Mercurial > sdl-ios-xcode
annotate docs/html/sdljoyballevent.html @ 1629:ef4a796e7f24
Fixed bug #55
From Christian Walther:
When writing my patch for #12, I ended up doing all sorts of changes to the way
application/window activating/deactivating is handled in the Quartz backend,
resulting in the attached patch. It does make the code a bit cleaner IMHO, but
as it might be regarded as a case of "if it ain't broken, don't fix it" I'd
like to hear other people's opinion about it. Please shout if some change
strikes you as unnecessary or wrong, and I'll explain the reasons behind it. As
far as I tested it, it does not introduce any new bugs, but I may well have
missed some.
- The most fundamental change (that triggered most of the others) is irrelevant
for the usual single-window SDL applications, it only affects the people who
are crazy enough to display other Cocoa windows alongside the SDL window (I'm
actually doing this currently, although the additional window only displays
debugging info and won't be present in the final product): Before, some things
were done on the application becoming active, some on the window becoming key,
and some on the window becoming main. Conceptually, all these actions belong to
the window becoming key, so that's what I implemented. However, since in a
single-window application these three events always happen together, the
previous implementation "ain't broken".
- This slightly changed the meaning of the SDL_APPMOUSEFOCUS flag from
SDL_GetAppState(): Before, it meant "window is main and mouse is inside window
(or mode is fullscreen)". Now, it means "window is key and mouse is inside
window (or mode is fullscreen)". It makes more sense to me that way. (See
http://developer.apple.com/documentation/Cocoa/Conceptual/WinPanel/Concepts/ChangingMainKeyWindow.html
for a discussion of what key and main windows are.) The other two flags are
unchanged: SDL_APPACTIVE = application is not hidden and window is not
minimized, SDL_APPINPUTFOCUS = window is key (or mode is fullscreen).
- As a side effect, the reorganization fixes the following two issues (and
maybe others) (but they could also be fixed in less invasive ways):
* A regression that was introduced in revision 1.42 of SDL_QuartzVideo.m
(http://libsdl.org/cgi/cvsweb.cgi/SDL12/src/video/quartz/SDL_QuartzVideo.m.diff?r1=1.41&r2=1.42)
(from half-desirable to undesirable behavior):
Situation: While in windowed mode, hide the cursor using
SDL_ShowCursor(SDL_DISABLE), move the mouse outside of the window so that the
cursor becomes visible again, and SDL_SetVideoMode() to a fullscreen mode.
What happened before revision 1.42: The cursor is visible, but becomes
invisible as soon as the mouse is moved (half-desirable).
What happens in revision 1.42 and after (including current CVS): The cursor is
visible and stays visible (undesirable).
What happens after my patch: The cursor is invisible from the beginning
(desirable).
* When the cursor is hidden and grabbed, switch away from the application using
cmd-tab (which ungrabs and makes the cursor visible), move the cursor outside
of the SDL window, then cmd-tab back to the application. In 1.2.8 and in the
current CVS, the cursor is re-grabbed, but it stays visible (immovable in the
middle of the window). With my patch, the cursor is correctly re-grabbed and
hidden. (For some reason, it still doesn't work correctly if you switch back to
the application using the dock instead of cmd-tab. I haven't been able to
figure out why. I can step over [NSCursor hide] being called in the debugger,
but it seems to have no effect.)
- The patch includes my patch for #12 (it was easier to obtain using cvs diff
that way). If you apply both of them, you will end up with 6 duplicate lines in
SDL_QuartzEvents.m.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 13 Apr 2006 14:17:48 +0000 |
parents | 355632dca928 |
children |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_JoyBallEvent</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="SDL Event Structures." | |
14 HREF="eventstructures.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_JoyHatEvent" | |
17 HREF="sdljoyhatevent.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_ResizeEvent" | |
20 HREF="sdlresizeevent.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdljoyhatevent.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlresizeevent.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLJOYBALLEVENT" | |
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74 ></A |
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75 >SDL_JoyBallEvent</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN4396" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_JoyBallEvent -- Joystick trackball motion event structure</DIV | |
84 ><DIV | |
85 CLASS="REFSECT1" | |
86 ><A | |
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87 NAME="AEN4399" |
0 | 88 ></A |
89 ><H2 | |
90 >Structure Definition</H2 | |
91 ><PRE | |
92 CLASS="PROGRAMLISTING" | |
93 >typedef struct{ | |
94 Uint8 type; | |
95 Uint8 which; | |
96 Uint8 ball; | |
97 Sint16 xrel, yrel; | |
98 } SDL_JoyBallEvent;</PRE | |
99 ></DIV | |
100 ><DIV | |
101 CLASS="REFSECT1" | |
102 ><A | |
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103 NAME="AEN4402" |
0 | 104 ></A |
105 ><H2 | |
106 >Structure Data</H2 | |
107 ><DIV | |
108 CLASS="INFORMALTABLE" | |
109 ><A | |
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110 NAME="AEN4404" |
0 | 111 ></A |
112 ><P | |
113 ></P | |
114 ><TABLE | |
115 BORDER="0" | |
116 CLASS="CALSTABLE" | |
117 ><TBODY | |
118 ><TR | |
119 ><TD | |
120 ALIGN="LEFT" | |
121 VALIGN="TOP" | |
122 ><TT | |
123 CLASS="STRUCTFIELD" | |
124 ><I | |
125 >type</I | |
126 ></TT | |
127 ></TD | |
128 ><TD | |
129 ALIGN="LEFT" | |
130 VALIGN="TOP" | |
131 ><TT | |
132 CLASS="LITERAL" | |
133 >SDL_JOYBALLMOTION</TT | |
134 ></TD | |
135 ></TR | |
136 ><TR | |
137 ><TD | |
138 ALIGN="LEFT" | |
139 VALIGN="TOP" | |
140 ><TT | |
141 CLASS="STRUCTFIELD" | |
142 ><I | |
143 >which</I | |
144 ></TT | |
145 ></TD | |
146 ><TD | |
147 ALIGN="LEFT" | |
148 VALIGN="TOP" | |
149 >Joystick device index</TD | |
150 ></TR | |
151 ><TR | |
152 ><TD | |
153 ALIGN="LEFT" | |
154 VALIGN="TOP" | |
155 ><TT | |
156 CLASS="STRUCTFIELD" | |
157 ><I | |
158 >ball</I | |
159 ></TT | |
160 ></TD | |
161 ><TD | |
162 ALIGN="LEFT" | |
163 VALIGN="TOP" | |
164 >Joystick trackball index</TD | |
165 ></TR | |
166 ><TR | |
167 ><TD | |
168 ALIGN="LEFT" | |
169 VALIGN="TOP" | |
170 ><TT | |
171 CLASS="STRUCTFIELD" | |
172 ><I | |
173 >xrel</I | |
174 ></TT | |
175 >, <TT | |
176 CLASS="STRUCTFIELD" | |
177 ><I | |
178 >yrel</I | |
179 ></TT | |
180 ></TD | |
181 ><TD | |
182 ALIGN="LEFT" | |
183 VALIGN="TOP" | |
184 >The relative motion in the X/Y direction</TD | |
185 ></TR | |
186 ></TBODY | |
187 ></TABLE | |
188 ><P | |
189 ></P | |
190 ></DIV | |
191 ></DIV | |
192 ><DIV | |
193 CLASS="REFSECT1" | |
194 ><A | |
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195 NAME="AEN4425" |
0 | 196 ></A |
197 ><H2 | |
198 >Description</H2 | |
199 ><P | |
200 ><SPAN | |
201 CLASS="STRUCTNAME" | |
202 >SDL_JoyBallEvent</SPAN | |
203 > is a member of the <A | |
204 HREF="sdlevent.html" | |
205 ><SPAN | |
206 CLASS="STRUCTNAME" | |
207 >SDL_Event</SPAN | |
208 ></A | |
209 > union and is used when an event of type <TT | |
210 CLASS="LITERAL" | |
211 >SDL_JOYBALLMOTION</TT | |
212 > is reported.</P | |
213 ><P | |
214 >A <TT | |
215 CLASS="LITERAL" | |
216 >SDL_JOYBALLMOTION</TT | |
217 > event occurs when a user moves a trackball on the joystick. The field <TT | |
218 CLASS="STRUCTFIELD" | |
219 ><I | |
220 >which</I | |
221 ></TT | |
222 > is the index of the joystick that reported the event and <TT | |
223 CLASS="STRUCTFIELD" | |
224 ><I | |
225 >ball</I | |
226 ></TT | |
227 > is the index of the trackball (for a more detailed explaination see the <A | |
228 HREF="joystick.html" | |
229 >Joystick section</A | |
230 >). Trackballs only return relative motion, this is the change in position on the ball since it was last polled (last cycle of the event loop) and it is stored in <TT | |
231 CLASS="STRUCTFIELD" | |
232 ><I | |
233 >xrel</I | |
234 ></TT | |
235 > and <TT | |
236 CLASS="STRUCTFIELD" | |
237 ><I | |
238 >yrel</I | |
239 ></TT | |
240 >.</P | |
241 ></DIV | |
242 ><DIV | |
243 CLASS="REFSECT1" | |
244 ><A | |
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245 NAME="AEN4439" |
0 | 246 ></A |
247 ><H2 | |
248 >See Also</H2 | |
249 ><P | |
250 ><A | |
251 HREF="sdlevent.html" | |
252 ><SPAN | |
253 CLASS="STRUCTNAME" | |
254 >SDL_Event</SPAN | |
255 ></A | |
256 >, | |
257 <A | |
258 HREF="joystick.html" | |
259 >Joystick Functions</A | |
260 >, | |
261 <A | |
262 HREF="sdljoystickeventstate.html" | |
263 ><TT | |
264 CLASS="FUNCTION" | |
265 >SDL_JoystickEventState</TT | |
266 ></A | |
267 >, | |
268 <A | |
269 HREF="sdljoystickgetball.html" | |
270 ><TT | |
271 CLASS="FUNCTION" | |
272 >SDL_JoystickGetBall</TT | |
273 ></A | |
274 ></P | |
275 ></DIV | |
276 ><DIV | |
277 CLASS="NAVFOOTER" | |
278 ><HR | |
279 ALIGN="LEFT" | |
280 WIDTH="100%"><TABLE | |
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281 SUMMARY="Footer navigation table" |
0 | 282 WIDTH="100%" |
283 BORDER="0" | |
284 CELLPADDING="0" | |
285 CELLSPACING="0" | |
286 ><TR | |
287 ><TD | |
288 WIDTH="33%" | |
289 ALIGN="left" | |
290 VALIGN="top" | |
291 ><A | |
292 HREF="sdljoyhatevent.html" | |
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293 ACCESSKEY="P" |
0 | 294 >Prev</A |
295 ></TD | |
296 ><TD | |
297 WIDTH="34%" | |
298 ALIGN="center" | |
299 VALIGN="top" | |
300 ><A | |
301 HREF="index.html" | |
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302 ACCESSKEY="H" |
0 | 303 >Home</A |
304 ></TD | |
305 ><TD | |
306 WIDTH="33%" | |
307 ALIGN="right" | |
308 VALIGN="top" | |
309 ><A | |
310 HREF="sdlresizeevent.html" | |
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311 ACCESSKEY="N" |
0 | 312 >Next</A |
313 ></TD | |
314 ></TR | |
315 ><TR | |
316 ><TD | |
317 WIDTH="33%" | |
318 ALIGN="left" | |
319 VALIGN="top" | |
320 >SDL_JoyHatEvent</TD | |
321 ><TD | |
322 WIDTH="34%" | |
323 ALIGN="center" | |
324 VALIGN="top" | |
325 ><A | |
326 HREF="eventstructures.html" | |
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327 ACCESSKEY="U" |
0 | 328 >Up</A |
329 ></TD | |
330 ><TD | |
331 WIDTH="33%" | |
332 ALIGN="right" | |
333 VALIGN="top" | |
334 >SDL_ResizeEvent</TD | |
335 ></TR | |
336 ></TABLE | |
337 ></DIV | |
338 ></BODY | |
339 ></HTML | |
340 > |