Mercurial > sdl-ios-xcode
annotate test/testpower.c @ 5172:ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
This means that the YUV overlay now uses software, but that's okay since fast YUV code should be using the textures now anyway.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Feb 2011 21:13:55 -0800 |
parents | 51750b7a966f |
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rev | line source |
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3170
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
parents:
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1 /* Simple test of power subsystem. */ |
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
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2 |
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
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3 #include <stdio.h> |
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
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4 #include "SDL.h" |
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5 |
3186 | 6 static void |
7 report_power(void) | |
3170
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
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8 { |
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
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9 int seconds, percent; |
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
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10 const SDL_PowerState state = SDL_GetPowerInfo(&seconds, &percent); |
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Initial work on power subsystem for SDL 1.3.
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11 char *statestr = NULL; |
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Initial work on power subsystem for SDL 1.3.
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12 |
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
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13 printf("SDL-reported power info...\n"); |
3186 | 14 switch (state) { |
15 case SDL_POWERSTATE_UNKNOWN: | |
16 statestr = "Unknown"; | |
17 break; | |
18 case SDL_POWERSTATE_ON_BATTERY: | |
19 statestr = "On battery"; | |
20 break; | |
21 case SDL_POWERSTATE_NO_BATTERY: | |
22 statestr = "No battery"; | |
23 break; | |
24 case SDL_POWERSTATE_CHARGING: | |
25 statestr = "Charging"; | |
26 break; | |
27 case SDL_POWERSTATE_CHARGED: | |
28 statestr = "Charged"; | |
29 break; | |
30 default: | |
31 statestr = "!!API ERROR!!"; | |
32 break; | |
3170
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
parents:
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33 } |
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Initial work on power subsystem for SDL 1.3.
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34 |
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Initial work on power subsystem for SDL 1.3.
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35 printf("State: %s\n", statestr); |
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36 |
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37 if (percent == -1) { |
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38 printf("Percent left: unknown\n"); |
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39 } else { |
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40 printf("Percent left: %d%%\n", percent); |
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41 } |
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42 |
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43 if (seconds == -1) { |
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44 printf("Time left: unknown\n"); |
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45 } else { |
3186 | 46 printf("Time left: %d minutes, %d seconds\n", (int) (seconds / 60), |
47 (int) (seconds % 60)); | |
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48 } |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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49 } |
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Ryan C. Gordon <icculus@icculus.org>
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50 |
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51 |
3186 | 52 int |
53 main(int argc, char *argv[]) | |
3170
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54 { |
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55 if (SDL_Init(SDL_INIT_VIDEO) == -1) { |
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56 fprintf(stderr, "SDL_Init() failed: %s\n", SDL_GetError()); |
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57 return 1; |
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58 } |
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59 |
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
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60 report_power(); |
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61 |
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62 SDL_Quit(); |
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63 return 0; |
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
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64 } |
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
parents:
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65 |
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
parents:
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changeset
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66 /* end of testpower.c ... */ |