annotate test/README @ 832:f003714db2f4

Date: Mon, 16 Feb 2004 19:21:51 +0100 From: Max Horn Subject: Re: Fix for OSX bug The problem is that our actual client area is realized as a subview of the "content view" of the window. That's normal so far. The odd part is that, while our subview starts out filling it parent 100%, upon resizes it gets changed to something smaller.... Anyway, here is a revised patch which simply enforces the size of window_view by calling setFrameSize.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 16 Feb 2004 21:06:10 +0000
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2 These are test programs for the SDL library:
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4 testver Check the version and dynamic loading and endianness
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5 testtypes Check to see if the data types are the correct size
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6 testhread Hacked up test of multi-threading
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7 testlock Hacked up test of multi-threading and locking
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8 testerror Tests multi-threaded error handling
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9 testsem Tests SDL's semaphore implementation
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10 testtimer Test the timer facilities
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11 loopwave Audio test -- loop playing a WAV file
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12 testcdrom Sample audio CD control program
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13 testkeys List the available keyboard keys
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14 testvidinfo Show the pixel format of the display
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15 checkkeys Watch the key events to check the keyboard
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16 testwin Display a BMP image at various depths
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17 graywin Display a gray gradient and center mouse on spacebar
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18 testsprite Example of fast sprite movement on the screen
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19 testbitmap Test displaying 1-bit bitmaps
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20 testalpha Display an alpha faded icon -- paint with mouse
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21 testwm Test window manager -- title, icon, events
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22 threadwin Test multi-threaded event handling
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23 testgl A very simple example of using OpenGL with SDL
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24 testjoystick List joysticks and watch joystick events
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