Mercurial > sdl-ios-xcode
annotate include/SDL_config_windows.h @ 5172:ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
This means that the YUV overlay now uses software, but that's okay since fast YUV code should be using the textures now anyway.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Feb 2011 21:13:55 -0800 |
parents | 57851a238c8f |
children | b530ef003506 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 #ifndef _SDL_config_windows_h |
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24 #define _SDL_config_windows_h |
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A less rude way of doing the same thing...
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25 |
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26 #include "SDL_platform.h" |
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27 |
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28 /* This is a set of defines to configure the SDL features */ |
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29 |
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30 #if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H) |
3569 | 31 #if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__) |
1885 | 32 #define HAVE_STDINT_H 1 |
33 #elif defined(_MSC_VER) | |
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34 typedef signed __int8 int8_t; |
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35 typedef unsigned __int8 uint8_t; |
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36 typedef signed __int16 int16_t; |
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37 typedef unsigned __int16 uint16_t; |
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38 typedef signed __int32 int32_t; |
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39 typedef unsigned __int32 uint32_t; |
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40 typedef signed __int64 int64_t; |
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41 typedef unsigned __int64 uint64_t; |
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42 #ifndef _UINTPTR_T_DEFINED |
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43 #ifdef _WIN64 |
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44 typedef unsigned __int64 uintptr_t; |
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45 #else |
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46 typedef unsigned int uintptr_t; |
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47 #endif |
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48 #define _UINTPTR_T_DEFINED |
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49 #endif |
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50 /* Older Visual C++ headers don't have the Win64-compatible typedefs... */ |
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51 #if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR))) |
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52 #define DWORD_PTR DWORD |
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53 #endif |
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54 #if ((_MSC_VER <= 1200) && (!defined(LONG_PTR))) |
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55 #define LONG_PTR LONG |
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56 #endif |
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57 #else /* !__GNUC__ && !_MSC_VER */ |
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58 typedef signed char int8_t; |
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59 typedef unsigned char uint8_t; |
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60 typedef signed short int16_t; |
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61 typedef unsigned short uint16_t; |
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62 typedef signed int int32_t; |
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63 typedef unsigned int uint32_t; |
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64 typedef signed long long int64_t; |
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65 typedef unsigned long long uint64_t; |
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66 #ifndef _SIZE_T_DEFINED_ |
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67 #define _SIZE_T_DEFINED_ |
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68 typedef unsigned int size_t; |
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69 #endif |
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70 typedef unsigned int uintptr_t; |
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72 #endif /* !_STDINT_H_ && !HAVE_STDINT_H */ |
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73 |
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74 #ifdef _WIN64 |
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75 # define SIZEOF_VOIDP 8 |
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76 #else |
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77 # define SIZEOF_VOIDP 4 |
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78 #endif |
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79 #define SDL_HAS_64BIT_TYPE 1 |
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80 |
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81 /* Enabled for SDL 1.2 (binary compatibility) */ |
2736 | 82 //#define HAVE_LIBC 1 |
1626 | 83 #ifdef HAVE_LIBC |
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84 /* Useful headers */ |
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85 #define HAVE_STDIO_H 1 |
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86 #define STDC_HEADERS 1 |
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87 #define HAVE_STRING_H 1 |
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88 #define HAVE_CTYPE_H 1 |
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89 #define HAVE_MATH_H 1 |
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90 #ifndef _WIN32_WCE |
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91 #define HAVE_SIGNAL_H 1 |
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92 #endif |
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93 |
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94 /* C library functions */ |
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95 #define HAVE_MALLOC 1 |
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96 #define HAVE_CALLOC 1 |
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97 #define HAVE_REALLOC 1 |
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98 #define HAVE_FREE 1 |
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99 #define HAVE_ALLOCA 1 |
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100 #define HAVE_QSORT 1 |
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101 #define HAVE_ABS 1 |
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102 #define HAVE_MEMSET 1 |
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103 #define HAVE_MEMCPY 1 |
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104 #define HAVE_MEMMOVE 1 |
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105 #define HAVE_MEMCMP 1 |
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106 #define HAVE_STRLEN 1 |
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107 #define HAVE__STRREV 1 |
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108 #define HAVE__STRUPR 1 |
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109 #define HAVE__STRLWR 1 |
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110 #define HAVE_STRCHR 1 |
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111 #define HAVE_STRRCHR 1 |
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112 #define HAVE_STRSTR 1 |
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113 #define HAVE_ITOA 1 |
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114 #define HAVE__LTOA 1 |
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115 #define HAVE__ULTOA 1 |
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116 #define HAVE_STRTOL 1 |
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117 #define HAVE_STRTOUL 1 |
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118 #define HAVE_STRTOLL 1 |
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119 #define HAVE_STRTOD 1 |
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120 #define HAVE_ATOI 1 |
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121 #define HAVE_ATOF 1 |
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122 #define HAVE_STRCMP 1 |
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123 #define HAVE_STRNCMP 1 |
1510 | 124 #define HAVE__STRICMP 1 |
1512 | 125 #define HAVE__STRNICMP 1 |
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126 #define HAVE_SSCANF 1 |
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127 #define HAVE_M_PI 1 |
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128 #define HAVE_ATAN 1 |
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129 #define HAVE_ATAN2 1 |
3032 | 130 #define HAVE_CEIL 1 |
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131 #define HAVE_COPYSIGN 1 |
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132 #define HAVE_COS 1 |
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133 #define HAVE_COSF 1 |
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134 #define HAVE_FABS 1 |
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135 #define HAVE_FLOOR 1 |
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136 #define HAVE_LOG 1 |
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137 #define HAVE_POW 1 |
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138 #define HAVE_SCALBN 1 |
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139 #define HAVE_SIN 1 |
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140 #define HAVE_SINF 1 |
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141 #define HAVE_SQRT 1 |
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142 #else |
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143 #define HAVE_STDARG_H 1 |
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144 #define HAVE_STDDEF_H 1 |
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145 #endif |
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146 |
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147 /* Enable various audio drivers */ |
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148 #ifndef _WIN32_WCE |
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149 #define SDL_AUDIO_DRIVER_DSOUND 1 |
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150 #endif |
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151 #define SDL_AUDIO_DRIVER_WINWAVEOUT 1 |
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152 #define SDL_AUDIO_DRIVER_DISK 1 |
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153 #define SDL_AUDIO_DRIVER_DUMMY 1 |
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154 |
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155 /* Enable various input drivers */ |
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156 #ifdef _WIN32_WCE |
2732 | 157 #define SDL_JOYSTICK_DISABLED 1 |
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158 #define SDL_HAPTIC_DUMMY 1 |
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159 #else |
2732 | 160 #define SDL_JOYSTICK_DINPUT 1 |
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161 #define SDL_HAPTIC_DINPUT 1 |
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162 #endif |
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163 |
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164 /* Enable various shared object loading systems */ |
5062 | 165 #define SDL_LOADSO_WINDOWS 1 |
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166 |
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167 /* Enable various threading systems */ |
5062 | 168 #define SDL_THREAD_WINDOWS 1 |
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169 |
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170 /* Enable various timer systems */ |
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171 #ifdef _WIN32_WCE |
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172 #define SDL_TIMER_WINCE 1 |
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173 #else |
5062 | 174 #define SDL_TIMER_WINDOWS 1 |
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175 #endif |
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176 |
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177 /* Enable various video drivers */ |
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178 #define SDL_VIDEO_DRIVER_DUMMY 1 |
5062 | 179 #define SDL_VIDEO_DRIVER_WINDOWS 1 |
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180 |
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181 #ifndef _WIN32_WCE |
5090 | 182 #ifndef SDL_VIDEO_RENDER_D3D |
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183 #define SDL_VIDEO_RENDER_D3D 1 |
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184 #endif |
5090 | 185 #endif |
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186 |
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187 /* Enable OpenGL support */ |
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188 #ifndef _WIN32_WCE |
5090 | 189 #ifndef SDL_VIDEO_OPENGL |
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190 #define SDL_VIDEO_OPENGL 1 |
5090 | 191 #endif |
192 #ifndef SDL_VIDEO_OPENGL_WGL | |
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193 #define SDL_VIDEO_OPENGL_WGL 1 |
5090 | 194 #endif |
195 #ifndef SDL_VIDEO_RENDER_OGL | |
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196 #define SDL_VIDEO_RENDER_OGL 1 |
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197 #endif |
5090 | 198 #endif |
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199 |
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Initial work on power subsystem for SDL 1.3.
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200 /* Enable system power support */ |
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201 #define SDL_POWER_WINDOWS 1 |
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202 |
1480 | 203 /* Enable assembly routines (Win64 doesn't have inline asm) */ |
204 #ifndef _WIN64 | |
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205 #define SDL_ASSEMBLY_ROUTINES 1 |
1480 | 206 #endif |
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207 |
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208 #endif /* _SDL_config_windows_h */ |