annotate include/SDL_getenv.h @ 832:f003714db2f4

Date: Mon, 16 Feb 2004 19:21:51 +0100 From: Max Horn Subject: Re: Fix for OSX bug The problem is that our actual client area is realized as a subview of the "content view" of the window. That's normal so far. The odd part is that, while our subview starts out filling it parent 100%, upon resizes it gets changed to something smaller.... Anyway, here is a revised patch which simply enforces the size of window_view by calling setFrameSize.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 16 Feb 2004 21:06:10 +0000
parents 9154ec9ca3d2
children f098b247299d
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1
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2 /* Not all environments have a working getenv()/putenv() */
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4 #if defined(macintosh) || defined(_WIN32_WCE)
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5 #define NEED_SDL_GETENV
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6 #endif
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8 #ifdef NEED_SDL_GETENV
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9
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10 #include "begin_code.h"
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11 /* Set up for C function definitions, even when using C++ */
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12 #ifdef __cplusplus
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13 extern "C" {
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14 #endif
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16 /* Put a variable of the form "name=value" into the environment */
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17 extern DECLSPEC int SDLCALL SDL_putenv(const char *variable);
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18 #define putenv(X) SDL_putenv(X)
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20 /* Retrieve a variable named "name" from the environment */
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21 extern DECLSPEC char * SDLCALL SDL_getenv(const char *name);
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22 #define getenv(X) SDL_getenv(X)
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23
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24 /* Ends C function definitions when using C++ */
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25 #ifdef __cplusplus
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26 }
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27 #endif
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28 #include "close_code.h"
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29
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30 #endif /* NEED_GETENV */