Mercurial > sdl-ios-xcode
annotate docs/html/sdlwasinit.html @ 1629:ef4a796e7f24
Fixed bug #55
From Christian Walther:
When writing my patch for #12, I ended up doing all sorts of changes to the way
application/window activating/deactivating is handled in the Quartz backend,
resulting in the attached patch. It does make the code a bit cleaner IMHO, but
as it might be regarded as a case of "if it ain't broken, don't fix it" I'd
like to hear other people's opinion about it. Please shout if some change
strikes you as unnecessary or wrong, and I'll explain the reasons behind it. As
far as I tested it, it does not introduce any new bugs, but I may well have
missed some.
- The most fundamental change (that triggered most of the others) is irrelevant
for the usual single-window SDL applications, it only affects the people who
are crazy enough to display other Cocoa windows alongside the SDL window (I'm
actually doing this currently, although the additional window only displays
debugging info and won't be present in the final product): Before, some things
were done on the application becoming active, some on the window becoming key,
and some on the window becoming main. Conceptually, all these actions belong to
the window becoming key, so that's what I implemented. However, since in a
single-window application these three events always happen together, the
previous implementation "ain't broken".
- This slightly changed the meaning of the SDL_APPMOUSEFOCUS flag from
SDL_GetAppState(): Before, it meant "window is main and mouse is inside window
(or mode is fullscreen)". Now, it means "window is key and mouse is inside
window (or mode is fullscreen)". It makes more sense to me that way. (See
http://developer.apple.com/documentation/Cocoa/Conceptual/WinPanel/Concepts/ChangingMainKeyWindow.html
for a discussion of what key and main windows are.) The other two flags are
unchanged: SDL_APPACTIVE = application is not hidden and window is not
minimized, SDL_APPINPUTFOCUS = window is key (or mode is fullscreen).
- As a side effect, the reorganization fixes the following two issues (and
maybe others) (but they could also be fixed in less invasive ways):
* A regression that was introduced in revision 1.42 of SDL_QuartzVideo.m
(http://libsdl.org/cgi/cvsweb.cgi/SDL12/src/video/quartz/SDL_QuartzVideo.m.diff?r1=1.41&r2=1.42)
(from half-desirable to undesirable behavior):
Situation: While in windowed mode, hide the cursor using
SDL_ShowCursor(SDL_DISABLE), move the mouse outside of the window so that the
cursor becomes visible again, and SDL_SetVideoMode() to a fullscreen mode.
What happened before revision 1.42: The cursor is visible, but becomes
invisible as soon as the mouse is moved (half-desirable).
What happens in revision 1.42 and after (including current CVS): The cursor is
visible and stays visible (undesirable).
What happens after my patch: The cursor is invisible from the beginning
(desirable).
* When the cursor is hidden and grabbed, switch away from the application using
cmd-tab (which ungrabs and makes the cursor visible), move the cursor outside
of the SDL window, then cmd-tab back to the application. In 1.2.8 and in the
current CVS, the cursor is re-grabbed, but it stays visible (immovable in the
middle of the window). With my patch, the cursor is correctly re-grabbed and
hidden. (For some reason, it still doesn't work correctly if you switch back to
the application using the dock instead of cmd-tab. I haven't been able to
figure out why. I can step over [NSCursor hide] being called in the debugger,
but it seems to have no effect.)
- The patch includes my patch for #12 (it was easier to obtain using cvs diff
that way). If you apply both of them, you will end up with 6 duplicate lines in
SDL_QuartzEvents.m.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 13 Apr 2006 14:17:48 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_WasInit</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="General" | |
14 HREF="general.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_Quit" | |
17 HREF="sdlquit.html"><LINK | |
18 REL="NEXT" | |
181
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19 TITLE="SDL_GetError" |
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20 HREF="sdlgeterror.html"></HEAD |
0 | 21 ><BODY |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlquit.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
181
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62 HREF="sdlgeterror.html" |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLWASINIT" | |
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74 ></A |
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75 >SDL_WasInit</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN617" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_WasInit -- Check which subsystems are initialized</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN620" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN621" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >Uint32 <B | |
106 CLASS="FSFUNC" | |
107 >SDL_WasInit</B | |
108 ></CODE | |
109 >(Uint32 flags);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN627" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 ><TT | |
124 CLASS="FUNCTION" | |
125 >SDL_WasInit</TT | |
126 > allows you to see which SDL subsytems have been <A | |
127 HREF="sdlinit.html" | |
128 >initialized</A | |
129 >. <TT | |
130 CLASS="PARAMETER" | |
131 ><I | |
132 >flags</I | |
133 ></TT | |
134 > is a bitwise OR'd combination of the subsystems you wish to check (see <A | |
135 HREF="sdlinit.html" | |
136 ><TT | |
137 CLASS="FUNCTION" | |
138 >SDL_Init</TT | |
139 ></A | |
140 > for a list of subsystem flags).</P | |
141 ></DIV | |
142 ><DIV | |
143 CLASS="REFSECT1" | |
144 ><A | |
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145 NAME="AEN635" |
0 | 146 ></A |
147 ><H2 | |
148 >Return Value</H2 | |
149 ><P | |
150 ><TT | |
151 CLASS="FUNCTION" | |
152 >SDL_WasInit</TT | |
153 > returns a bitwised OR'd combination of the initialized subsystems.</P | |
154 ></DIV | |
155 ><DIV | |
156 CLASS="REFSECT1" | |
157 ><A | |
55
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158 NAME="AEN639" |
0 | 159 ></A |
160 ><H2 | |
161 >Examples</H2 | |
162 ><PRE | |
163 CLASS="PROGRAMLISTING" | |
164 > /* Here are several ways you can use SDL_WasInit() */ | |
165 | |
166 /* Get init data on all the subsystems */ | |
167 Uint32 subsystem_init; | |
168 | |
169 subsystem_init=SDL_WasInit(SDL_INIT_EVERYTHING); | |
170 | |
171 if(subsystem_init&SDL_INIT_VIDEO) | |
172 printf("Video is initialized.\n"); | |
173 else | |
174 printf("Video is not initialized.\n"); | |
175 | |
176 | |
177 | |
178 /* Just check for one specfic subsystem */ | |
179 | |
180 if(SDL_WasInit(SDL_INIT_VIDEO)!=0) | |
181 printf("Video is initialized.\n"); | |
182 else | |
183 printf("Video is not initialized.\n"); | |
184 | |
185 | |
186 | |
187 | |
188 /* Check for two subsystems */ | |
189 | |
190 Uint32 subsystem_mask=SDL_INIT_VIDEO|SDL_INIT_AUDIO; | |
191 | |
192 if(SDL_WasInit(subsystem_mask)==subsystem_mask) | |
193 printf("Video and Audio initialized.\n"); | |
194 else | |
195 printf("Video and Audio not initialized.\n"); </PRE | |
196 ></DIV | |
197 ><DIV | |
198 CLASS="REFSECT1" | |
199 ><A | |
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200 NAME="AEN642" |
0 | 201 ></A |
202 ><H2 | |
203 >See Also</H2 | |
204 ><P | |
205 ><A | |
206 HREF="sdlinit.html" | |
207 ><TT | |
208 CLASS="FUNCTION" | |
209 >SDL_Init</TT | |
210 ></A | |
211 >, | |
212 <A | |
213 HREF="sdlinitsubsystem.html" | |
214 ><TT | |
215 CLASS="FUNCTION" | |
216 >SDL_Subsystem</TT | |
217 ></A | |
218 ></P | |
219 ></DIV | |
220 ><DIV | |
221 CLASS="NAVFOOTER" | |
222 ><HR | |
223 ALIGN="LEFT" | |
224 WIDTH="100%"><TABLE | |
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225 SUMMARY="Footer navigation table" |
0 | 226 WIDTH="100%" |
227 BORDER="0" | |
228 CELLPADDING="0" | |
229 CELLSPACING="0" | |
230 ><TR | |
231 ><TD | |
232 WIDTH="33%" | |
233 ALIGN="left" | |
234 VALIGN="top" | |
235 ><A | |
236 HREF="sdlquit.html" | |
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237 ACCESSKEY="P" |
0 | 238 >Prev</A |
239 ></TD | |
240 ><TD | |
241 WIDTH="34%" | |
242 ALIGN="center" | |
243 VALIGN="top" | |
244 ><A | |
245 HREF="index.html" | |
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246 ACCESSKEY="H" |
0 | 247 >Home</A |
248 ></TD | |
249 ><TD | |
250 WIDTH="33%" | |
251 ALIGN="right" | |
252 VALIGN="top" | |
253 ><A | |
181
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254 HREF="sdlgeterror.html" |
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255 ACCESSKEY="N" |
0 | 256 >Next</A |
257 ></TD | |
258 ></TR | |
259 ><TR | |
260 ><TD | |
261 WIDTH="33%" | |
262 ALIGN="left" | |
263 VALIGN="top" | |
264 >SDL_Quit</TD | |
265 ><TD | |
266 WIDTH="34%" | |
267 ALIGN="center" | |
268 VALIGN="top" | |
269 ><A | |
270 HREF="general.html" | |
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271 ACCESSKEY="U" |
0 | 272 >Up</A |
273 ></TD | |
274 ><TD | |
275 WIDTH="33%" | |
276 ALIGN="right" | |
277 VALIGN="top" | |
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278 >SDL_GetError</TD |
0 | 279 ></TR |
280 ></TABLE | |
281 ></DIV | |
282 ></BODY | |
283 ></HTML | |
284 > |