Mercurial > sdl-ios-xcode
annotate src/video/ps2gs/SDL_gsevents.c @ 1629:ef4a796e7f24
Fixed bug #55
From Christian Walther:
When writing my patch for #12, I ended up doing all sorts of changes to the way
application/window activating/deactivating is handled in the Quartz backend,
resulting in the attached patch. It does make the code a bit cleaner IMHO, but
as it might be regarded as a case of "if it ain't broken, don't fix it" I'd
like to hear other people's opinion about it. Please shout if some change
strikes you as unnecessary or wrong, and I'll explain the reasons behind it. As
far as I tested it, it does not introduce any new bugs, but I may well have
missed some.
- The most fundamental change (that triggered most of the others) is irrelevant
for the usual single-window SDL applications, it only affects the people who
are crazy enough to display other Cocoa windows alongside the SDL window (I'm
actually doing this currently, although the additional window only displays
debugging info and won't be present in the final product): Before, some things
were done on the application becoming active, some on the window becoming key,
and some on the window becoming main. Conceptually, all these actions belong to
the window becoming key, so that's what I implemented. However, since in a
single-window application these three events always happen together, the
previous implementation "ain't broken".
- This slightly changed the meaning of the SDL_APPMOUSEFOCUS flag from
SDL_GetAppState(): Before, it meant "window is main and mouse is inside window
(or mode is fullscreen)". Now, it means "window is key and mouse is inside
window (or mode is fullscreen)". It makes more sense to me that way. (See
http://developer.apple.com/documentation/Cocoa/Conceptual/WinPanel/Concepts/ChangingMainKeyWindow.html
for a discussion of what key and main windows are.) The other two flags are
unchanged: SDL_APPACTIVE = application is not hidden and window is not
minimized, SDL_APPINPUTFOCUS = window is key (or mode is fullscreen).
- As a side effect, the reorganization fixes the following two issues (and
maybe others) (but they could also be fixed in less invasive ways):
* A regression that was introduced in revision 1.42 of SDL_QuartzVideo.m
(http://libsdl.org/cgi/cvsweb.cgi/SDL12/src/video/quartz/SDL_QuartzVideo.m.diff?r1=1.41&r2=1.42)
(from half-desirable to undesirable behavior):
Situation: While in windowed mode, hide the cursor using
SDL_ShowCursor(SDL_DISABLE), move the mouse outside of the window so that the
cursor becomes visible again, and SDL_SetVideoMode() to a fullscreen mode.
What happened before revision 1.42: The cursor is visible, but becomes
invisible as soon as the mouse is moved (half-desirable).
What happens in revision 1.42 and after (including current CVS): The cursor is
visible and stays visible (undesirable).
What happens after my patch: The cursor is invisible from the beginning
(desirable).
* When the cursor is hidden and grabbed, switch away from the application using
cmd-tab (which ungrabs and makes the cursor visible), move the cursor outside
of the SDL window, then cmd-tab back to the application. In 1.2.8 and in the
current CVS, the cursor is re-grabbed, but it stays visible (immovable in the
middle of the window). With my patch, the cursor is correctly re-grabbed and
hidden. (For some reason, it still doesn't work correctly if you switch back to
the application using the dock instead of cmd-tab. I haven't been able to
figure out why. I can step over [NSCursor hide] being called in the debugger,
but it seems to have no effect.)
- The patch includes my patch for #12 (it was easier to obtain using cvs diff
that way). If you apply both of them, you will end up with 6 duplicate lines in
SDL_QuartzEvents.m.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 13 Apr 2006 14:17:48 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* Handle the event stream, converting console events into SDL events */ |
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25 |
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26 #include <sys/types.h> |
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27 #include <sys/time.h> |
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28 #include <sys/ioctl.h> |
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29 #include <unistd.h> |
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30 #include <fcntl.h> |
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31 #include <errno.h> |
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32 #include <limits.h> |
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33 |
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34 /* For parsing /proc */ |
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35 #include <dirent.h> |
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36 #include <ctype.h> |
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37 |
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38 #include <linux/vt.h> |
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39 #include <linux/kd.h> |
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40 #include <linux/keyboard.h> |
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41 |
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42 #include "SDL_mutex.h" |
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43 #include "../SDL_sysvideo.h" |
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44 #include "../../events/SDL_sysevents.h" |
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45 #include "../../events/SDL_events_c.h" |
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46 #include "SDL_gsvideo.h" |
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47 #include "SDL_gsevents_c.h" |
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48 #include "SDL_gskeys.h" |
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49 |
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50 #ifndef GPM_NODE_FIFO |
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51 #define GPM_NODE_FIFO "/dev/gpmdata" |
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52 #endif |
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53 |
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54 /* The translation tables from a console scancode to a SDL keysym */ |
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55 #define NUM_VGAKEYMAPS (1<<KG_CAPSSHIFT) |
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56 static Uint16 vga_keymap[NUM_VGAKEYMAPS][NR_KEYS]; |
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57 static SDLKey keymap[128]; |
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58 static Uint16 keymap_temp[128]; /* only used at startup */ |
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59 static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym); |
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60 |
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61 /* Ugh, we have to duplicate the kernel's keysym mapping code... |
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62 Oh, it's not so bad. :-) |
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63 |
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64 FIXME: Add keyboard LED handling code |
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65 */ |
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66 static void GS_vgainitkeymaps(int fd) |
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67 { |
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68 struct kbentry entry; |
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69 int map, i; |
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70 |
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71 /* Don't do anything if we are passed a closed keyboard */ |
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72 if ( fd < 0 ) { |
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73 return; |
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74 } |
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75 |
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76 /* Load all the keysym mappings */ |
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77 for ( map=0; map<NUM_VGAKEYMAPS; ++map ) { |
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78 SDL_memset(vga_keymap[map], 0, NR_KEYS*sizeof(Uint16)); |
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79 for ( i=0; i<NR_KEYS; ++i ) { |
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80 entry.kb_table = map; |
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81 entry.kb_index = i; |
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82 if ( ioctl(fd, KDGKBENT, &entry) == 0 ) { |
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83 /* fill keytemp. This replaces SDL_fbkeys.h */ |
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84 if ( (map == 0) && (i<128) ) { |
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85 keymap_temp[i] = entry.kb_value; |
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86 } |
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87 /* The "Enter" key is a special case */ |
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88 if ( entry.kb_value == K_ENTER ) { |
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89 entry.kb_value = K(KT_ASCII,13); |
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90 } |
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91 /* Handle numpad specially as well */ |
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92 if ( KTYP(entry.kb_value) == KT_PAD ) { |
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93 switch ( entry.kb_value ) { |
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94 case K_P0: |
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95 case K_P1: |
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96 case K_P2: |
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97 case K_P3: |
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98 case K_P4: |
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99 case K_P5: |
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100 case K_P6: |
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101 case K_P7: |
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102 case K_P8: |
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103 case K_P9: |
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104 vga_keymap[map][i]=entry.kb_value; |
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parents:
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|
105 vga_keymap[map][i]+= '0'; |
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parents:
diff
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|
106 break; |
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parents:
diff
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|
107 case K_PPLUS: |
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parents:
diff
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|
108 vga_keymap[map][i]=K(KT_ASCII,'+'); |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
109 break; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
110 case K_PMINUS: |
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parents:
diff
changeset
|
111 vga_keymap[map][i]=K(KT_ASCII,'-'); |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
112 break; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
113 case K_PSTAR: |
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parents:
diff
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|
114 vga_keymap[map][i]=K(KT_ASCII,'*'); |
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Sam Lantinga <slouken@lokigames.com>
parents:
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|
115 break; |
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Sam Lantinga <slouken@lokigames.com>
parents:
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|
116 case K_PSLASH: |
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parents:
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|
117 vga_keymap[map][i]=K(KT_ASCII,'/'); |
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parents:
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|
118 break; |
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Sam Lantinga <slouken@lokigames.com>
parents:
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|
119 case K_PENTER: |
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parents:
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|
120 vga_keymap[map][i]=K(KT_ASCII,'\r'); |
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parents:
diff
changeset
|
121 break; |
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parents:
diff
changeset
|
122 case K_PCOMMA: |
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parents:
diff
changeset
|
123 vga_keymap[map][i]=K(KT_ASCII,','); |
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parents:
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|
124 break; |
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Sam Lantinga <slouken@lokigames.com>
parents:
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|
125 case K_PDOT: |
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parents:
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|
126 vga_keymap[map][i]=K(KT_ASCII,'.'); |
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parents:
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|
127 break; |
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parents:
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|
128 default: |
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parents:
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|
129 break; |
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parents:
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|
130 } |
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parents:
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|
131 } |
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parents:
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|
132 /* Do the normal key translation */ |
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parents:
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|
133 if ( (KTYP(entry.kb_value) == KT_LATIN) || |
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parents:
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|
134 (KTYP(entry.kb_value) == KT_ASCII) || |
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parents:
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changeset
|
135 (KTYP(entry.kb_value) == KT_LETTER) ) { |
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parents:
diff
changeset
|
136 vga_keymap[map][i] = entry.kb_value; |
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parents:
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|
137 } |
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parents:
diff
changeset
|
138 } |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
139 } |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
140 } |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
141 } |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
142 |
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parents:
diff
changeset
|
143 int GS_InGraphicsMode(_THIS) |
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parents:
diff
changeset
|
144 { |
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parents:
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changeset
|
145 return((keyboard_fd >= 0) && (saved_kbd_mode >= 0)); |
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parents:
diff
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|
146 } |
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parents:
diff
changeset
|
147 |
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parents:
diff
changeset
|
148 int GS_EnterGraphicsMode(_THIS) |
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parents:
diff
changeset
|
149 { |
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parents:
diff
changeset
|
150 struct termios keyboard_termios; |
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parents:
diff
changeset
|
151 |
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parents:
diff
changeset
|
152 /* Set medium-raw keyboard mode */ |
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parents:
diff
changeset
|
153 if ( (keyboard_fd >= 0) && !GS_InGraphicsMode(this) ) { |
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parents:
diff
changeset
|
154 |
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parents:
diff
changeset
|
155 /* Switch to the correct virtual terminal */ |
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parents:
diff
changeset
|
156 if ( current_vt > 0 ) { |
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parents:
diff
changeset
|
157 struct vt_stat vtstate; |
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parents:
diff
changeset
|
158 |
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parents:
diff
changeset
|
159 if ( ioctl(keyboard_fd, VT_GETSTATE, &vtstate) == 0 ) { |
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parents:
diff
changeset
|
160 saved_vt = vtstate.v_active; |
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parents:
diff
changeset
|
161 } |
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parents:
diff
changeset
|
162 if ( ioctl(keyboard_fd, VT_ACTIVATE, current_vt) == 0 ) { |
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parents:
diff
changeset
|
163 ioctl(keyboard_fd, VT_WAITACTIVE, current_vt); |
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parents:
diff
changeset
|
164 } |
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parents:
diff
changeset
|
165 } |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
166 |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
167 /* Set the terminal input mode */ |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
168 if ( tcgetattr(keyboard_fd, &saved_kbd_termios) < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
169 SDL_SetError("Unable to get terminal attributes"); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
170 if ( keyboard_fd > 0 ) { |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
171 close(keyboard_fd); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
172 } |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
173 keyboard_fd = -1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
174 return(-1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
175 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
176 if ( ioctl(keyboard_fd, KDGKBMODE, &saved_kbd_mode) < 0 ) { |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
177 SDL_SetError("Unable to get current keyboard mode"); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
178 if ( keyboard_fd > 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
179 close(keyboard_fd); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
180 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
181 keyboard_fd = -1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
182 return(-1); |
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Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
183 } |
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Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
184 keyboard_termios = saved_kbd_termios; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
185 keyboard_termios.c_lflag &= ~(ICANON | ECHO | ISIG); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
186 keyboard_termios.c_iflag &= ~(ISTRIP | IGNCR | ICRNL | INLCR | IXOFF | IXON); |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
187 keyboard_termios.c_cc[VMIN] = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
188 keyboard_termios.c_cc[VTIME] = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
189 if (tcsetattr(keyboard_fd, TCSAFLUSH, &keyboard_termios) < 0) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
190 GS_CloseKeyboard(this); |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
191 SDL_SetError("Unable to set terminal attributes"); |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
192 return(-1); |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
193 } |
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Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
194 /* This will fail if we aren't root or this isn't our tty */ |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
195 if ( ioctl(keyboard_fd, KDSKBMODE, K_MEDIUMRAW) < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
196 GS_CloseKeyboard(this); |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
197 SDL_SetError("Unable to set keyboard in raw mode"); |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
198 return(-1); |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
199 } |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
200 if ( ioctl(keyboard_fd, KDSETMODE, KD_GRAPHICS) < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
201 GS_CloseKeyboard(this); |
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Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
202 SDL_SetError("Unable to set keyboard in graphics mode"); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
203 return(-1); |
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Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
204 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
205 } |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
206 return(keyboard_fd); |
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Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
207 } |
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Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
208 |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
209 void GS_LeaveGraphicsMode(_THIS) |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
210 { |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
211 if ( GS_InGraphicsMode(this) ) { |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
212 ioctl(keyboard_fd, KDSETMODE, KD_TEXT); |
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Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
213 ioctl(keyboard_fd, KDSKBMODE, saved_kbd_mode); |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
214 tcsetattr(keyboard_fd, TCSAFLUSH, &saved_kbd_termios); |
f590dd383b5d
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parents:
diff
changeset
|
215 saved_kbd_mode = -1; |
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parents:
diff
changeset
|
216 |
f590dd383b5d
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parents:
diff
changeset
|
217 /* Head back over to the original virtual terminal */ |
f590dd383b5d
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parents:
diff
changeset
|
218 if ( saved_vt > 0 ) { |
f590dd383b5d
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parents:
diff
changeset
|
219 ioctl(keyboard_fd, VT_ACTIVATE, saved_vt); |
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parents:
diff
changeset
|
220 } |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
221 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
222 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
223 |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
224 void GS_CloseKeyboard(_THIS) |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
225 { |
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parents:
diff
changeset
|
226 if ( keyboard_fd >= 0 ) { |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
227 GS_LeaveGraphicsMode(this); |
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parents:
diff
changeset
|
228 if ( keyboard_fd > 0 ) { |
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229 close(keyboard_fd); |
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230 } |
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231 } |
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232 keyboard_fd = -1; |
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233 } |
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234 |
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235 int GS_OpenKeyboard(_THIS) |
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236 { |
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237 /* Open only if not already opened */ |
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238 if ( keyboard_fd < 0 ) { |
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239 char *tty0[] = { "/dev/tty0", "/dev/vc/0", NULL }; |
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240 char *vcs[] = { "/dev/vc/%d", "/dev/tty%d", NULL }; |
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241 int i, tty0_fd; |
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242 |
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243 /* Try to query for a free virtual terminal */ |
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244 tty0_fd = -1; |
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245 for ( i=0; tty0[i] && (tty0_fd < 0); ++i ) { |
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246 tty0_fd = open(tty0[i], O_WRONLY, 0); |
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247 } |
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248 if ( tty0_fd < 0 ) { |
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249 tty0_fd = dup(0); /* Maybe stdin is a VT? */ |
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250 } |
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251 ioctl(tty0_fd, VT_OPENQRY, ¤t_vt); |
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252 close(tty0_fd); |
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253 if ( (geteuid() == 0) && (current_vt > 0) ) { |
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254 for ( i=0; vcs[i] && (keyboard_fd < 0); ++i ) { |
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255 char vtpath[12]; |
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256 |
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257 SDL_snprintf(vtpath, SDL_arraysize(vtpath), vcs[i], current_vt); |
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258 keyboard_fd = open(vtpath, O_RDWR, 0); |
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259 #ifdef DEBUG_KEYBOARD |
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260 fprintf(stderr, "vtpath = %s, fd = %d\n", |
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261 vtpath, keyboard_fd); |
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262 #endif /* DEBUG_KEYBOARD */ |
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263 |
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264 /* This needs to be our controlling tty |
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265 so that the kernel ioctl() calls work |
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266 */ |
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267 if ( keyboard_fd >= 0 ) { |
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268 tty0_fd = open("/dev/tty", O_RDWR, 0); |
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269 if ( tty0_fd >= 0 ) { |
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270 ioctl(tty0_fd, TIOCNOTTY, 0); |
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271 close(tty0_fd); |
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272 } |
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273 } |
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274 } |
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275 } |
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276 if ( keyboard_fd < 0 ) { |
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277 /* Last resort, maybe our tty is a usable VT */ |
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278 current_vt = 0; |
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279 keyboard_fd = open("/dev/tty", O_RDWR); |
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280 } |
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281 #ifdef DEBUG_KEYBOARD |
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282 fprintf(stderr, "Current VT: %d\n", current_vt); |
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283 #endif |
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284 saved_kbd_mode = -1; |
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285 |
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286 /* Make sure that our input is a console terminal */ |
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287 { int dummy; |
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288 if ( ioctl(keyboard_fd, KDGKBMODE, &dummy) < 0 ) { |
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289 close(keyboard_fd); |
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290 keyboard_fd = -1; |
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291 SDL_SetError("Unable to open a console terminal"); |
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292 } |
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293 } |
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294 |
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295 /* Set up keymap */ |
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296 GS_vgainitkeymaps(keyboard_fd); |
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297 } |
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298 return(keyboard_fd); |
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299 } |
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300 |
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301 static enum { |
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302 MOUSE_NONE = -1, |
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303 MOUSE_GPM, /* Note: GPM uses the MSC protocol */ |
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304 MOUSE_PS2, |
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305 MOUSE_IMPS2, |
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306 MOUSE_MS, |
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307 MOUSE_BM, |
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308 NUM_MOUSE_DRVS |
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309 } mouse_drv = MOUSE_NONE; |
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310 |
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311 void GS_CloseMouse(_THIS) |
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312 { |
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313 if ( mouse_fd > 0 ) { |
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314 close(mouse_fd); |
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315 } |
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316 mouse_fd = -1; |
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317 } |
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318 |
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319 /* Returns processes listed in /proc with the desired name */ |
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320 static int find_pid(DIR *proc, const char *wanted_name) |
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321 { |
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322 struct dirent *entry; |
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323 int pid; |
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324 |
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325 /* First scan proc for the gpm process */ |
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326 pid = 0; |
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327 while ( (pid == 0) && ((entry=readdir(proc)) != NULL) ) { |
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328 if ( isdigit(entry->d_name[0]) ) { |
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329 FILE *status; |
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330 char path[PATH_MAX]; |
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331 char name[PATH_MAX]; |
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332 |
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333 SDL_snprintf(path, SDL_arraysize(path), "/proc/%s/status", entry->d_name); |
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334 status=fopen(path, "r"); |
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335 if ( status ) { |
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336 name[0] = '\0'; |
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337 fscanf(status, "Name: %s", name); |
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338 if ( SDL_strcmp(name, wanted_name) == 0 ) { |
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339 pid = atoi(entry->d_name); |
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340 } |
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341 fclose(status); |
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342 } |
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343 } |
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344 } |
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345 return pid; |
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346 } |
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347 |
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348 /* Returns true if /dev/gpmdata is being written to by gpm */ |
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349 static int gpm_available(void) |
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350 { |
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351 int available; |
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352 DIR *proc; |
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353 int pid; |
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changeset
|
354 int cmdline, len, arglen; |
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parents:
diff
changeset
|
355 char path[PATH_MAX]; |
f590dd383b5d
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parents:
diff
changeset
|
356 char args[PATH_MAX], *arg; |
f590dd383b5d
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parents:
diff
changeset
|
357 |
f590dd383b5d
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parents:
diff
changeset
|
358 /* Don't bother looking if the fifo isn't there */ |
f590dd383b5d
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parents:
diff
changeset
|
359 if ( access(GPM_NODE_FIFO, F_OK) < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
360 return(0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
361 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
362 |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
363 available = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
364 proc = opendir("/proc"); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
365 if ( proc ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
366 while ( (pid=find_pid(proc, "gpm")) > 0 ) { |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
367 SDL_snprintf(path, SDL_arraysize(path), "/proc/%d/cmdline", pid); |
70
f590dd383b5d
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parents:
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changeset
|
368 cmdline = open(path, O_RDONLY, 0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
369 if ( cmdline >= 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
370 len = read(cmdline, args, sizeof(args)); |
f590dd383b5d
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parents:
diff
changeset
|
371 arg = args; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
372 while ( len > 0 ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
373 if ( SDL_strcmp(arg, "-R") == 0 ) { |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
374 available = 1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
375 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
376 arglen = SDL_strlen(arg)+1; |
70
f590dd383b5d
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parents:
diff
changeset
|
377 len -= arglen; |
f590dd383b5d
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parents:
diff
changeset
|
378 arg += arglen; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
379 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
380 close(cmdline); |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
381 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
382 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
383 closedir(proc); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
384 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
385 return available; |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
386 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
387 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
388 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
389 /* rcg06112001 Set up IMPS/2 mode, if possible. This gives |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
390 * us access to the mousewheel, etc. Returns zero if |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
391 * writes to device failed, but you still need to query the |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
392 * device to see which mode it's actually in. |
f590dd383b5d
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parents:
diff
changeset
|
393 */ |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
394 static int set_imps2_mode(int fd) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
395 { |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
396 /* If you wanted to control the mouse mode (and we do :) ) ... |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
397 Set IMPS/2 protocol: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
398 {0xf3,200,0xf3,100,0xf3,80} |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
399 Reset mouse device: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
400 {0xFF} |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
401 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
402 Uint8 set_imps2[] = {0xf3, 200, 0xf3, 100, 0xf3, 80}; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
403 Uint8 reset = 0xff; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
404 fd_set fdset; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
405 struct timeval tv; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
406 int retval = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
407 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
408 if ( write(fd, &set_imps2, sizeof(set_imps2)) == sizeof(set_imps2) ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
409 if (write(fd, &reset, sizeof (reset)) == sizeof (reset) ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
410 retval = 1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
411 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
412 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
413 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
414 /* Get rid of any chatter from the above */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
415 FD_ZERO(&fdset); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
416 FD_SET(fd, &fdset); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
417 tv.tv_sec = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
418 tv.tv_usec = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
419 while ( select(fd+1, &fdset, 0, 0, &tv) > 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
420 char temp[32]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
421 read(fd, temp, sizeof(temp)); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
422 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
423 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
424 return retval; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
425 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
426 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
427 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
428 /* Returns true if the mouse uses the IMPS/2 protocol */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
429 static int detect_imps2(int fd) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
430 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
431 int imps2; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
432 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
433 imps2 = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
434 |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
435 if ( SDL_getenv("SDL_MOUSEDEV_IMPS2") ) { |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
436 imps2 = 1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
437 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
438 if ( ! imps2 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
439 Uint8 query_ps2 = 0xF2; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
440 fd_set fdset; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
441 struct timeval tv; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
442 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
443 /* Get rid of any mouse motion noise */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
444 FD_ZERO(&fdset); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
445 FD_SET(fd, &fdset); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
446 tv.tv_sec = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
447 tv.tv_usec = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
448 while ( select(fd+1, &fdset, 0, 0, &tv) > 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
449 char temp[32]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
450 read(fd, temp, sizeof(temp)); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
451 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
452 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
453 /* Query for the type of mouse protocol */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
454 if ( write(fd, &query_ps2, sizeof (query_ps2)) == sizeof (query_ps2)) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
455 Uint8 ch = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
456 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
457 /* Get the mouse protocol response */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
458 do { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
459 FD_ZERO(&fdset); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
460 FD_SET(fd, &fdset); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
461 tv.tv_sec = 1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
462 tv.tv_usec = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
463 if ( select(fd+1, &fdset, 0, 0, &tv) < 1 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
464 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
465 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
466 } while ( (read(fd, &ch, sizeof (ch)) == sizeof (ch)) && |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
467 ((ch == 0xFA) || (ch == 0xAA)) ); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
468 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
469 /* Experimental values (Logitech wheelmouse) */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
470 #ifdef DEBUG_MOUSE |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
471 fprintf(stderr, "Last mouse mode: 0x%x\n", ch); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
472 #endif |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
473 if ( ch == 3 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
474 imps2 = 1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
475 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
476 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
477 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
478 return imps2; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
479 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
480 |
f590dd383b5d
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481 int GS_OpenMouse(_THIS) |
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482 { |
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483 int i; |
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484 const char *mousedev; |
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485 const char *mousedrv; |
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486 |
1336
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487 mousedrv = SDL_getenv("SDL_MOUSEDRV"); |
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488 mousedev = SDL_getenv("SDL_MOUSEDEV"); |
70
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489 mouse_fd = -1; |
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490 |
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491 /* STD MICE */ |
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492 |
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493 if ( mousedev == NULL ) { |
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494 /* FIXME someday... allow multiple mice in this driver */ |
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495 char *ps2mice[] = { |
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496 "/dev/input/mice", "/dev/usbmouse", "/dev/psaux", NULL |
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497 }; |
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498 /* First try to use GPM in repeater mode */ |
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499 if ( mouse_fd < 0 ) { |
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500 if ( gpm_available() ) { |
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501 mouse_fd = open(GPM_NODE_FIFO, O_RDONLY, 0); |
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502 if ( mouse_fd >= 0 ) { |
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503 #ifdef DEBUG_MOUSE |
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504 fprintf(stderr, "Using GPM mouse\n"); |
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505 #endif |
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506 mouse_drv = MOUSE_GPM; |
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507 } |
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508 } |
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509 } |
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|
510 /* Now try to use a modern PS/2 mouse */ |
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511 for ( i=0; (mouse_fd < 0) && ps2mice[i]; ++i ) { |
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512 mouse_fd = open(ps2mice[i], O_RDWR, 0); |
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513 if (mouse_fd < 0) { |
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514 mouse_fd = open(ps2mice[i], O_RDONLY, 0); |
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515 } |
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516 if (mouse_fd >= 0) { |
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517 /* rcg06112001 Attempt to set IMPS/2 mode */ |
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518 if ( i == 0 ) { |
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519 set_imps2_mode(mouse_fd); |
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520 } |
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521 if (detect_imps2(mouse_fd)) { |
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522 #ifdef DEBUG_MOUSE |
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523 fprintf(stderr, "Using IMPS2 mouse\n"); |
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524 #endif |
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525 mouse_drv = MOUSE_IMPS2; |
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526 } else { |
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527 mouse_drv = MOUSE_PS2; |
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|
528 #ifdef DEBUG_MOUSE |
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|
529 fprintf(stderr, "Using PS2 mouse\n"); |
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530 #endif |
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|
531 } |
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|
532 } |
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|
533 } |
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|
534 /* Next try to use a PPC ADB port mouse */ |
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535 if ( mouse_fd < 0 ) { |
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536 mouse_fd = open("/dev/adbmouse", O_RDONLY, 0); |
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537 if ( mouse_fd >= 0 ) { |
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|
538 #ifdef DEBUG_MOUSE |
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|
539 fprintf(stderr, "Using ADB mouse\n"); |
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|
540 #endif |
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|
541 mouse_drv = MOUSE_BM; |
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|
542 } |
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|
543 } |
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|
544 } |
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|
545 /* Default to a serial Microsoft mouse */ |
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|
546 if ( mouse_fd < 0 ) { |
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547 if ( mousedev == NULL ) { |
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|
548 mousedev = "/dev/mouse"; |
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|
549 } |
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|
550 mouse_fd = open(mousedev, O_RDONLY, 0); |
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551 if ( mouse_fd >= 0 ) { |
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|
552 struct termios mouse_termios; |
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|
553 |
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changeset
|
554 /* Set the sampling speed to 1200 baud */ |
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diff
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|
555 tcgetattr(mouse_fd, &mouse_termios); |
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556 mouse_termios.c_iflag = IGNBRK | IGNPAR; |
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parents:
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|
557 mouse_termios.c_oflag = 0; |
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|
558 mouse_termios.c_lflag = 0; |
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|
559 mouse_termios.c_line = 0; |
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|
560 mouse_termios.c_cc[VTIME] = 0; |
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|
561 mouse_termios.c_cc[VMIN] = 1; |
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562 mouse_termios.c_cflag = CREAD | CLOCAL | HUPCL; |
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|
563 mouse_termios.c_cflag |= CS8; |
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|
564 mouse_termios.c_cflag |= B1200; |
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diff
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|
565 tcsetattr(mouse_fd, TCSAFLUSH, &mouse_termios); |
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diff
changeset
|
566 #ifdef DEBUG_MOUSE |
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parents:
diff
changeset
|
567 fprintf(stderr, "Using Microsoft mouse on %s\n", mousedev); |
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parents:
diff
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|
568 #endif |
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diff
changeset
|
569 mouse_drv = MOUSE_MS; |
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diff
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|
570 } |
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diff
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|
571 } |
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|
572 if ( mouse_fd < 0 ) { |
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|
573 mouse_drv = MOUSE_NONE; |
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|
574 } |
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|
575 return(mouse_fd); |
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|
576 } |
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diff
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|
577 |
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diff
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|
578 static int posted = 0; |
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|
579 |
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|
580 void GS_vgamousecallback(int button, int dx, int dy) |
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diff
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|
581 { |
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parents:
diff
changeset
|
582 int button_1, button_3; |
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diff
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|
583 int button_state; |
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diff
changeset
|
584 int state_changed; |
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parents:
diff
changeset
|
585 int i; |
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parents:
diff
changeset
|
586 Uint8 state; |
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parents:
diff
changeset
|
587 |
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parents:
diff
changeset
|
588 if ( dx || dy ) { |
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parents:
diff
changeset
|
589 posted += SDL_PrivateMouseMotion(0, 1, dx, dy); |
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parents:
diff
changeset
|
590 } |
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parents:
diff
changeset
|
591 |
f590dd383b5d
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parents:
diff
changeset
|
592 /* Swap button 1 and 3 */ |
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parents:
diff
changeset
|
593 button_1 = (button & 0x04) >> 2; |
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parents:
diff
changeset
|
594 button_3 = (button & 0x01) << 2; |
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parents:
diff
changeset
|
595 button &= ~0x05; |
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parents:
diff
changeset
|
596 button |= (button_1|button_3); |
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parents:
diff
changeset
|
597 |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
598 /* See what changed */ |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
599 button_state = SDL_GetMouseState(NULL, NULL); |
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diff
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|
600 state_changed = button_state ^ button; |
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parents:
diff
changeset
|
601 for ( i=0; i<8; ++i ) { |
f590dd383b5d
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parents:
diff
changeset
|
602 if ( state_changed & (1<<i) ) { |
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parents:
diff
changeset
|
603 if ( button & (1<<i) ) { |
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parents:
diff
changeset
|
604 state = SDL_PRESSED; |
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parents:
diff
changeset
|
605 } else { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
606 state = SDL_RELEASED; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
607 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
608 posted += SDL_PrivateMouseButton(state, i+1, 0, 0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
609 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
610 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
611 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
612 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
613 /* For now, use GPM, PS/2, and MS protocols |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
614 Driver adapted from the SVGAlib mouse driver code (taken from gpm, etc.) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
615 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
616 static void handle_mouse(_THIS) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
617 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
618 static int start = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
619 static unsigned char mousebuf[BUFSIZ]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
620 int i, nread; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
621 int button = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
622 int dx = 0, dy = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
623 int packetsize = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
624 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
625 /* Figure out the mouse packet size */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
626 switch (mouse_drv) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
627 case MOUSE_NONE: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
628 /* Ack! */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
629 read(mouse_fd, mousebuf, BUFSIZ); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
630 return; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
631 case MOUSE_GPM: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
632 packetsize = 5; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
633 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
634 case MOUSE_IMPS2: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
635 packetsize = 4; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
636 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
637 case MOUSE_PS2: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
638 case MOUSE_MS: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
639 case MOUSE_BM: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
640 packetsize = 3; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
641 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
642 case NUM_MOUSE_DRVS: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
643 /* Uh oh.. */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
644 packetsize = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
645 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
646 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
647 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
648 /* Read as many packets as possible */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
649 nread = read(mouse_fd, &mousebuf[start], BUFSIZ-start); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
650 if ( nread < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
651 return; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
652 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
653 nread += start; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
654 #ifdef DEBUG_MOUSE |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
655 fprintf(stderr, "Read %d bytes from mouse, start = %d\n", nread, start); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
656 #endif |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
657 for ( i=0; i<(nread-(packetsize-1)); i += packetsize ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
658 switch (mouse_drv) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
659 case MOUSE_NONE: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
660 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
661 case MOUSE_GPM: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
662 /* GPM protocol has 0x80 in high byte */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
663 if ( (mousebuf[i] & 0xF8) != 0x80 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
664 /* Go to next byte */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
665 i -= (packetsize-1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
666 continue; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
667 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
668 /* Get current mouse state */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
669 button = (~mousebuf[i]) & 0x07; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
670 dx = (signed char)(mousebuf[i+1]) + |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
671 (signed char)(mousebuf[i+3]); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
672 dy = -((signed char)(mousebuf[i+2]) + |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
673 (signed char)(mousebuf[i+4])); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
674 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
675 case MOUSE_PS2: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
676 /* PS/2 protocol has nothing in high byte */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
677 if ( (mousebuf[i] & 0xC0) != 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
678 /* Go to next byte */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
679 i -= (packetsize-1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
680 continue; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
681 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
682 /* Get current mouse state */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
683 button = (mousebuf[i] & 0x04) >> 1 | /*Middle*/ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
684 (mousebuf[i] & 0x02) >> 1 | /*Right*/ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
685 (mousebuf[i] & 0x01) << 2; /*Left*/ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
686 dx = (mousebuf[i] & 0x10) ? |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
687 mousebuf[i+1] - 256 : mousebuf[i+1]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
688 dy = (mousebuf[i] & 0x20) ? |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
689 -(mousebuf[i+2] - 256) : -mousebuf[i+2]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
690 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
691 case MOUSE_IMPS2: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
692 /* Get current mouse state */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
693 button = (mousebuf[i] & 0x04) >> 1 | /*Middle*/ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
694 (mousebuf[i] & 0x02) >> 1 | /*Right*/ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
695 (mousebuf[i] & 0x01) << 2 | /*Left*/ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
696 (mousebuf[i] & 0x40) >> 3 | /* 4 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
697 (mousebuf[i] & 0x80) >> 3; /* 5 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
698 dx = (mousebuf[i] & 0x10) ? |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
699 mousebuf[i+1] - 256 : mousebuf[i+1]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
700 dy = (mousebuf[i] & 0x20) ? |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
701 -(mousebuf[i+2] - 256) : -mousebuf[i+2]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
702 switch (mousebuf[i+3]&0x0F) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
703 case 0x0E: /* DX = +1 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
704 case 0x02: /* DX = -1 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
705 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
706 case 0x0F: /* DY = +1 (map button 4) */ |
132
2604a7be65af
Added button-up with mouse-wheel on framebuffer console
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
707 FB_vgamousecallback(button | (1<<3), |
2604a7be65af
Added button-up with mouse-wheel on framebuffer console
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
708 1, 0, 0); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
709 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
710 case 0x01: /* DY = -1 (map button 5) */ |
132
2604a7be65af
Added button-up with mouse-wheel on framebuffer console
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
711 FB_vgamousecallback(button | (1<<4), |
2604a7be65af
Added button-up with mouse-wheel on framebuffer console
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
712 1, 0, 0); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
713 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
714 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
715 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
716 case MOUSE_MS: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
717 /* Microsoft protocol has 0x40 in high byte */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
718 if ( (mousebuf[i] & 0x40) != 0x40 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
719 /* Go to next byte */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
720 i -= (packetsize-1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
721 continue; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
722 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
723 /* Get current mouse state */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
724 button = ((mousebuf[i] & 0x20) >> 3) | |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
725 ((mousebuf[i] & 0x10) >> 4); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
726 dx = (signed char)(((mousebuf[i] & 0x03) << 6) | |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
727 (mousebuf[i + 1] & 0x3F)); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
728 dy = (signed char)(((mousebuf[i] & 0x0C) << 4) | |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
729 (mousebuf[i + 2] & 0x3F)); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
730 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
731 case MOUSE_BM: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
732 /* BusMouse protocol has 0xF8 in high byte */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
733 if ( (mousebuf[i] & 0xF8) != 0x80 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
734 /* Go to next byte */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
735 i -= (packetsize-1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
736 continue; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
737 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
738 /* Get current mouse state */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
739 button = (~mousebuf[i]) & 0x07; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
740 dx = (signed char)mousebuf[i+1]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
741 dy = -(signed char)mousebuf[i+2]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
742 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
743 case NUM_MOUSE_DRVS: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
744 /* Uh oh.. */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
745 dx = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
746 dy = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
747 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
748 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
749 GS_vgamousecallback(button, dx, dy); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
750 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
751 if ( i < nread ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
752 SDL_memcpy(mousebuf, &mousebuf[i], (nread-i)); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
753 start = (nread-i); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
754 } else { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
755 start = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
756 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
757 return; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
758 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
759 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
760 static void handle_keyboard(_THIS) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
761 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
762 unsigned char keybuf[BUFSIZ]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
763 int i, nread; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
764 int pressed; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
765 int scancode; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
766 SDL_keysym keysym; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
767 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
768 nread = read(keyboard_fd, keybuf, BUFSIZ); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
769 for ( i=0; i<nread; ++i ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
770 scancode = keybuf[i] & 0x7F; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
771 if ( keybuf[i] & 0x80 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
772 pressed = SDL_RELEASED; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
773 } else { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
774 pressed = SDL_PRESSED; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
775 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
776 TranslateKey(scancode, &keysym); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
777 posted += SDL_PrivateKeyboard(pressed, &keysym); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
778 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
779 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
780 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
781 void GS_PumpEvents(_THIS) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
782 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
783 fd_set fdset; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
784 int max_fd; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
785 static struct timeval zero; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
786 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
787 do { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
788 posted = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
789 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
790 FD_ZERO(&fdset); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
791 max_fd = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
792 if ( keyboard_fd >= 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
793 FD_SET(keyboard_fd, &fdset); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
794 if ( max_fd < keyboard_fd ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
795 max_fd = keyboard_fd; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
796 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
797 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
798 if ( mouse_fd >= 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
799 FD_SET(mouse_fd, &fdset); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
800 if ( max_fd < mouse_fd ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
801 max_fd = mouse_fd; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
802 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
803 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
804 if ( select(max_fd+1, &fdset, NULL, NULL, &zero) > 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
805 if ( keyboard_fd >= 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
806 if ( FD_ISSET(keyboard_fd, &fdset) ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
807 handle_keyboard(this); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
808 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
809 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
810 if ( mouse_fd >= 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
811 if ( FD_ISSET(mouse_fd, &fdset) ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
812 handle_mouse(this); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
813 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
814 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
815 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
816 } while ( posted ); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
817 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
818 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
819 void GS_InitOSKeymap(_THIS) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
820 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
821 int i; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
822 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
823 /* Initialize the Linux key translation table */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
824 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
825 /* First get the ascii keys and others not well handled */ |
1379
c0a74f199ecf
Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents:
1361
diff
changeset
|
826 for (i=0; i<SDL_arraysize(keymap); ++i) { |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
827 switch(i) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
828 /* These aren't handled by the x86 kernel keymapping (?) */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
829 case SCANCODE_PRINTSCREEN: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
830 keymap[i] = SDLK_PRINT; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
831 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
832 case SCANCODE_BREAK: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
833 keymap[i] = SDLK_BREAK; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
834 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
835 case SCANCODE_BREAK_ALTERNATIVE: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
836 keymap[i] = SDLK_PAUSE; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
837 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
838 case SCANCODE_LEFTSHIFT: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
839 keymap[i] = SDLK_LSHIFT; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
840 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
841 case SCANCODE_RIGHTSHIFT: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
842 keymap[i] = SDLK_RSHIFT; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
843 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
844 case SCANCODE_LEFTCONTROL: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
845 keymap[i] = SDLK_LCTRL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
846 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
847 case SCANCODE_RIGHTCONTROL: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
848 keymap[i] = SDLK_RCTRL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
849 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
850 case SCANCODE_RIGHTWIN: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
851 keymap[i] = SDLK_RSUPER; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
852 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
853 case SCANCODE_LEFTWIN: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
854 keymap[i] = SDLK_LSUPER; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
855 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
856 case 127: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
857 keymap[i] = SDLK_MENU; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
858 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
859 /* this should take care of all standard ascii keys */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
860 default: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
861 keymap[i] = KVAL(vga_keymap[0][i]); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
862 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
863 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
864 } |
1379
c0a74f199ecf
Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents:
1361
diff
changeset
|
865 for (i=0; i<SDL_arraysize(keymap); ++i) { |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
866 switch(keymap_temp[i]) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
867 case K_F1: keymap[i] = SDLK_F1; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
868 case K_F2: keymap[i] = SDLK_F2; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
869 case K_F3: keymap[i] = SDLK_F3; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
870 case K_F4: keymap[i] = SDLK_F4; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
871 case K_F5: keymap[i] = SDLK_F5; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
872 case K_F6: keymap[i] = SDLK_F6; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
873 case K_F7: keymap[i] = SDLK_F7; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
874 case K_F8: keymap[i] = SDLK_F8; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
875 case K_F9: keymap[i] = SDLK_F9; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
876 case K_F10: keymap[i] = SDLK_F10; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
877 case K_F11: keymap[i] = SDLK_F11; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
878 case K_F12: keymap[i] = SDLK_F12; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
879 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
880 case K_DOWN: keymap[i] = SDLK_DOWN; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
881 case K_LEFT: keymap[i] = SDLK_LEFT; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
882 case K_RIGHT: keymap[i] = SDLK_RIGHT; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
883 case K_UP: keymap[i] = SDLK_UP; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
884 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
885 case K_P0: keymap[i] = SDLK_KP0; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
886 case K_P1: keymap[i] = SDLK_KP1; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
887 case K_P2: keymap[i] = SDLK_KP2; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
888 case K_P3: keymap[i] = SDLK_KP3; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
889 case K_P4: keymap[i] = SDLK_KP4; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
890 case K_P5: keymap[i] = SDLK_KP5; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
891 case K_P6: keymap[i] = SDLK_KP6; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
892 case K_P7: keymap[i] = SDLK_KP7; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
893 case K_P8: keymap[i] = SDLK_KP8; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
894 case K_P9: keymap[i] = SDLK_KP9; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
895 case K_PPLUS: keymap[i] = SDLK_KP_PLUS; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
896 case K_PMINUS: keymap[i] = SDLK_KP_MINUS; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
897 case K_PSTAR: keymap[i] = SDLK_KP_MULTIPLY; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
898 case K_PSLASH: keymap[i] = SDLK_KP_DIVIDE; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
899 case K_PENTER: keymap[i] = SDLK_KP_ENTER; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
900 case K_PDOT: keymap[i] = SDLK_KP_PERIOD; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
901 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
902 case K_SHIFT: if ( keymap[i] != SDLK_RSHIFT ) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
903 keymap[i] = SDLK_LSHIFT; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
904 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
905 case K_SHIFTL: keymap[i] = SDLK_LSHIFT; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
906 case K_SHIFTR: keymap[i] = SDLK_RSHIFT; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
907 case K_CTRL: if ( keymap[i] != SDLK_RCTRL ) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
908 keymap[i] = SDLK_LCTRL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
909 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
910 case K_CTRLL: keymap[i] = SDLK_LCTRL; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
911 case K_CTRLR: keymap[i] = SDLK_RCTRL; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
912 case K_ALT: keymap[i] = SDLK_LALT; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
913 case K_ALTGR: keymap[i] = SDLK_RALT; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
914 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
915 case K_INSERT: keymap[i] = SDLK_INSERT; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
916 case K_REMOVE: keymap[i] = SDLK_DELETE; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
917 case K_PGUP: keymap[i] = SDLK_PAGEUP; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
918 case K_PGDN: keymap[i] = SDLK_PAGEDOWN; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
919 case K_FIND: keymap[i] = SDLK_HOME; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
920 case K_SELECT: keymap[i] = SDLK_END; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
921 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
922 case K_NUM: keymap[i] = SDLK_NUMLOCK; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
923 case K_CAPS: keymap[i] = SDLK_CAPSLOCK; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
924 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
925 case K_F13: keymap[i] = SDLK_PRINT; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
926 case K_HOLD: keymap[i] = SDLK_SCROLLOCK; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
927 case K_PAUSE: keymap[i] = SDLK_PAUSE; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
928 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
929 case 127: keymap[i] = SDLK_BACKSPACE; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
930 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
931 default: break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
932 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
933 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
934 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
935 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
936 static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
937 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
938 /* Set the keysym information */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
939 keysym->scancode = scancode; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
940 keysym->sym = keymap[scancode]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
941 keysym->mod = KMOD_NONE; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
942 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
943 /* If UNICODE is on, get the UNICODE value for the key */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
944 keysym->unicode = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
945 if ( SDL_TranslateUNICODE ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
946 int map; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
947 SDLMod modstate; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
948 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
949 modstate = SDL_GetModState(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
950 map = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
951 if ( modstate & KMOD_SHIFT ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
952 map |= (1<<KG_SHIFT); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
953 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
954 if ( modstate & KMOD_CTRL ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
955 map |= (1<<KG_CTRL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
956 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
957 if ( modstate & KMOD_ALT ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
958 map |= (1<<KG_ALT); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
959 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
960 if ( modstate & KMOD_MODE ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
961 map |= (1<<KG_ALTGR); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
962 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
963 if ( KTYP(vga_keymap[map][scancode]) == KT_LETTER ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
964 if ( modstate & KMOD_CAPS ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
965 map ^= (1<<KG_SHIFT); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
966 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
967 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
968 if ( KTYP(vga_keymap[map][scancode]) == KT_PAD ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
969 if ( modstate & KMOD_NUM ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
970 keysym->unicode=KVAL(vga_keymap[map][scancode]); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
971 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
972 } else { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
973 keysym->unicode = KVAL(vga_keymap[map][scancode]); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
974 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
975 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
976 return(keysym); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
977 } |