Mercurial > sdl-ios-xcode
annotate src/video/maccommon/SDL_macgl_c.h @ 4050:ef815c44c662 SDL-1.2
Warn Visual C++ users if they have a stale configure generated SDL_config.h
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 12 Jul 2007 02:51:58 +0000 |
parents | 259e03cbcb5f |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 /* AGL implementation of SDL OpenGL support */ | |
24 | |
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25 #include "SDL_config.h" |
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26 |
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27 #if SDL_VIDEO_OPENGL |
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28 #include "SDL_opengl.h" |
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29 #if __MACOSX__ |
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30 #include <AGL/agl.h> /* AGL.framework */ |
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31 #else |
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32 #include <agl.h> |
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33 #endif |
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34 #endif /* SDL_VIDEO_OPENGL */ |
0 | 35 |
36 /* OpenGL functions */ | |
37 extern int Mac_GL_Init(_THIS); | |
38 extern void Mac_GL_Quit(_THIS); | |
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39 #if SDL_VIDEO_OPENGL |
0 | 40 extern int Mac_GL_MakeCurrent(_THIS); |
41 extern int Mac_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value); | |
42 extern void Mac_GL_SwapBuffers(_THIS); | |
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43 extern int Mac_GL_LoadLibrary(_THIS, const char *location); |
0c3e00cc9580
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44 extern void Mac_GL_UnloadLibrary(_THIS); |
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45 extern void* Mac_GL_GetProcAddress(_THIS, const char *proc); |
0 | 46 #endif |
47 |