annotate src/video/svga/SDL_svgaevents.c @ 1629:ef4a796e7f24

Fixed bug #55 From Christian Walther: When writing my patch for #12, I ended up doing all sorts of changes to the way application/window activating/deactivating is handled in the Quartz backend, resulting in the attached patch. It does make the code a bit cleaner IMHO, but as it might be regarded as a case of "if it ain't broken, don't fix it" I'd like to hear other people's opinion about it. Please shout if some change strikes you as unnecessary or wrong, and I'll explain the reasons behind it. As far as I tested it, it does not introduce any new bugs, but I may well have missed some. - The most fundamental change (that triggered most of the others) is irrelevant for the usual single-window SDL applications, it only affects the people who are crazy enough to display other Cocoa windows alongside the SDL window (I'm actually doing this currently, although the additional window only displays debugging info and won't be present in the final product): Before, some things were done on the application becoming active, some on the window becoming key, and some on the window becoming main. Conceptually, all these actions belong to the window becoming key, so that's what I implemented. However, since in a single-window application these three events always happen together, the previous implementation "ain't broken". - This slightly changed the meaning of the SDL_APPMOUSEFOCUS flag from SDL_GetAppState(): Before, it meant "window is main and mouse is inside window (or mode is fullscreen)". Now, it means "window is key and mouse is inside window (or mode is fullscreen)". It makes more sense to me that way. (See http://developer.apple.com/documentation/Cocoa/Conceptual/WinPanel/Concepts/ChangingMainKeyWindow.html for a discussion of what key and main windows are.) The other two flags are unchanged: SDL_APPACTIVE = application is not hidden and window is not minimized, SDL_APPINPUTFOCUS = window is key (or mode is fullscreen). - As a side effect, the reorganization fixes the following two issues (and maybe others) (but they could also be fixed in less invasive ways): * A regression that was introduced in revision 1.42 of SDL_QuartzVideo.m (http://libsdl.org/cgi/cvsweb.cgi/SDL12/src/video/quartz/SDL_QuartzVideo.m.diff?r1=1.41&r2=1.42) (from half-desirable to undesirable behavior): Situation: While in windowed mode, hide the cursor using SDL_ShowCursor(SDL_DISABLE), move the mouse outside of the window so that the cursor becomes visible again, and SDL_SetVideoMode() to a fullscreen mode. What happened before revision 1.42: The cursor is visible, but becomes invisible as soon as the mouse is moved (half-desirable). What happens in revision 1.42 and after (including current CVS): The cursor is visible and stays visible (undesirable). What happens after my patch: The cursor is invisible from the beginning (desirable). * When the cursor is hidden and grabbed, switch away from the application using cmd-tab (which ungrabs and makes the cursor visible), move the cursor outside of the SDL window, then cmd-tab back to the application. In 1.2.8 and in the current CVS, the cursor is re-grabbed, but it stays visible (immovable in the middle of the window). With my patch, the cursor is correctly re-grabbed and hidden. (For some reason, it still doesn't work correctly if you switch back to the application using the dock instead of cmd-tab. I haven't been able to figure out why. I can step over [NSCursor hide] being called in the debugger, but it seems to have no effect.) - The patch includes my patch for #12 (it was easier to obtain using cvs diff that way). If you apply both of them, you will end up with 6 duplicate lines in SDL_QuartzEvents.m.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 13 Apr 2006 14:17:48 +0000
parents d910939febfa
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Handle the event stream, converting X11 events into SDL events */
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25
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26 #include <vga.h>
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27 #include <vgamouse.h>
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28 #include <vgakeyboard.h>
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29 #if defined(__LINUX__)
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30 #include <linux/kd.h>
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31 #include <linux/keyboard.h>
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32 #elif defined(__FREEBSD__)
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33 #include <sys/kbio.h>
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34 #else
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35 #error You must choose your operating system here
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36 #endif
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37
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38 #include "../../events/SDL_sysevents.h"
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39 #include "../../events/SDL_events_c.h"
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40 #include "SDL_svgavideo.h"
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41 #include "SDL_svgaevents_c.h"
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42
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43 /* The translation tables from a console scancode to a SDL keysym */
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44 #if defined(linux)
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45 #define NUM_VGAKEYMAPS (1<<KG_CAPSSHIFT)
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46 static Uint16 vga_keymap[NUM_VGAKEYMAPS][NR_KEYS];
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47 #elif defined(__FREEBSD__)
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48 /* FIXME: Free the keymap when we shut down the video mode */
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49 static keymap_t *vga_keymap = NULL;
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50 #else
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51 #error You must choose your operating system here
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52 #endif
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53 static SDLKey keymap[128];
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54 static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym);
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55
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56 /* Ugh, we have to duplicate the kernel's keysym mapping code...
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57 Oh, it's not so bad. :-)
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58
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59 FIXME: Add keyboard LED handling code
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60 */
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61 #if defined(linux)
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62 int SVGA_initkeymaps(int fd)
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63 {
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64 struct kbentry entry;
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65 int map, i;
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66
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67 /* Load all the keysym mappings */
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68 for ( map=0; map<NUM_VGAKEYMAPS; ++map ) {
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69 SDL_memset(vga_keymap[map], 0, NR_KEYS*sizeof(Uint16));
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70 for ( i=0; i<NR_KEYS; ++i ) {
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71 entry.kb_table = map;
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72 entry.kb_index = i;
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73 if ( ioctl(fd, KDGKBENT, &entry) == 0 ) {
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74 /* The "Enter" key is a special case */
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75 if ( entry.kb_value == K_ENTER ) {
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76 entry.kb_value = K(KT_ASCII,13);
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77 }
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78 /* Handle numpad specially as well */
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79 if ( KTYP(entry.kb_value) == KT_PAD ) {
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80 switch ( entry.kb_value ) {
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81 case K_P0:
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82 case K_P1:
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83 case K_P2:
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84 case K_P3:
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85 case K_P4:
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86 case K_P5:
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87 case K_P6:
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88 case K_P7:
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89 case K_P8:
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90 case K_P9:
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91 vga_keymap[map][i]=entry.kb_value;
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92 vga_keymap[map][i]+= '0';
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93 break;
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94 case K_PPLUS:
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95 vga_keymap[map][i]=K(KT_ASCII,'+');
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96 break;
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97 case K_PMINUS:
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98 vga_keymap[map][i]=K(KT_ASCII,'-');
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99 break;
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100 case K_PSTAR:
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101 vga_keymap[map][i]=K(KT_ASCII,'*');
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102 break;
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103 case K_PSLASH:
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104 vga_keymap[map][i]=K(KT_ASCII,'/');
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105 break;
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106 case K_PENTER:
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107 vga_keymap[map][i]=K(KT_ASCII,'\r');
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108 break;
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109 case K_PCOMMA:
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110 vga_keymap[map][i]=K(KT_ASCII,',');
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111 break;
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112 case K_PDOT:
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113 vga_keymap[map][i]=K(KT_ASCII,'.');
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114 break;
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115 default:
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116 break;
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117 }
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118 }
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119 /* Do the normal key translation */
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120 if ( (KTYP(entry.kb_value) == KT_LATIN) ||
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121 (KTYP(entry.kb_value) == KT_ASCII) ||
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122 (KTYP(entry.kb_value) == KT_LETTER) ) {
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123 vga_keymap[map][i] = entry.kb_value;
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124 }
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125 }
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126 }
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127 }
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128 return(0);
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129 }
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130 #elif defined(__FREEBSD__)
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131 int SVGA_initkeymaps(int fd)
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132 {
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133 vga_keymap = SDL_malloc(sizeof(keymap_t));
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134 if ( ! vga_keymap ) {
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135 SDL_OutOfMemory();
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136 return(-1);
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137 }
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138 if (ioctl(fd, GIO_KEYMAP, vga_keymap) == -1) {
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139 SDL_free(vga_keymap);
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140 vga_keymap = NULL;
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141 SDL_SetError("Unable to get keyboard map");
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parents:
diff changeset
142 return(-1);
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parents:
diff changeset
143 }
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parents:
diff changeset
144 return(0);
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parents:
diff changeset
145 }
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parents:
diff changeset
146 #else
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parents:
diff changeset
147 #error You must choose your operating system here
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parents:
diff changeset
148 #endif
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diff changeset
149
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parents:
diff changeset
150 int posted = 0;
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parents:
diff changeset
151
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parents:
diff changeset
152 void SVGA_mousecallback(int button, int dx, int dy,
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parents:
diff changeset
153 int u1,int u2,int u3, int u4)
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parents:
diff changeset
154 {
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parents:
diff changeset
155 if ( dx || dy ) {
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parents:
diff changeset
156 posted += SDL_PrivateMouseMotion(0, 1, dx, dy);
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parents:
diff changeset
157 }
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parents:
diff changeset
158 if ( button & MOUSE_LEFTBUTTON ) {
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parents:
diff changeset
159 if ( !(SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(1)) ) {
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parents:
diff changeset
160 posted += SDL_PrivateMouseButton(SDL_PRESSED, 1, 0, 0);
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parents:
diff changeset
161 }
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parents:
diff changeset
162 } else {
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parents:
diff changeset
163 if ( (SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(1)) ) {
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parents:
diff changeset
164 posted += SDL_PrivateMouseButton(SDL_RELEASED, 1, 0, 0);
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parents:
diff changeset
165 }
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parents:
diff changeset
166 }
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parents:
diff changeset
167 if ( button & MOUSE_MIDDLEBUTTON ) {
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parents:
diff changeset
168 if ( !(SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(2)) ) {
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parents:
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169 posted += SDL_PrivateMouseButton(SDL_PRESSED, 2, 0, 0);
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parents:
diff changeset
170 }
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parents:
diff changeset
171 } else {
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parents:
diff changeset
172 if ( (SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(2)) ) {
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parents:
diff changeset
173 posted += SDL_PrivateMouseButton(SDL_RELEASED, 2, 0, 0);
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parents:
diff changeset
174 }
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parents:
diff changeset
175 }
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parents:
diff changeset
176 if ( button & MOUSE_RIGHTBUTTON ) {
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parents:
diff changeset
177 if ( !(SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(3)) ) {
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parents:
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178 posted += SDL_PrivateMouseButton(SDL_PRESSED, 3, 0, 0);
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parents:
diff changeset
179 }
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parents:
diff changeset
180 } else {
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parents:
diff changeset
181 if ( (SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(3)) ) {
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parents:
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182 posted += SDL_PrivateMouseButton(SDL_RELEASED, 3, 0, 0);
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parents:
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183 }
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parents:
diff changeset
184 }
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parents:
diff changeset
185 }
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parents:
diff changeset
186
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parents:
diff changeset
187 void SVGA_keyboardcallback(int scancode, int pressed)
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parents:
diff changeset
188 {
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parents:
diff changeset
189 SDL_keysym keysym;
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parents:
diff changeset
190
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parents:
diff changeset
191 if ( pressed ) {
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parents:
diff changeset
192 posted += SDL_PrivateKeyboard(SDL_PRESSED,
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parents:
diff changeset
193 TranslateKey(scancode, &keysym));
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parents:
diff changeset
194 } else {
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parents:
diff changeset
195 posted += SDL_PrivateKeyboard(SDL_RELEASED,
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parents:
diff changeset
196 TranslateKey(scancode, &keysym));
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parents:
diff changeset
197 }
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parents:
diff changeset
198 }
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parents:
diff changeset
199
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parents:
diff changeset
200 void SVGA_PumpEvents(_THIS)
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parents:
diff changeset
201 {
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parents:
diff changeset
202 do {
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parents:
diff changeset
203 posted = 0;
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parents:
diff changeset
204 mouse_update();
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parents:
diff changeset
205 keyboard_update();
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parents:
diff changeset
206 } while ( posted );
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parents:
diff changeset
207 }
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parents:
diff changeset
208
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
209 void SVGA_InitOSKeymap(_THIS)
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parents:
diff changeset
210 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
211 int i;
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parents:
diff changeset
212
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parents:
diff changeset
213 /* Initialize the BeOS key translation table */
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
214 for ( i=0; i<SDL_arraysize(keymap); ++i )
0
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parents:
diff changeset
215 keymap[i] = SDLK_UNKNOWN;
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parents:
diff changeset
216
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parents:
diff changeset
217 keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE;
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parents:
diff changeset
218 keymap[SCANCODE_1] = SDLK_1;
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parents:
diff changeset
219 keymap[SCANCODE_2] = SDLK_2;
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parents:
diff changeset
220 keymap[SCANCODE_3] = SDLK_3;
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parents:
diff changeset
221 keymap[SCANCODE_4] = SDLK_4;
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parents:
diff changeset
222 keymap[SCANCODE_5] = SDLK_5;
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parents:
diff changeset
223 keymap[SCANCODE_6] = SDLK_6;
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parents:
diff changeset
224 keymap[SCANCODE_7] = SDLK_7;
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parents:
diff changeset
225 keymap[SCANCODE_8] = SDLK_8;
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parents:
diff changeset
226 keymap[SCANCODE_9] = SDLK_9;
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parents:
diff changeset
227 keymap[SCANCODE_0] = SDLK_0;
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parents:
diff changeset
228 keymap[SCANCODE_MINUS] = SDLK_MINUS;
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parents:
diff changeset
229 keymap[SCANCODE_EQUAL] = SDLK_EQUALS;
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parents:
diff changeset
230 keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE;
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parents:
diff changeset
231 keymap[SCANCODE_TAB] = SDLK_TAB;
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parents:
diff changeset
232 keymap[SCANCODE_Q] = SDLK_q;
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parents:
diff changeset
233 keymap[SCANCODE_W] = SDLK_w;
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parents:
diff changeset
234 keymap[SCANCODE_E] = SDLK_e;
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parents:
diff changeset
235 keymap[SCANCODE_R] = SDLK_r;
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parents:
diff changeset
236 keymap[SCANCODE_T] = SDLK_t;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 keymap[SCANCODE_Y] = SDLK_y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 keymap[SCANCODE_U] = SDLK_u;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 keymap[SCANCODE_I] = SDLK_i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 keymap[SCANCODE_O] = SDLK_o;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 keymap[SCANCODE_P] = SDLK_p;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 keymap[SCANCODE_BRACKET_LEFT] = SDLK_LEFTBRACKET;
74212992fb08 Initial revision
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parents:
diff changeset
243 keymap[SCANCODE_BRACKET_RIGHT] = SDLK_RIGHTBRACKET;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 keymap[SCANCODE_ENTER] = SDLK_RETURN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 keymap[SCANCODE_A] = SDLK_a;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 keymap[SCANCODE_S] = SDLK_s;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248 keymap[SCANCODE_D] = SDLK_d;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 keymap[SCANCODE_F] = SDLK_f;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 keymap[SCANCODE_G] = SDLK_g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 keymap[SCANCODE_H] = SDLK_h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 keymap[SCANCODE_J] = SDLK_j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 keymap[SCANCODE_K] = SDLK_k;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 keymap[SCANCODE_L] = SDLK_l;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 keymap[SCANCODE_SEMICOLON] = SDLK_SEMICOLON;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 keymap[SCANCODE_APOSTROPHE] = SDLK_QUOTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 keymap[SCANCODE_GRAVE] = SDLK_BACKQUOTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 keymap[SCANCODE_BACKSLASH] = SDLK_BACKSLASH;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 keymap[SCANCODE_Z] = SDLK_z;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 keymap[SCANCODE_X] = SDLK_x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 keymap[SCANCODE_C] = SDLK_c;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 keymap[SCANCODE_V] = SDLK_v;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 keymap[SCANCODE_B] = SDLK_b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 keymap[SCANCODE_N] = SDLK_n;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 keymap[SCANCODE_M] = SDLK_m;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 keymap[SCANCODE_COMMA] = SDLK_COMMA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 keymap[SCANCODE_PERIOD] = SDLK_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 keymap[SCANCODE_SLASH] = SDLK_SLASH;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 keymap[SCANCODE_KEYPADMULTIPLY] = SDLK_KP_MULTIPLY;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 keymap[SCANCODE_LEFTALT] = SDLK_LALT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 keymap[SCANCODE_SPACE] = SDLK_SPACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 keymap[SCANCODE_F1] = SDLK_F1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 keymap[SCANCODE_F2] = SDLK_F2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 keymap[SCANCODE_F3] = SDLK_F3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 keymap[SCANCODE_F4] = SDLK_F4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 keymap[SCANCODE_F5] = SDLK_F5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 keymap[SCANCODE_F6] = SDLK_F6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 keymap[SCANCODE_F7] = SDLK_F7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 keymap[SCANCODE_F8] = SDLK_F8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 keymap[SCANCODE_F9] = SDLK_F9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 keymap[SCANCODE_F10] = SDLK_F10;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 keymap[SCANCODE_NUMLOCK] = SDLK_NUMLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 keymap[SCANCODE_SCROLLLOCK] = SDLK_SCROLLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 keymap[SCANCODE_KEYPAD7] = SDLK_KP7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 keymap[SCANCODE_CURSORUPLEFT] = SDLK_KP7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 keymap[SCANCODE_KEYPAD8] = SDLK_KP8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 keymap[SCANCODE_CURSORUP] = SDLK_KP8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 keymap[SCANCODE_KEYPAD9] = SDLK_KP9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 keymap[SCANCODE_CURSORUPRIGHT] = SDLK_KP9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 keymap[SCANCODE_KEYPADMINUS] = SDLK_KP_MINUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 keymap[SCANCODE_KEYPAD4] = SDLK_KP4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 keymap[SCANCODE_CURSORLEFT] = SDLK_KP4;
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296 keymap[SCANCODE_KEYPAD5] = SDLK_KP5;
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297 keymap[SCANCODE_KEYPAD6] = SDLK_KP6;
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298 keymap[SCANCODE_CURSORRIGHT] = SDLK_KP6;
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299 keymap[SCANCODE_KEYPADPLUS] = SDLK_KP_PLUS;
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300 keymap[SCANCODE_KEYPAD1] = SDLK_KP1;
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301 keymap[SCANCODE_CURSORDOWNLEFT] = SDLK_KP1;
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302 keymap[SCANCODE_KEYPAD2] = SDLK_KP2;
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303 keymap[SCANCODE_CURSORDOWN] = SDLK_KP2;
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304 keymap[SCANCODE_KEYPAD3] = SDLK_KP3;
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305 keymap[SCANCODE_CURSORDOWNRIGHT] = SDLK_KP3;
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306 keymap[SCANCODE_KEYPAD0] = SDLK_KP0;
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307 keymap[SCANCODE_KEYPADPERIOD] = SDLK_KP_PERIOD;
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308 keymap[SCANCODE_LESS] = SDLK_LESS;
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309 keymap[SCANCODE_F11] = SDLK_F11;
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310 keymap[SCANCODE_F12] = SDLK_F12;
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311 keymap[SCANCODE_KEYPADENTER] = SDLK_KP_ENTER;
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312 keymap[SCANCODE_RIGHTCONTROL] = SDLK_RCTRL;
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313 keymap[SCANCODE_CONTROL] = SDLK_RCTRL;
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314 keymap[SCANCODE_KEYPADDIVIDE] = SDLK_KP_DIVIDE;
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315 keymap[SCANCODE_PRINTSCREEN] = SDLK_PRINT;
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316 keymap[SCANCODE_RIGHTALT] = SDLK_RALT;
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317 keymap[SCANCODE_BREAK] = SDLK_BREAK;
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318 keymap[SCANCODE_BREAK_ALTERNATIVE] = SDLK_UNKNOWN;
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319 keymap[SCANCODE_HOME] = SDLK_HOME;
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320 keymap[SCANCODE_CURSORBLOCKUP] = SDLK_UP;
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321 keymap[SCANCODE_PAGEUP] = SDLK_PAGEUP;
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322 keymap[SCANCODE_CURSORBLOCKLEFT] = SDLK_LEFT;
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323 keymap[SCANCODE_CURSORBLOCKRIGHT] = SDLK_RIGHT;
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324 keymap[SCANCODE_END] = SDLK_END;
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325 keymap[SCANCODE_CURSORBLOCKDOWN] = SDLK_DOWN;
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326 keymap[SCANCODE_PAGEDOWN] = SDLK_PAGEDOWN;
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327 keymap[SCANCODE_INSERT] = SDLK_INSERT;
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328 keymap[SCANCODE_REMOVE] = SDLK_DELETE;
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329 keymap[119] = SDLK_PAUSE;
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330 keymap[SCANCODE_RIGHTWIN] = SDLK_RSUPER;
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331 keymap[SCANCODE_LEFTWIN] = SDLK_LSUPER;
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332 keymap[127] = SDLK_MENU;
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333 }
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334
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335 #if defined(linux)
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336 static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
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337 {
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338 /* Set the keysym information */
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339 keysym->scancode = scancode;
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340 keysym->sym = keymap[scancode];
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341 keysym->mod = KMOD_NONE;
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342
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343 /* If UNICODE is on, get the UNICODE value for the key */
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344 keysym->unicode = 0;
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345 if ( SDL_TranslateUNICODE ) {
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346 int map;
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347 SDLMod modstate;
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348
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349 modstate = SDL_GetModState();
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350 map = 0;
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351 if ( modstate & KMOD_SHIFT ) {
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352 map |= (1<<KG_SHIFT);
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353 }
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354 if ( modstate & KMOD_CTRL ) {
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355 map |= (1<<KG_CTRL);
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356 }
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357 if ( modstate & KMOD_ALT ) {
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358 map |= (1<<KG_ALT);
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359 }
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diff changeset
360 if ( modstate & KMOD_MODE ) {
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diff changeset
361 map |= (1<<KG_ALTGR);
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diff changeset
362 }
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363 if ( KTYP(vga_keymap[map][scancode]) == KT_LETTER ) {
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364 if ( modstate & KMOD_CAPS ) {
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365 map ^= (1<<KG_SHIFT);
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366 }
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367 }
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368 if ( KTYP(vga_keymap[map][scancode]) == KT_PAD ) {
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diff changeset
369 if ( modstate & KMOD_NUM ) {
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370 keysym->unicode=KVAL(vga_keymap[map][scancode]);
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diff changeset
371 }
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diff changeset
372 } else {
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diff changeset
373 keysym->unicode = KVAL(vga_keymap[map][scancode]);
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diff changeset
374 }
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diff changeset
375 }
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376 return(keysym);
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diff changeset
377 }
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1379
diff changeset
378 #elif defined(__FREEBSD__)
0
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diff changeset
379 static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
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diff changeset
380 {
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diff changeset
381 /* Set the keysym information */
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diff changeset
382 keysym->scancode = scancode;
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diff changeset
383 keysym->sym = keymap[scancode];
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diff changeset
384 keysym->mod = KMOD_NONE;
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diff changeset
385
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parents:
diff changeset
386 /* If UNICODE is on, get the UNICODE value for the key */
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parents:
diff changeset
387 keysym->unicode = 0;
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parents:
diff changeset
388 if ( SDL_TranslateUNICODE && vga_keymap ) {
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parents:
diff changeset
389 int map;
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parents:
diff changeset
390 SDLMod modstate;
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diff changeset
391
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diff changeset
392 modstate = SDL_GetModState();
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diff changeset
393 map = 0;
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parents:
diff changeset
394 if ( modstate & KMOD_SHIFT ) {
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parents:
diff changeset
395 map += 1;
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parents:
diff changeset
396 }
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parents:
diff changeset
397 if ( modstate & KMOD_CTRL ) {
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parents:
diff changeset
398 map += 2;
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parents:
diff changeset
399 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 if ( modstate & KMOD_ALT ) {
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parents:
diff changeset
401 map += 4;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 if ( !(vga_keymap->key[scancode].spcl & (0x80 >> map)) ) {
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parents:
diff changeset
404 keysym->unicode = vga_keymap->key[scancode].map[map];
74212992fb08 Initial revision
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parents:
diff changeset
405 }
74212992fb08 Initial revision
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parents:
diff changeset
406
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parents:
diff changeset
407 }
74212992fb08 Initial revision
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parents:
diff changeset
408 return(keysym);
74212992fb08 Initial revision
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parents:
diff changeset
409 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 #else
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parents:
diff changeset
411 #error You must choose your operating system here
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 #endif