annotate README.Porting @ 1629:ef4a796e7f24

Fixed bug #55 From Christian Walther: When writing my patch for #12, I ended up doing all sorts of changes to the way application/window activating/deactivating is handled in the Quartz backend, resulting in the attached patch. It does make the code a bit cleaner IMHO, but as it might be regarded as a case of "if it ain't broken, don't fix it" I'd like to hear other people's opinion about it. Please shout if some change strikes you as unnecessary or wrong, and I'll explain the reasons behind it. As far as I tested it, it does not introduce any new bugs, but I may well have missed some. - The most fundamental change (that triggered most of the others) is irrelevant for the usual single-window SDL applications, it only affects the people who are crazy enough to display other Cocoa windows alongside the SDL window (I'm actually doing this currently, although the additional window only displays debugging info and won't be present in the final product): Before, some things were done on the application becoming active, some on the window becoming key, and some on the window becoming main. Conceptually, all these actions belong to the window becoming key, so that's what I implemented. However, since in a single-window application these three events always happen together, the previous implementation "ain't broken". - This slightly changed the meaning of the SDL_APPMOUSEFOCUS flag from SDL_GetAppState(): Before, it meant "window is main and mouse is inside window (or mode is fullscreen)". Now, it means "window is key and mouse is inside window (or mode is fullscreen)". It makes more sense to me that way. (See http://developer.apple.com/documentation/Cocoa/Conceptual/WinPanel/Concepts/ChangingMainKeyWindow.html for a discussion of what key and main windows are.) The other two flags are unchanged: SDL_APPACTIVE = application is not hidden and window is not minimized, SDL_APPINPUTFOCUS = window is key (or mode is fullscreen). - As a side effect, the reorganization fixes the following two issues (and maybe others) (but they could also be fixed in less invasive ways): * A regression that was introduced in revision 1.42 of SDL_QuartzVideo.m (http://libsdl.org/cgi/cvsweb.cgi/SDL12/src/video/quartz/SDL_QuartzVideo.m.diff?r1=1.41&r2=1.42) (from half-desirable to undesirable behavior): Situation: While in windowed mode, hide the cursor using SDL_ShowCursor(SDL_DISABLE), move the mouse outside of the window so that the cursor becomes visible again, and SDL_SetVideoMode() to a fullscreen mode. What happened before revision 1.42: The cursor is visible, but becomes invisible as soon as the mouse is moved (half-desirable). What happens in revision 1.42 and after (including current CVS): The cursor is visible and stays visible (undesirable). What happens after my patch: The cursor is invisible from the beginning (desirable). * When the cursor is hidden and grabbed, switch away from the application using cmd-tab (which ungrabs and makes the cursor visible), move the cursor outside of the SDL window, then cmd-tab back to the application. In 1.2.8 and in the current CVS, the cursor is re-grabbed, but it stays visible (immovable in the middle of the window). With my patch, the cursor is correctly re-grabbed and hidden. (For some reason, it still doesn't work correctly if you switch back to the application using the dock instead of cmd-tab. I haven't been able to figure out why. I can step over [NSCursor hide] being called in the debugger, but it seems to have no effect.) - The patch includes my patch for #12 (it was easier to obtain using cvs diff that way). If you apply both of them, you will end up with 6 duplicate lines in SDL_QuartzEvents.m.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 13 Apr 2006 14:17:48 +0000
parents b2b476a4a73c
children 103760c3a5dc
rev   line source
1484
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
2 * Porting To A New Platform
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
3
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
4 The first thing you have to do when porting to a new platform, is look at
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
5 include/SDL_platform.h and create an entry there for your operating system.
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
6 The standard format is __PLATFORM__, where PLATFORM is the name of the OS.
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
7 Ideally SDL_platform.h will be able to auto-detect the system it's building
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
8 on based on C preprocessor symbols.
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
9
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
10 There are two basic ways of building SDL at the moment:
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
11
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
12 1. The "UNIX" way: ./configure; make; make install
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
13
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
14 If you have a GNUish system, then you might try this. Edit configure.in,
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
15 take a look at the large section labelled:
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
16 "Set up the configuration based on the target platform!"
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
17 Add a section for your platform, and then re-run autogen.sh and build!
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
18
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
19 2. Using an IDE:
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
20
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
21 If you're using an IDE or other non-configure build system, you'll probably
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
22 want to create a custom SDL_config.h for your platform. Edit SDL_config.h,
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
23 add a section for your platform, and create a custom SDL_config_{platform}.h,
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
24 based on SDL_config.h.minimal and SDL_config.h.in
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
25
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
26 Add the top level include directory to the header search path, and then add
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
27 the following sources to the project:
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
28 src/*.c
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
29 src/audio/*.c
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
30 src/cdrom/*.c
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
31 src/cpuinfo/*.c
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
32 src/events/*.c
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
33 src/file/*.c
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
34 src/joystick/*.c
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
35 src/stdlib/*.c
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
36 src/thread/*.c
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
37 src/timer/*.c
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
38 src/video/*.c
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
39 src/audio/disk/*.c
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
40 src/video/dummy/*.c
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
41 src/joystick/dummy/*.c
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
42 src/cdrom/dummy/*.c
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
43 src/thread/generic/*.c
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
44 src/timer/dummy/*.c
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
45 src/loadso/dummy/*.c
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
46
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
47
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
48 Once you have a working library without any drivers, you can go back to each
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
49 of the major subsystems and start implementing drivers for your platform.
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
50
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
51 If you have any questions, don't hesitate to ask on the SDL mailing list:
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
52 http://www.libsdl.org/mailing-list.php
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
53
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
54 Enjoy!
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
55 Sam Lantinga (slouken@libsdl.org)
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
56