Mercurial > sdl-ios-xcode
annotate docs/html/sdlcreatecursor.html @ 1629:ef4a796e7f24
Fixed bug #55
From Christian Walther:
When writing my patch for #12, I ended up doing all sorts of changes to the way
application/window activating/deactivating is handled in the Quartz backend,
resulting in the attached patch. It does make the code a bit cleaner IMHO, but
as it might be regarded as a case of "if it ain't broken, don't fix it" I'd
like to hear other people's opinion about it. Please shout if some change
strikes you as unnecessary or wrong, and I'll explain the reasons behind it. As
far as I tested it, it does not introduce any new bugs, but I may well have
missed some.
- The most fundamental change (that triggered most of the others) is irrelevant
for the usual single-window SDL applications, it only affects the people who
are crazy enough to display other Cocoa windows alongside the SDL window (I'm
actually doing this currently, although the additional window only displays
debugging info and won't be present in the final product): Before, some things
were done on the application becoming active, some on the window becoming key,
and some on the window becoming main. Conceptually, all these actions belong to
the window becoming key, so that's what I implemented. However, since in a
single-window application these three events always happen together, the
previous implementation "ain't broken".
- This slightly changed the meaning of the SDL_APPMOUSEFOCUS flag from
SDL_GetAppState(): Before, it meant "window is main and mouse is inside window
(or mode is fullscreen)". Now, it means "window is key and mouse is inside
window (or mode is fullscreen)". It makes more sense to me that way. (See
http://developer.apple.com/documentation/Cocoa/Conceptual/WinPanel/Concepts/ChangingMainKeyWindow.html
for a discussion of what key and main windows are.) The other two flags are
unchanged: SDL_APPACTIVE = application is not hidden and window is not
minimized, SDL_APPINPUTFOCUS = window is key (or mode is fullscreen).
- As a side effect, the reorganization fixes the following two issues (and
maybe others) (but they could also be fixed in less invasive ways):
* A regression that was introduced in revision 1.42 of SDL_QuartzVideo.m
(http://libsdl.org/cgi/cvsweb.cgi/SDL12/src/video/quartz/SDL_QuartzVideo.m.diff?r1=1.41&r2=1.42)
(from half-desirable to undesirable behavior):
Situation: While in windowed mode, hide the cursor using
SDL_ShowCursor(SDL_DISABLE), move the mouse outside of the window so that the
cursor becomes visible again, and SDL_SetVideoMode() to a fullscreen mode.
What happened before revision 1.42: The cursor is visible, but becomes
invisible as soon as the mouse is moved (half-desirable).
What happens in revision 1.42 and after (including current CVS): The cursor is
visible and stays visible (undesirable).
What happens after my patch: The cursor is invisible from the beginning
(desirable).
* When the cursor is hidden and grabbed, switch away from the application using
cmd-tab (which ungrabs and makes the cursor visible), move the cursor outside
of the SDL window, then cmd-tab back to the application. In 1.2.8 and in the
current CVS, the cursor is re-grabbed, but it stays visible (immovable in the
middle of the window). With my patch, the cursor is correctly re-grabbed and
hidden. (For some reason, it still doesn't work correctly if you switch back to
the application using the dock instead of cmd-tab. I haven't been able to
figure out why. I can step over [NSCursor hide] being called in the debugger,
but it seems to have no effect.)
- The patch includes my patch for #12 (it was easier to obtain using cvs diff
that way). If you apply both of them, you will end up with 6 duplicate lines in
SDL_QuartzEvents.m.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 13 Apr 2006 14:17:48 +0000 |
parents | 355632dca928 |
children |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_CreateCursor</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_WarpMouse" | |
17 HREF="sdlwarpmouse.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_FreeCursor" | |
20 HREF="sdlfreecursor.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlwarpmouse.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlfreecursor.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLCREATECURSOR" | |
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74 ></A |
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75 >SDL_CreateCursor</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN2487" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_CreateCursor -- Creates a new mouse cursor.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN2490" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN2491" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >SDL_Cursor *<B | |
106 CLASS="FSFUNC" | |
107 >SDL_CreateCursor</B | |
108 ></CODE | |
109 >(Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN2497" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Create a cursor using the specified <TT | |
124 CLASS="PARAMETER" | |
125 ><I | |
126 >data</I | |
127 ></TT | |
128 > and <TT | |
129 CLASS="PARAMETER" | |
130 ><I | |
131 >mask</I | |
132 ></TT | |
133 > (in MSB format). | |
134 The cursor width must be a multiple of 8 bits.</P | |
135 ><P | |
136 >The cursor is created in black and white according to the following: | |
137 <DIV | |
138 CLASS="INFORMALTABLE" | |
139 ><A | |
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140 NAME="AEN2503" |
0 | 141 ></A |
142 ><P | |
143 ></P | |
144 ><TABLE | |
145 BORDER="1" | |
146 CLASS="CALSTABLE" | |
147 ><THEAD | |
148 ><TR | |
149 ><TH | |
150 ALIGN="LEFT" | |
151 VALIGN="TOP" | |
152 >Data / Mask</TH | |
153 ><TH | |
154 ALIGN="LEFT" | |
155 VALIGN="TOP" | |
156 >Resulting pixel on screen</TH | |
157 ></TR | |
158 ></THEAD | |
159 ><TBODY | |
160 ><TR | |
161 ><TD | |
162 ALIGN="LEFT" | |
163 VALIGN="TOP" | |
164 >0 / 1</TD | |
165 ><TD | |
166 ALIGN="LEFT" | |
167 VALIGN="TOP" | |
168 >White</TD | |
169 ></TR | |
170 ><TR | |
171 ><TD | |
172 ALIGN="LEFT" | |
173 VALIGN="TOP" | |
174 >1 / 1</TD | |
175 ><TD | |
176 ALIGN="LEFT" | |
177 VALIGN="TOP" | |
178 >Black</TD | |
179 ></TR | |
180 ><TR | |
181 ><TD | |
182 ALIGN="LEFT" | |
183 VALIGN="TOP" | |
184 >0 / 0</TD | |
185 ><TD | |
186 ALIGN="LEFT" | |
187 VALIGN="TOP" | |
188 >Transparent</TD | |
189 ></TR | |
190 ><TR | |
191 ><TD | |
192 ALIGN="LEFT" | |
193 VALIGN="TOP" | |
194 >1 / 0</TD | |
195 ><TD | |
196 ALIGN="LEFT" | |
197 VALIGN="TOP" | |
198 >Inverted color if possible, black if not.</TD | |
199 ></TR | |
200 ></TBODY | |
201 ></TABLE | |
202 ><P | |
203 ></P | |
204 ></DIV | |
205 ></P | |
206 ><P | |
207 >Cursors created with this function must be freed with | |
208 <A | |
209 HREF="sdlfreecursor.html" | |
210 >SDL_FreeCursor</A | |
211 >.</P | |
212 ></DIV | |
213 ><DIV | |
214 CLASS="REFSECT1" | |
215 ><A | |
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216 NAME="AEN2524" |
0 | 217 ></A |
218 ><H2 | |
219 >Example</H2 | |
220 ><PRE | |
221 CLASS="PROGRAMLISTING" | |
222 >/* Stolen from the mailing list */ | |
223 /* Creates a new mouse cursor from an XPM */ | |
224 | |
225 | |
226 /* XPM */ | |
227 static const char *arrow[] = { | |
228 /* width height num_colors chars_per_pixel */ | |
229 " 32 32 3 1", | |
230 /* colors */ | |
231 "X c #000000", | |
232 ". c #ffffff", | |
233 " c None", | |
234 /* pixels */ | |
235 "X ", | |
236 "XX ", | |
237 "X.X ", | |
238 "X..X ", | |
239 "X...X ", | |
240 "X....X ", | |
241 "X.....X ", | |
242 "X......X ", | |
243 "X.......X ", | |
244 "X........X ", | |
245 "X.....XXXXX ", | |
246 "X..X..X ", | |
247 "X.X X..X ", | |
248 "XX X..X ", | |
249 "X X..X ", | |
250 " X..X ", | |
251 " X..X ", | |
252 " X..X ", | |
253 " XX ", | |
254 " ", | |
255 " ", | |
256 " ", | |
257 " ", | |
258 " ", | |
259 " ", | |
260 " ", | |
261 " ", | |
262 " ", | |
263 " ", | |
264 " ", | |
265 " ", | |
266 " ", | |
267 "0,0" | |
268 }; | |
269 | |
270 static SDL_Cursor *init_system_cursor(const char *image[]) | |
271 { | |
272 int i, row, col; | |
273 Uint8 data[4*32]; | |
274 Uint8 mask[4*32]; | |
275 int hot_x, hot_y; | |
276 | |
277 i = -1; | |
278 for ( row=0; row<32; ++row ) { | |
279 for ( col=0; col<32; ++col ) { | |
280 if ( col % 8 ) { | |
281 data[i] <<= 1; | |
282 mask[i] <<= 1; | |
283 } else { | |
284 ++i; | |
285 data[i] = mask[i] = 0; | |
286 } | |
287 switch (image[4+row][col]) { | |
288 case 'X': | |
289 data[i] |= 0x01; | |
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290 mask[i] |= 0x01; |
0 | 291 break; |
292 case '.': | |
293 mask[i] |= 0x01; | |
294 break; | |
295 case ' ': | |
296 break; | |
297 } | |
298 } | |
299 } | |
300 sscanf(image[4+row], "%d,%d", &hot_x, &hot_y); | |
301 return SDL_CreateCursor(data, mask, 32, 32, hot_x, hot_y); | |
302 }</PRE | |
303 ></DIV | |
304 ><DIV | |
305 CLASS="REFSECT1" | |
306 ><A | |
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307 NAME="AEN2527" |
0 | 308 ></A |
309 ><H2 | |
310 >See Also</H2 | |
311 ><P | |
312 ><A | |
313 HREF="sdlfreecursor.html" | |
314 ><TT | |
315 CLASS="FUNCTION" | |
316 >SDL_FreeCursor</TT | |
317 ></A | |
318 >, | |
319 <A | |
320 HREF="sdlsetcursor.html" | |
321 ><TT | |
322 CLASS="FUNCTION" | |
323 >SDL_SetCursor</TT | |
324 ></A | |
325 >, | |
326 <A | |
327 HREF="sdlshowcursor.html" | |
328 ><TT | |
329 CLASS="FUNCTION" | |
330 >SDL_ShowCursor</TT | |
331 ></A | |
332 ></P | |
333 ></DIV | |
334 ><DIV | |
335 CLASS="NAVFOOTER" | |
336 ><HR | |
337 ALIGN="LEFT" | |
338 WIDTH="100%"><TABLE | |
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339 SUMMARY="Footer navigation table" |
0 | 340 WIDTH="100%" |
341 BORDER="0" | |
342 CELLPADDING="0" | |
343 CELLSPACING="0" | |
344 ><TR | |
345 ><TD | |
346 WIDTH="33%" | |
347 ALIGN="left" | |
348 VALIGN="top" | |
349 ><A | |
350 HREF="sdlwarpmouse.html" | |
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351 ACCESSKEY="P" |
0 | 352 >Prev</A |
353 ></TD | |
354 ><TD | |
355 WIDTH="34%" | |
356 ALIGN="center" | |
357 VALIGN="top" | |
358 ><A | |
359 HREF="index.html" | |
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360 ACCESSKEY="H" |
0 | 361 >Home</A |
362 ></TD | |
363 ><TD | |
364 WIDTH="33%" | |
365 ALIGN="right" | |
366 VALIGN="top" | |
367 ><A | |
368 HREF="sdlfreecursor.html" | |
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369 ACCESSKEY="N" |
0 | 370 >Next</A |
371 ></TD | |
372 ></TR | |
373 ><TR | |
374 ><TD | |
375 WIDTH="33%" | |
376 ALIGN="left" | |
377 VALIGN="top" | |
378 >SDL_WarpMouse</TD | |
379 ><TD | |
380 WIDTH="34%" | |
381 ALIGN="center" | |
382 VALIGN="top" | |
383 ><A | |
384 HREF="video.html" | |
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385 ACCESSKEY="U" |
0 | 386 >Up</A |
387 ></TD | |
388 ><TD | |
389 WIDTH="33%" | |
390 ALIGN="right" | |
391 VALIGN="top" | |
392 >SDL_FreeCursor</TD | |
393 ></TR | |
394 ></TABLE | |
395 ></DIV | |
396 ></BODY | |
397 ></HTML | |
398 > |