] = (Uint16) pitch; |
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209 overlay->pixels[0] = (Uint8 *) data; |
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210 |
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211 switch (overlay->format) { |
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212 case SDL_YV12_OVERLAY: |
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213 case SDL_IYUV_OVERLAY: |
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214 /* Add the two extra planes */ |
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215 overlay->pitches[1] = overlay->pitches[0] / 2; |
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216 overlay->pitches[2] = overlay->pitches[0] / 2; |
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217 overlay->pixels[1] = |
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218 overlay->pixels[0] + overlay->pitches[0] * overlay->h; |
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219 overlay->pixels[2] = |
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220 overlay->pixels[1] + overlay->pitches[1] * overlay->h / 2; |
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221 break; |
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222 default: |
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223 /* Only one plane, no worries */ |
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224 break; |
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225 } |
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226 |
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227 return 0; |
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228 } |
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229 |
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230 void |
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231 DirectFB_UnlockYUVOverlay(_THIS, SDL_Overlay * overlay) |
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232 { |
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233 IDirectFBSurface *surface = overlay->hwdata->surface; |
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234 |
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235 overlay->pixels[0] = overlay->pixels[1] = overlay->pixels[2] = NULL; |
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236 |
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237 surface->Unlock(surface); |
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238 } |
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239 |
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240 int |
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241 DirectFB_DisplayYUVOverlay(_THIS, SDL_Overlay * overlay, SDL_Rect * src, |
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242 SDL_Rect * dst) |
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243 { |
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244 DFBResult ret; |
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245 DFBDisplayLayerConfig conf; |
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246 IDirectFBDisplayLayer *primary = HIDDEN->layer; |
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247 IDirectFBDisplayLayer *layer = overlay->hwdata->layer; |
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248 |
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249 primary->GetConfiguration(primary, &conf); |
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250 |
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251 ret = layer->SetScreenLocation(layer, |
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252 dst->x / (float) conf.width, |
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253 dst->y / (float) conf.height, |
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254 dst->w / (float) conf.width, |
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255 dst->h / (float) conf.height); |
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256 if (ret) { |
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257 SetDirectFBerror("IDirectFBDisplayLayer::SetScreenLocation", ret); |
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258 return -1; |
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259 } |
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260 |
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261 return 0; |
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262 } |
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263 |
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264 void |
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265 DirectFB_FreeYUVOverlay(_THIS, SDL_Overlay * overlay) |
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266 { |
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267 struct private_yuvhwdata *hwdata; |
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268 |
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269 hwdata = overlay->hwdata; |
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270 if (hwdata) { |
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271 if (hwdata->surface) |
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272 hwdata->surface->Release(hwdata->surface); |
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273 |
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274 if (hwdata->layer) |
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275 hwdata->layer->Release(hwdata->layer); |
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276 |
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277 free(hwdata); |
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278 } |
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279 } |
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280 |
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281 /* vi: set ts=4 sw=4 expandtab: */ |