Mercurial > sdl-ios-xcode
annotate src/render/software/SDL_drawpoint.h @ 5172:ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
This means that the YUV overlay now uses software, but that's okay since fast YUV code should be using the textures now anyway.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Feb 2011 21:13:55 -0800 |
parents | d72793305335 |
children | b530ef003506 |
rev | line source |
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d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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1 /* |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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2 SDL - Simple DirectMedia Layer |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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3 Copyright (C) 1997-2010 Sam Lantinga |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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4 |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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5 This library is free software; you can redistribute it and/or |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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6 modify it under the terms of the GNU Lesser General Public |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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7 License as published by the Free Software Foundation; either |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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8 version 2.1 of the License, or (at your option) any later version. |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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9 |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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10 This library is distributed in the hope that it will be useful, |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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13 Lesser General Public License for more details. |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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14 |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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15 You should have received a copy of the GNU Lesser General Public |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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16 License along with this library; if not, write to the Free Software |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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18 |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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19 Sam Lantinga |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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20 slouken@libsdl.org |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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21 */ |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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22 #include "SDL_config.h" |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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23 |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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24 |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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25 extern int SDL_DrawPoint(SDL_Surface * dst, int x, int y, Uint32 color); |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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26 extern int SDL_DrawPoints(SDL_Surface * dst, const SDL_Point * points, int count, Uint32 color); |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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27 |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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28 /* vi: set ts=4 sw=4 expandtab: */ |