Mercurial > sdl-ios-xcode
annotate src/video/ataricommon/SDL_ikbdevents.c @ 1629:ef4a796e7f24
Fixed bug #55
From Christian Walther:
When writing my patch for #12, I ended up doing all sorts of changes to the way
application/window activating/deactivating is handled in the Quartz backend,
resulting in the attached patch. It does make the code a bit cleaner IMHO, but
as it might be regarded as a case of "if it ain't broken, don't fix it" I'd
like to hear other people's opinion about it. Please shout if some change
strikes you as unnecessary or wrong, and I'll explain the reasons behind it. As
far as I tested it, it does not introduce any new bugs, but I may well have
missed some.
- The most fundamental change (that triggered most of the others) is irrelevant
for the usual single-window SDL applications, it only affects the people who
are crazy enough to display other Cocoa windows alongside the SDL window (I'm
actually doing this currently, although the additional window only displays
debugging info and won't be present in the final product): Before, some things
were done on the application becoming active, some on the window becoming key,
and some on the window becoming main. Conceptually, all these actions belong to
the window becoming key, so that's what I implemented. However, since in a
single-window application these three events always happen together, the
previous implementation "ain't broken".
- This slightly changed the meaning of the SDL_APPMOUSEFOCUS flag from
SDL_GetAppState(): Before, it meant "window is main and mouse is inside window
(or mode is fullscreen)". Now, it means "window is key and mouse is inside
window (or mode is fullscreen)". It makes more sense to me that way. (See
http://developer.apple.com/documentation/Cocoa/Conceptual/WinPanel/Concepts/ChangingMainKeyWindow.html
for a discussion of what key and main windows are.) The other two flags are
unchanged: SDL_APPACTIVE = application is not hidden and window is not
minimized, SDL_APPINPUTFOCUS = window is key (or mode is fullscreen).
- As a side effect, the reorganization fixes the following two issues (and
maybe others) (but they could also be fixed in less invasive ways):
* A regression that was introduced in revision 1.42 of SDL_QuartzVideo.m
(http://libsdl.org/cgi/cvsweb.cgi/SDL12/src/video/quartz/SDL_QuartzVideo.m.diff?r1=1.41&r2=1.42)
(from half-desirable to undesirable behavior):
Situation: While in windowed mode, hide the cursor using
SDL_ShowCursor(SDL_DISABLE), move the mouse outside of the window so that the
cursor becomes visible again, and SDL_SetVideoMode() to a fullscreen mode.
What happened before revision 1.42: The cursor is visible, but becomes
invisible as soon as the mouse is moved (half-desirable).
What happens in revision 1.42 and after (including current CVS): The cursor is
visible and stays visible (undesirable).
What happens after my patch: The cursor is invisible from the beginning
(desirable).
* When the cursor is hidden and grabbed, switch away from the application using
cmd-tab (which ungrabs and makes the cursor visible), move the cursor outside
of the SDL window, then cmd-tab back to the application. In 1.2.8 and in the
current CVS, the cursor is re-grabbed, but it stays visible (immovable in the
middle of the window). With my patch, the cursor is correctly re-grabbed and
hidden. (For some reason, it still doesn't work correctly if you switch back to
the application using the dock instead of cmd-tab. I haven't been able to
figure out why. I can step over [NSCursor hide] being called in the debugger,
but it seems to have no effect.)
- The patch includes my patch for #12 (it was easier to obtain using cvs diff
that way). If you apply both of them, you will end up with 6 duplicate lines in
SDL_QuartzEvents.m.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 13 Apr 2006 14:17:48 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb f1816773a309 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* |
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25 * Atari keyboard events manager, using hardware IKBD |
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26 * |
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27 * Patrice Mandin |
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28 */ |
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29 |
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30 /* Mint includes */ |
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31 #include <mint/osbind.h> |
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32 |
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33 #include "../../events/SDL_sysevents.h" |
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34 #include "../../events/SDL_events_c.h" |
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35 |
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36 #include "SDL_atarikeys.h" |
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37 #include "SDL_atarievents_c.h" |
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38 #include "SDL_ikbdinterrupt_s.h" |
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39 |
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40 /* Special keys state */ |
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41 enum { |
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42 K_RSHIFT=0, |
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43 K_LSHIFT, |
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44 K_CTRL, |
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45 K_ALT, |
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46 K_CAPSLOCK, |
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47 K_CLRHOME, |
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48 K_INSERT |
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49 }; |
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50 |
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51 #define ATARIBIOS_MAXKEYS 128 |
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52 |
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53 #define KEY_PRESSED 0xff |
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54 #define KEY_UNDEFINED 0x80 |
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55 #define KEY_RELEASED 0x00 |
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56 |
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57 /* The translation tables from a console scancode to a SDL keysym */ |
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58 #define KT_NOCHANGE -1 |
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59 |
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60 enum { |
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61 KT_UNSHIFT=0, |
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62 KT_SHIFT=1, |
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63 KT_CAPS=2 |
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64 }; |
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65 |
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66 static Uint16 atari_prevmouseb; /* save state of mouse buttons */ |
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67 static int caps_state; /* caps lock state */ |
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68 _KEYTAB *curtables; |
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69 static unsigned char *tab_unshift, *tab_shift, *tab_caps; |
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70 static SDLKey keymap[ATARIBIOS_MAXKEYS]; |
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71 |
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72 static SDL_keysym *TranslateKey(int scancode, int numkeytable, SDL_keysym *keysym, |
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73 SDL_bool pressed); |
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74 |
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75 void AtariIkbd_InitOSKeymap(_THIS) |
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76 { |
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77 int i; |
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78 |
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79 SDL_memset(SDL_AtariIkbd_keyboard, KEY_UNDEFINED, ATARIBIOS_MAXKEYS); |
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80 |
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81 /* Initialize keymap */ |
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82 for ( i=0; i<sizeof(keymap); i++ ) |
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83 keymap[i] = SDLK_UNKNOWN; |
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84 |
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85 /* Functions keys */ |
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86 for ( i = 0; i<10; i++ ) |
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87 keymap[SCANCODE_F1 + i] = SDLK_F1+i; |
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88 |
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89 /* Cursor keypad */ |
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90 keymap[SCANCODE_HELP] = SDLK_HELP; |
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91 keymap[SCANCODE_UNDO] = SDLK_UNDO; |
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92 keymap[SCANCODE_INSERT] = SDLK_INSERT; |
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93 keymap[SCANCODE_CLRHOME] = SDLK_HOME; |
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94 keymap[SCANCODE_UP] = SDLK_UP; |
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95 keymap[SCANCODE_DOWN] = SDLK_DOWN; |
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96 keymap[SCANCODE_RIGHT] = SDLK_RIGHT; |
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97 keymap[SCANCODE_LEFT] = SDLK_LEFT; |
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98 |
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99 /* Special keys */ |
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100 keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE; |
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101 keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE; |
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102 keymap[SCANCODE_TAB] = SDLK_TAB; |
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103 keymap[SCANCODE_ENTER] = SDLK_RETURN; |
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104 keymap[SCANCODE_DELETE] = SDLK_DELETE; |
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105 keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL; |
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106 keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT; |
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107 keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT; |
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108 keymap[SCANCODE_LEFTALT] = SDLK_LALT; |
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109 keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK; |
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110 |
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111 /* Read XBIOS tables for scancode -> ascii translation */ |
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112 curtables=Keytbl(KT_NOCHANGE, KT_NOCHANGE, KT_NOCHANGE); |
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113 tab_unshift=curtables->unshift; |
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114 tab_shift=curtables->shift; |
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115 tab_caps=curtables->caps; |
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116 |
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117 /* Set Caps lock initial state */ |
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118 caps_state=(Kbshift(-1) & (1<<K_CAPSLOCK)); |
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119 |
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120 /* Now install our handler */ |
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121 SDL_AtariIkbd_mouseb = SDL_AtariIkbd_mousex = SDL_AtariIkbd_mousey = 0; |
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122 atari_prevmouseb = 0; |
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123 |
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124 Supexec(SDL_AtariIkbdInstall); |
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125 } |
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126 |
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127 static int atari_GetButton(int button) |
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128 { |
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129 switch(button) |
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130 { |
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131 case 0: |
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132 return SDL_BUTTON_RIGHT; |
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133 break; |
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134 case 1: |
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135 default: |
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136 return SDL_BUTTON_LEFT; |
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137 break; |
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138 } |
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139 } |
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140 |
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141 void AtariIkbd_PumpEvents(_THIS) |
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142 { |
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143 int i; |
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144 SDL_keysym keysym; |
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145 int specialkeys; |
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146 |
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147 /*--- Send keyboard events ---*/ |
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148 |
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149 /* Update caps lock state */ |
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150 if (SDL_AtariIkbd_keyboard[SCANCODE_CAPSLOCK]==KEY_PRESSED) { |
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151 caps_state ^= 1; |
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152 } |
281
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153 |
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154 /* Choose the translation table */ |
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155 specialkeys=KT_UNSHIFT; |
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156 if ((SDL_AtariIkbd_keyboard[SCANCODE_LEFTSHIFT]==KEY_PRESSED) |
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157 || (SDL_AtariIkbd_keyboard[SCANCODE_RIGHTSHIFT]==KEY_PRESSED)) |
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158 { |
281
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159 specialkeys = KT_SHIFT; |
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160 } |
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161 if (caps_state) { |
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162 specialkeys = KT_CAPS; |
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163 } |
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164 |
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165 /* Now generate events */ |
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166 for (i=0; i<ATARIBIOS_MAXKEYS; i++) { |
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167 /* Key pressed ? */ |
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168 if (SDL_AtariIkbd_keyboard[i]==KEY_PRESSED) { |
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169 SDL_PrivateKeyboard(SDL_PRESSED, |
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170 TranslateKey(i, specialkeys, &keysym, SDL_TRUE)); |
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171 SDL_AtariIkbd_keyboard[i]=KEY_UNDEFINED; |
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172 } |
281
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173 |
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174 /* Key released ? */ |
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175 if (SDL_AtariIkbd_keyboard[i]==KEY_RELEASED) { |
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176 SDL_PrivateKeyboard(SDL_RELEASED, |
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177 TranslateKey(i, specialkeys, &keysym, SDL_FALSE)); |
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178 SDL_AtariIkbd_keyboard[i]=KEY_UNDEFINED; |
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179 } |
281
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180 } |
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181 |
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182 /*--- Send mouse events ---*/ |
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183 |
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184 /* Mouse motion ? */ |
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185 if (SDL_AtariIkbd_mousex || SDL_AtariIkbd_mousey) { |
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186 SDL_PrivateMouseMotion(0, 1, SDL_AtariIkbd_mousex, SDL_AtariIkbd_mousey); |
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187 SDL_AtariIkbd_mousex = SDL_AtariIkbd_mousey = 0; |
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188 } |
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189 |
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190 /* Mouse button ? */ |
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191 if (SDL_AtariIkbd_mouseb != atari_prevmouseb) { |
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192 for (i=0;i<2;i++) { |
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193 int curbutton, prevbutton; |
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194 |
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195 curbutton = SDL_AtariIkbd_mouseb & (1<<i); |
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196 prevbutton = atari_prevmouseb & (1<<i); |
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197 |
331
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198 if (curbutton && !prevbutton) { |
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199 SDL_PrivateMouseButton(SDL_PRESSED, atari_GetButton(i), 0, 0); |
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200 } |
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201 if (!curbutton && prevbutton) { |
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202 SDL_PrivateMouseButton(SDL_RELEASED, atari_GetButton(i), 0, 0); |
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203 } |
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204 } |
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205 atari_prevmouseb = SDL_AtariIkbd_mouseb; |
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206 } |
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207 } |
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208 |
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209 static SDL_keysym *TranslateKey(int scancode, int numkeytable, SDL_keysym *keysym, |
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210 SDL_bool pressed) |
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211 { |
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212 unsigned char asciicode; |
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213 |
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214 /* Set the keysym information */ |
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215 keysym->scancode = scancode; |
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216 |
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217 asciicode=0; |
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218 switch(numkeytable) { |
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219 case KT_UNSHIFT: |
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220 asciicode=tab_unshift[scancode]; |
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221 break; |
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222 case KT_SHIFT: |
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223 asciicode=tab_shift[scancode]; |
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224 break; |
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225 case KT_CAPS: |
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226 asciicode=tab_caps[scancode]; |
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227 break; |
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228 } |
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229 |
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230 if (asciicode) |
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231 keysym->sym = asciicode; |
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232 else |
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233 keysym->sym = keymap[scancode]; |
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234 |
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235 keysym->mod = KMOD_NONE; |
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236 keysym->unicode = 0; |
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237 if (SDL_TranslateUNICODE && pressed) { |
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238 keysym->unicode = SDL_AtariToUnicodeTable[asciicode]; |
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239 } |
281
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240 |
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241 return(keysym); |
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242 } |
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243 |
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244 void AtariIkbd_ShutdownEvents(void) |
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245 { |
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246 Supexec(SDL_AtariIkbdUninstall); |
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247 } |