Mercurial > sdl-ios-xcode
annotate src/timer/SDL_timer.c @ 1621:f12379c41042
Fixes bug #195:
The proper name of Apple's operating system is "Mac OS X" not "MacOS X", as can
bee seen in many places, for example http://www.apple.com/macosx/). This
contrasts the naming of the old operating system, which was called "MacOS" and
today is often refered to as "MacOS Classic".
The attached patches fixes the misuse of the name "MacOS X" in both the SDL12
and sdlweb CVS modules.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 13 Apr 2006 13:08:26 +0000 |
parents | d910939febfa |
children | 14717b52abc0 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_timer.h" |
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25 #include "SDL_timer_c.h" |
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26 #include "SDL_mutex.h" |
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27 #include "SDL_systimer.h" |
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28 |
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29 /* #define DEBUG_TIMERS */ |
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30 |
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31 int SDL_timer_started = 0; |
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32 int SDL_timer_running = 0; |
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33 |
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34 /* Data to handle a single periodic alarm */ |
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35 Uint32 SDL_alarm_interval = 0; |
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36 SDL_TimerCallback SDL_alarm_callback; |
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37 |
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38 /* Data used for a thread-based timer */ |
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39 static int SDL_timer_threaded = 0; |
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40 |
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41 struct _SDL_TimerID { |
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42 Uint32 interval; |
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43 SDL_NewTimerCallback cb; |
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44 void *param; |
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45 Uint32 last_alarm; |
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46 struct _SDL_TimerID *next; |
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47 }; |
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48 |
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49 static SDL_TimerID SDL_timers = NULL; |
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50 static SDL_mutex *SDL_timer_mutex; |
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51 static volatile SDL_bool list_changed = SDL_FALSE; |
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52 |
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53 /* Set whether or not the timer should use a thread. |
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54 This should not be called while the timer subsystem is running. |
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55 */ |
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56 int SDL_SetTimerThreaded(int value) |
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57 { |
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58 int retval; |
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59 |
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60 if ( SDL_timer_started ) { |
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61 SDL_SetError("Timer already initialized"); |
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62 retval = -1; |
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63 } else { |
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64 retval = 0; |
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65 SDL_timer_threaded = value; |
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66 } |
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67 return retval; |
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68 } |
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69 |
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70 int SDL_TimerInit(void) |
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71 { |
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72 int retval; |
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73 |
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74 retval = 0; |
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75 if ( SDL_timer_started ) { |
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76 SDL_TimerQuit(); |
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77 } |
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78 if ( ! SDL_timer_threaded ) { |
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79 retval = SDL_SYS_TimerInit(); |
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80 } |
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81 if ( SDL_timer_threaded ) { |
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82 SDL_timer_mutex = SDL_CreateMutex(); |
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83 } |
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84 if ( retval == 0 ) { |
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85 SDL_timer_started = 1; |
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86 } |
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87 return(retval); |
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88 } |
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89 |
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90 void SDL_TimerQuit(void) |
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91 { |
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92 SDL_SetTimer(0, NULL); |
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93 if ( SDL_timer_threaded < 2 ) { |
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94 SDL_SYS_TimerQuit(); |
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95 } |
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96 if ( SDL_timer_threaded ) { |
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97 SDL_DestroyMutex(SDL_timer_mutex); |
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98 } |
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99 SDL_timer_started = 0; |
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100 SDL_timer_threaded = 0; |
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101 } |
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102 |
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103 void SDL_ThreadedTimerCheck(void) |
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104 { |
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105 Uint32 now, ms; |
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106 SDL_TimerID t, prev, next; |
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107 SDL_bool removed; |
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108 |
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109 SDL_mutexP(SDL_timer_mutex); |
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110 list_changed = SDL_FALSE; |
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111 now = SDL_GetTicks(); |
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112 for ( prev = NULL, t = SDL_timers; t; t = next ) { |
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113 removed = SDL_FALSE; |
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114 ms = t->interval - SDL_TIMESLICE; |
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115 next = t->next; |
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116 if ( (int)(now - t->last_alarm) > (int)ms ) { |
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117 struct _SDL_TimerID timer; |
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118 |
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119 if ( (now - t->last_alarm) < t->interval ) { |
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120 t->last_alarm += t->interval; |
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121 } else { |
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122 t->last_alarm = now; |
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123 } |
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124 #ifdef DEBUG_TIMERS |
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125 printf("Executing timer %p (thread = %d)\n", |
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126 t, SDL_ThreadID()); |
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127 #endif |
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128 timer = *t; |
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129 SDL_mutexV(SDL_timer_mutex); |
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130 ms = timer.cb(timer.interval, timer.param); |
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131 SDL_mutexP(SDL_timer_mutex); |
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132 if ( list_changed ) { |
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133 /* Abort, list of timers modified */ |
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134 /* FIXME: what if ms was changed? */ |
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135 break; |
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136 } |
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137 if ( ms != t->interval ) { |
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138 if ( ms ) { |
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139 t->interval = ROUND_RESOLUTION(ms); |
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140 } else { |
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141 /* Remove timer from the list */ |
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142 #ifdef DEBUG_TIMERS |
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143 printf("SDL: Removing timer %p\n", t); |
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144 #endif |
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145 if ( prev ) { |
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146 prev->next = next; |
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147 } else { |
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148 SDL_timers = next; |
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149 } |
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150 SDL_free(t); |
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151 --SDL_timer_running; |
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152 removed = SDL_TRUE; |
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153 } |
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154 } |
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155 } |
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156 /* Don't update prev if the timer has disappeared */ |
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157 if ( ! removed ) { |
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158 prev = t; |
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159 } |
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160 } |
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161 SDL_mutexV(SDL_timer_mutex); |
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162 } |
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163 |
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164 static SDL_TimerID SDL_AddTimerInternal(Uint32 interval, SDL_NewTimerCallback callback, void *param) |
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165 { |
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166 SDL_TimerID t; |
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167 t = (SDL_TimerID) SDL_malloc(sizeof(struct _SDL_TimerID)); |
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168 if ( t ) { |
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169 t->interval = ROUND_RESOLUTION(interval); |
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170 t->cb = callback; |
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171 t->param = param; |
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172 t->last_alarm = SDL_GetTicks(); |
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173 t->next = SDL_timers; |
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174 SDL_timers = t; |
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175 ++SDL_timer_running; |
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176 list_changed = SDL_TRUE; |
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177 } |
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178 #ifdef DEBUG_TIMERS |
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179 printf("SDL_AddTimer(%d) = %08x num_timers = %d\n", interval, (Uint32)t, SDL_timer_running); |
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180 #endif |
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181 return t; |
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182 } |
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183 |
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184 SDL_TimerID SDL_AddTimer(Uint32 interval, SDL_NewTimerCallback callback, void *param) |
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185 { |
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186 SDL_TimerID t; |
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187 if ( ! SDL_timer_mutex ) { |
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188 if ( SDL_timer_started ) { |
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189 SDL_SetError("This platform doesn't support multiple timers"); |
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190 } else { |
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191 SDL_SetError("You must call SDL_Init(SDL_INIT_TIMER) first"); |
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192 } |
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193 return NULL; |
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194 } |
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195 if ( ! SDL_timer_threaded ) { |
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196 SDL_SetError("Multiple timers require threaded events!"); |
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197 return NULL; |
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198 } |
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199 SDL_mutexP(SDL_timer_mutex); |
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200 t = SDL_AddTimerInternal(interval, callback, param); |
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201 SDL_mutexV(SDL_timer_mutex); |
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202 return t; |
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203 } |
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204 |
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205 SDL_bool SDL_RemoveTimer(SDL_TimerID id) |
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206 { |
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207 SDL_TimerID t, prev = NULL; |
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208 SDL_bool removed; |
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209 |
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210 removed = SDL_FALSE; |
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211 SDL_mutexP(SDL_timer_mutex); |
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212 /* Look for id in the linked list of timers */ |
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213 for (t = SDL_timers; t; prev=t, t = t->next ) { |
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214 if ( t == id ) { |
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215 if(prev) { |
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216 prev->next = t->next; |
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217 } else { |
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218 SDL_timers = t->next; |
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219 } |
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220 SDL_free(t); |
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221 --SDL_timer_running; |
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222 removed = SDL_TRUE; |
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223 list_changed = SDL_TRUE; |
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224 break; |
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225 } |
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226 } |
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227 #ifdef DEBUG_TIMERS |
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228 printf("SDL_RemoveTimer(%08x) = %d num_timers = %d thread = %d\n", (Uint32)id, removed, SDL_timer_running, SDL_ThreadID()); |
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229 #endif |
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230 SDL_mutexV(SDL_timer_mutex); |
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231 return removed; |
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232 } |
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233 |
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234 /* Old style callback functions are wrapped through this */ |
1190 | 235 static Uint32 SDLCALL callback_wrapper(Uint32 ms, void *param) |
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236 { |
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237 SDL_TimerCallback func = (SDL_TimerCallback) param; |
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238 return (*func)(ms); |
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239 } |
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240 |
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241 int SDL_SetTimer(Uint32 ms, SDL_TimerCallback callback) |
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242 { |
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243 int retval; |
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244 |
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245 #ifdef DEBUG_TIMERS |
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246 printf("SDL_SetTimer(%d)\n", ms); |
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247 #endif |
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248 retval = 0; |
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249 |
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250 if ( SDL_timer_threaded ) { |
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251 SDL_mutexP(SDL_timer_mutex); |
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252 } |
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253 if ( SDL_timer_running ) { /* Stop any currently running timer */ |
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254 if ( SDL_timer_threaded ) { |
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255 while ( SDL_timers ) { |
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256 SDL_TimerID freeme = SDL_timers; |
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257 SDL_timers = SDL_timers->next; |
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258 SDL_free(freeme); |
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259 } |
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260 SDL_timer_running = 0; |
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261 list_changed = SDL_TRUE; |
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262 } else { |
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263 SDL_SYS_StopTimer(); |
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264 SDL_timer_running = 0; |
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265 } |
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266 } |
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267 if ( ms ) { |
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268 if ( SDL_timer_threaded ) { |
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269 if ( SDL_AddTimerInternal(ms, callback_wrapper, (void *)callback) == NULL ) { |
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270 retval = -1; |
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271 } |
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272 } else { |
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273 SDL_timer_running = 1; |
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274 SDL_alarm_interval = ms; |
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275 SDL_alarm_callback = callback; |
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276 retval = SDL_SYS_StartTimer(); |
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277 } |
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278 } |
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279 if ( SDL_timer_threaded ) { |
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280 SDL_mutexV(SDL_timer_mutex); |
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281 } |
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282 |
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283 return retval; |
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284 } |