Mercurial > sdl-ios-xcode
annotate src/main/macosx/SDLMain.h @ 1621:f12379c41042
Fixes bug #195:
The proper name of Apple's operating system is "Mac OS X" not "MacOS X", as can
bee seen in many places, for example http://www.apple.com/macosx/). This
contrasts the naming of the old operating system, which was called "MacOS" and
today is often refered to as "MacOS Classic".
The attached patches fixes the misuse of the name "MacOS X" in both the SDL12
and sdlweb CVS modules.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 13 Apr 2006 13:08:26 +0000 |
parents | 50620ec9c86a |
children | 782fd950bd46 098dfc876bba |
rev | line source |
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221
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194
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1 /* SDLMain.m - main entry point for our Cocoa-ized SDL app |
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Sam Lantinga <slouken@libsdl.org>
parents:
194
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2 Initial Version: Darrell Walisser <dwaliss1@purdue.edu> |
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3 Non-NIB-Code & other changes: Max Horn <max@quendi.de> |
194
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Oops, back out that SDL_main -> SDLMain conversion
Sam Lantinga <slouken@libsdl.org>
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4 |
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Oops, back out that SDL_main -> SDLMain conversion
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5 Feel free to customize this file to suit your needs |
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Oops, back out that SDL_main -> SDLMain conversion
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6 */ |
ba9e0fcc2ae2
Oops, back out that SDL_main -> SDLMain conversion
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7 |
ba9e0fcc2ae2
Oops, back out that SDL_main -> SDLMain conversion
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8 #import <Cocoa/Cocoa.h> |
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Oops, back out that SDL_main -> SDLMain conversion
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9 |
ba9e0fcc2ae2
Oops, back out that SDL_main -> SDLMain conversion
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10 @interface SDLMain : NSObject |
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Oops, back out that SDL_main -> SDLMain conversion
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11 @end |