Mercurial > sdl-ios-xcode
annotate docs/html/sdlinitsubsystem.html @ 120:ef15e2ff28a4
Re-adding SDLMain.nib.tar.gz, so people don't have to use stationary.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 22 Jul 2001 23:45:42 +0000 |
parents | 55f1f1b3e27d |
children | 355632dca928 |
rev | line source |
---|---|
0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_InitSubSystem</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="General" | |
14 HREF="general.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_Init" | |
17 HREF="sdlinit.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_QuitSubSystem" | |
20 HREF="sdlquitsubsystem.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="sdlinit.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 ></TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="sdlquitsubsystem.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><H1 | |
69 ><A | |
70 NAME="SDLINITSUBSYSTEM" | |
71 >SDL_InitSubSystem</A | |
72 ></H1 | |
73 ><DIV | |
74 CLASS="REFNAMEDIV" | |
75 ><A | |
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
76 NAME="AEN510" |
0 | 77 ></A |
78 ><H2 | |
79 >Name</H2 | |
80 >SDL_InitSubSystem -- Initialize subsystems</DIV | |
81 ><DIV | |
82 CLASS="REFSYNOPSISDIV" | |
83 ><A | |
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
84 NAME="AEN513" |
0 | 85 ></A |
86 ><H2 | |
87 >Synopsis</H2 | |
88 ><DIV | |
89 CLASS="FUNCSYNOPSIS" | |
90 ><A | |
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
91 NAME="AEN514" |
0 | 92 ></A |
93 ><P | |
94 ></P | |
95 ><PRE | |
96 CLASS="FUNCSYNOPSISINFO" | |
97 >#include "SDL.h"</PRE | |
98 ><P | |
99 ><CODE | |
100 ><CODE | |
101 CLASS="FUNCDEF" | |
102 >int <B | |
103 CLASS="FSFUNC" | |
104 >SDL_InitSubSystem</B | |
105 ></CODE | |
106 >(Uint32 flags);</CODE | |
107 ></P | |
108 ><P | |
109 ></P | |
110 ></DIV | |
111 ></DIV | |
112 ><DIV | |
113 CLASS="REFSECT1" | |
114 ><A | |
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
115 NAME="AEN520" |
0 | 116 ></A |
117 ><H2 | |
118 >Description</H2 | |
119 ><P | |
120 >After SDL has been initialized with <A | |
121 HREF="sdlinit.html" | |
122 ><TT | |
123 CLASS="FUNCTION" | |
124 >SDL_Init</TT | |
125 ></A | |
126 > you may initialize uninitialized subsystems with <TT | |
127 CLASS="FUNCTION" | |
128 >SDL_InitSubSystem</TT | |
129 >. The <TT | |
130 CLASS="PARAMETER" | |
131 ><I | |
132 >flags</I | |
133 ></TT | |
134 > parameter is the same as that used in <A | |
135 HREF="sdlinit.html" | |
136 ><TT | |
137 CLASS="FUNCTION" | |
138 >SDL_Init</TT | |
139 ></A | |
140 >.</P | |
141 ></DIV | |
142 ><DIV | |
143 CLASS="REFSECT1" | |
144 ><A | |
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
145 NAME="AEN529" |
0 | 146 ></A |
147 ><H2 | |
148 >Examples</H2 | |
149 ><PRE | |
150 CLASS="PROGRAMLISTING" | |
151 >/* Seperating Joystick and Video initialization. */ | |
152 SDL_Init(SDL_INIT_VIDEO); | |
153 . | |
154 . | |
155 SDL_SetVideoMode(640, 480, 16, SDL_DOUBLEBUF|SDL_FULLSCREEN); | |
156 . | |
157 /* Do Some Video stuff */ | |
158 . | |
159 . | |
160 /* Initialize the joystick subsystem */ | |
161 SDL_InitSubSystem(SDL_INIT_JOYSTICK); | |
162 | |
163 /* Do some stuff with video and joystick */ | |
164 . | |
165 . | |
166 . | |
167 /* Shut them both down */ | |
168 SDL_Quit();</PRE | |
169 ></DIV | |
170 ><DIV | |
171 CLASS="REFSECT1" | |
172 ><A | |
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
173 NAME="AEN532" |
0 | 174 ></A |
175 ><H2 | |
176 >Return Value</H2 | |
177 ><P | |
178 >Returns <SPAN | |
179 CLASS="RETURNVALUE" | |
180 >-1</SPAN | |
181 > on an error or <SPAN | |
182 CLASS="RETURNVALUE" | |
183 >0</SPAN | |
184 > on success.</P | |
185 ></DIV | |
186 ><DIV | |
187 CLASS="REFSECT1" | |
188 ><A | |
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
189 NAME="AEN537" |
0 | 190 ></A |
191 ><H2 | |
192 >See Also</H2 | |
193 ><P | |
194 ><A | |
195 HREF="sdlinit.html" | |
196 ><TT | |
197 CLASS="FUNCTION" | |
198 >SDL_Init</TT | |
199 ></A | |
200 >, | |
201 <A | |
202 HREF="sdlquit.html" | |
203 ><TT | |
204 CLASS="FUNCTION" | |
205 >SDL_Quit</TT | |
206 ></A | |
207 >, | |
208 <A | |
209 HREF="sdlquitsubsystem.html" | |
210 ><TT | |
211 CLASS="FUNCTION" | |
212 >SDL_QuitSubSystem</TT | |
213 ></A | |
214 ></P | |
215 ></DIV | |
216 ><DIV | |
217 CLASS="NAVFOOTER" | |
218 ><HR | |
219 ALIGN="LEFT" | |
220 WIDTH="100%"><TABLE | |
221 WIDTH="100%" | |
222 BORDER="0" | |
223 CELLPADDING="0" | |
224 CELLSPACING="0" | |
225 ><TR | |
226 ><TD | |
227 WIDTH="33%" | |
228 ALIGN="left" | |
229 VALIGN="top" | |
230 ><A | |
231 HREF="sdlinit.html" | |
232 >Prev</A | |
233 ></TD | |
234 ><TD | |
235 WIDTH="34%" | |
236 ALIGN="center" | |
237 VALIGN="top" | |
238 ><A | |
239 HREF="index.html" | |
240 >Home</A | |
241 ></TD | |
242 ><TD | |
243 WIDTH="33%" | |
244 ALIGN="right" | |
245 VALIGN="top" | |
246 ><A | |
247 HREF="sdlquitsubsystem.html" | |
248 >Next</A | |
249 ></TD | |
250 ></TR | |
251 ><TR | |
252 ><TD | |
253 WIDTH="33%" | |
254 ALIGN="left" | |
255 VALIGN="top" | |
256 >SDL_Init</TD | |
257 ><TD | |
258 WIDTH="34%" | |
259 ALIGN="center" | |
260 VALIGN="top" | |
261 ><A | |
262 HREF="general.html" | |
263 >Up</A | |
264 ></TD | |
265 ><TD | |
266 WIDTH="33%" | |
267 ALIGN="right" | |
268 VALIGN="top" | |
269 >SDL_QuitSubSystem</TD | |
270 ></TR | |
271 ></TABLE | |
272 ></DIV | |
273 ></BODY | |
274 ></HTML | |
275 > |