annotate src/audio/amigaos/SDL_ahiaudio.h @ 1621:f12379c41042

Fixes bug #195: The proper name of Apple's operating system is "Mac OS X" not "MacOS X", as can bee seen in many places, for example http://www.apple.com/macosx/). This contrasts the naming of the old operating system, which was called "MacOS" and today is often refered to as "MacOS Classic". The attached patches fixes the misuse of the name "MacOS X" in both the SDL12 and sdlweb CVS modules.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 13 Apr 2006 13:08:26 +0000
parents d910939febfa
children 782fd950bd46
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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24 #ifndef _SDL_ahiaudio_h
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25 #define _SDL_ahiaudio_h
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27 #include <exec/exec.h>
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28 #include <dos/dos.h>
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29 #ifdef __SASC
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30 #include <proto/exec.h>
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31 #else
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32 #include <inline/exec.h>
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33 #endif
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34
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35 #include <devices/ahi.h>
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36 #include "mydebug.h"
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38 #include "../SDL_sysaudio.h"
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40 /* Hidden "this" pointer for the audio functions */
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41 #define _THIS SDL_AudioDevice *this
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42
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43 struct SDL_PrivateAudioData {
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44 /* The handle for the audio device */
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45 struct AHIRequest *audio_req[2];
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46 struct MsgPort *audio_port;
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47 Sint32 freq,type,bytespersample,size;
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48 Uint8 *mixbuf[2]; /* The app mixing buffer */
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49 int current_buffer;
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50 Uint32 playing;
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51 };
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53 /* Old variable names */
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54 #define audio_port (this->hidden->audio_port)
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55 #define audio_req (this->hidden->audio_req)
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56 #define mixbuf (this->hidden->mixbuf)
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57 #define current_buffer (this->hidden->current_buffer)
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58 #define playing (this->hidden->playing)
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60 #endif /* _SDL_ahiaudio_h */