Mercurial > sdl-ios-xcode
annotate docs/html/sdllistmodes.html @ 1629:ef4a796e7f24
Fixed bug #55
From Christian Walther:
When writing my patch for #12, I ended up doing all sorts of changes to the way
application/window activating/deactivating is handled in the Quartz backend,
resulting in the attached patch. It does make the code a bit cleaner IMHO, but
as it might be regarded as a case of "if it ain't broken, don't fix it" I'd
like to hear other people's opinion about it. Please shout if some change
strikes you as unnecessary or wrong, and I'll explain the reasons behind it. As
far as I tested it, it does not introduce any new bugs, but I may well have
missed some.
- The most fundamental change (that triggered most of the others) is irrelevant
for the usual single-window SDL applications, it only affects the people who
are crazy enough to display other Cocoa windows alongside the SDL window (I'm
actually doing this currently, although the additional window only displays
debugging info and won't be present in the final product): Before, some things
were done on the application becoming active, some on the window becoming key,
and some on the window becoming main. Conceptually, all these actions belong to
the window becoming key, so that's what I implemented. However, since in a
single-window application these three events always happen together, the
previous implementation "ain't broken".
- This slightly changed the meaning of the SDL_APPMOUSEFOCUS flag from
SDL_GetAppState(): Before, it meant "window is main and mouse is inside window
(or mode is fullscreen)". Now, it means "window is key and mouse is inside
window (or mode is fullscreen)". It makes more sense to me that way. (See
http://developer.apple.com/documentation/Cocoa/Conceptual/WinPanel/Concepts/ChangingMainKeyWindow.html
for a discussion of what key and main windows are.) The other two flags are
unchanged: SDL_APPACTIVE = application is not hidden and window is not
minimized, SDL_APPINPUTFOCUS = window is key (or mode is fullscreen).
- As a side effect, the reorganization fixes the following two issues (and
maybe others) (but they could also be fixed in less invasive ways):
* A regression that was introduced in revision 1.42 of SDL_QuartzVideo.m
(http://libsdl.org/cgi/cvsweb.cgi/SDL12/src/video/quartz/SDL_QuartzVideo.m.diff?r1=1.41&r2=1.42)
(from half-desirable to undesirable behavior):
Situation: While in windowed mode, hide the cursor using
SDL_ShowCursor(SDL_DISABLE), move the mouse outside of the window so that the
cursor becomes visible again, and SDL_SetVideoMode() to a fullscreen mode.
What happened before revision 1.42: The cursor is visible, but becomes
invisible as soon as the mouse is moved (half-desirable).
What happens in revision 1.42 and after (including current CVS): The cursor is
visible and stays visible (undesirable).
What happens after my patch: The cursor is invisible from the beginning
(desirable).
* When the cursor is hidden and grabbed, switch away from the application using
cmd-tab (which ungrabs and makes the cursor visible), move the cursor outside
of the SDL window, then cmd-tab back to the application. In 1.2.8 and in the
current CVS, the cursor is re-grabbed, but it stays visible (immovable in the
middle of the window). With my patch, the cursor is correctly re-grabbed and
hidden. (For some reason, it still doesn't work correctly if you switch back to
the application using the dock instead of cmd-tab. I haven't been able to
figure out why. I can step over [NSCursor hide] being called in the debugger,
but it seems to have no effect.)
- The patch includes my patch for #12 (it was easier to obtain using cvs diff
that way). If you apply both of them, you will end up with 6 duplicate lines in
SDL_QuartzEvents.m.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 13 Apr 2006 14:17:48 +0000 |
parents | 355632dca928 |
children |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_ListModes</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_VideoDriverName" | |
17 HREF="sdlvideodrivername.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_VideoModeOK" | |
20 HREF="sdlvideomodeok.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlvideodrivername.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlvideomodeok.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLLISTMODES" | |
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74 ></A |
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75 >SDL_ListModes</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN1159" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_ListModes -- Returns a pointer to an array of available screen dimensions for | |
84 the given format and video flags</DIV | |
85 ><DIV | |
86 CLASS="REFSYNOPSISDIV" | |
87 ><A | |
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88 NAME="AEN1162" |
0 | 89 ></A |
90 ><H2 | |
91 >Synopsis</H2 | |
92 ><DIV | |
93 CLASS="FUNCSYNOPSIS" | |
94 ><A | |
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95 NAME="AEN1163" |
0 | 96 ></A |
97 ><P | |
98 ></P | |
99 ><PRE | |
100 CLASS="FUNCSYNOPSISINFO" | |
101 >#include "SDL.h"</PRE | |
102 ><P | |
103 ><CODE | |
104 ><CODE | |
105 CLASS="FUNCDEF" | |
106 >SDL_Rect **<B | |
107 CLASS="FSFUNC" | |
108 >SDL_ListModes</B | |
109 ></CODE | |
110 >(SDL_PixelFormat *format, Uint32 flags);</CODE | |
111 ></P | |
112 ><P | |
113 ></P | |
114 ></DIV | |
115 ></DIV | |
116 ><DIV | |
117 CLASS="REFSECT1" | |
118 ><A | |
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119 NAME="AEN1169" |
0 | 120 ></A |
121 ><H2 | |
122 >Description</H2 | |
123 ><P | |
124 >Return a pointer to an array of available screen dimensions for the given | |
125 format and video flags, sorted largest to smallest. Returns | |
126 <TT | |
127 CLASS="LITERAL" | |
128 >NULL</TT | |
129 > if there are no dimensions available for a particular | |
130 format, or <SPAN | |
131 CLASS="RETURNVALUE" | |
132 >-1</SPAN | |
133 > if any dimension is okay for | |
134 the given format.</P | |
135 ><P | |
136 >If <TT | |
137 CLASS="PARAMETER" | |
138 ><I | |
139 >format</I | |
140 ></TT | |
141 > is <TT | |
142 CLASS="LITERAL" | |
143 >NULL</TT | |
144 >, the mode list | |
145 will be for the format returned by <A | |
146 HREF="sdlgetvideoinfo.html" | |
147 >SDL_GetVideoInfo()</A | |
148 >-><TT | |
149 CLASS="STRUCTFIELD" | |
150 ><I | |
151 >vfmt</I | |
152 ></TT | |
153 >. The <TT | |
154 CLASS="PARAMETER" | |
155 ><I | |
156 >flag</I | |
157 ></TT | |
158 > parameter is an OR'd combination of <A | |
159 HREF="sdlsurface.html" | |
160 >surface</A | |
161 > flags. The flags are the same as those used <A | |
162 HREF="sdlsetvideomode.html" | |
163 ><TT | |
164 CLASS="FUNCTION" | |
165 >SDL_SetVideoMode</TT | |
166 ></A | |
167 > and they play a strong role in deciding what modes are valid. For instance, if you pass <TT | |
168 CLASS="LITERAL" | |
169 >SDL_HWSURFACE</TT | |
170 > as a flag only modes that support hardware video surfaces will be returned.</P | |
171 ></DIV | |
172 ><DIV | |
173 CLASS="REFSECT1" | |
174 ><A | |
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175 NAME="AEN1184" |
0 | 176 ></A |
177 ><H2 | |
178 >Example</H2 | |
179 ><PRE | |
180 CLASS="PROGRAMLISTING" | |
181 >SDL_Rect **modes; | |
182 int i; | |
183 . | |
184 . | |
185 . | |
186 | |
187 /* Get available fullscreen/hardware modes */ | |
188 modes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); | |
189 | |
190 /* Check is there are any modes available */ | |
191 if(modes == (SDL_Rect **)0){ | |
192 printf("No modes available!\n"); | |
193 exit(-1); | |
194 } | |
195 | |
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196 /* Check if our resolution is restricted */ |
0 | 197 if(modes == (SDL_Rect **)-1){ |
198 printf("All resolutions available.\n"); | |
199 } | |
200 else{ | |
201 /* Print valid modes */ | |
202 printf("Available Modes\n"); | |
203 for(i=0;modes[i];++i) | |
204 printf(" %d x %d\n", modes[i]->w, modes[i]->h); | |
205 } | |
206 . | |
207 .</PRE | |
208 ></DIV | |
209 ><DIV | |
210 CLASS="REFSECT1" | |
211 ><A | |
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212 NAME="AEN1187" |
0 | 213 ></A |
214 ><H2 | |
215 >See Also</H2 | |
216 ><P | |
217 ><A | |
218 HREF="sdlsetvideomode.html" | |
219 ><TT | |
220 CLASS="FUNCTION" | |
221 >SDL_SetVideoMode</TT | |
222 ></A | |
223 >, | |
224 <A | |
225 HREF="sdlgetvideoinfo.html" | |
226 ><TT | |
227 CLASS="FUNCTION" | |
228 >SDL_GetVideoInfo</TT | |
229 ></A | |
230 >, | |
231 <A | |
232 HREF="sdlrect.html" | |
233 ><SPAN | |
234 CLASS="STRUCTNAME" | |
235 >SDL_Rect</SPAN | |
236 ></A | |
237 >, | |
238 <A | |
239 HREF="sdlpixelformat.html" | |
240 ><SPAN | |
241 CLASS="STRUCTNAME" | |
242 >SDL_PixelFormat</SPAN | |
243 ></A | |
244 ></P | |
245 ></DIV | |
246 ><DIV | |
247 CLASS="NAVFOOTER" | |
248 ><HR | |
249 ALIGN="LEFT" | |
250 WIDTH="100%"><TABLE | |
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251 SUMMARY="Footer navigation table" |
0 | 252 WIDTH="100%" |
253 BORDER="0" | |
254 CELLPADDING="0" | |
255 CELLSPACING="0" | |
256 ><TR | |
257 ><TD | |
258 WIDTH="33%" | |
259 ALIGN="left" | |
260 VALIGN="top" | |
261 ><A | |
262 HREF="sdlvideodrivername.html" | |
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263 ACCESSKEY="P" |
0 | 264 >Prev</A |
265 ></TD | |
266 ><TD | |
267 WIDTH="34%" | |
268 ALIGN="center" | |
269 VALIGN="top" | |
270 ><A | |
271 HREF="index.html" | |
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272 ACCESSKEY="H" |
0 | 273 >Home</A |
274 ></TD | |
275 ><TD | |
276 WIDTH="33%" | |
277 ALIGN="right" | |
278 VALIGN="top" | |
279 ><A | |
280 HREF="sdlvideomodeok.html" | |
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281 ACCESSKEY="N" |
0 | 282 >Next</A |
283 ></TD | |
284 ></TR | |
285 ><TR | |
286 ><TD | |
287 WIDTH="33%" | |
288 ALIGN="left" | |
289 VALIGN="top" | |
290 >SDL_VideoDriverName</TD | |
291 ><TD | |
292 WIDTH="34%" | |
293 ALIGN="center" | |
294 VALIGN="top" | |
295 ><A | |
296 HREF="video.html" | |
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297 ACCESSKEY="U" |
0 | 298 >Up</A |
299 ></TD | |
300 ><TD | |
301 WIDTH="33%" | |
302 ALIGN="right" | |
303 VALIGN="top" | |
304 >SDL_VideoModeOK</TD | |
305 ></TR | |
306 ></TABLE | |
307 ></DIV | |
308 ></BODY | |
309 ></HTML | |
310 > |