Mercurial > sdl-ios-xcode
annotate test/testkeys.c @ 4184:ed5913896653 SDL-1.2
Disable Sound Manager support on Mac OS X.
It's an OS 9 API that was exposed via Carbon, but is gone in the 10.6 SDK.
OS X uses CoreAudio. We only had it in here for debugging purposes anyhow,
as SDL would never use it unless forced to with an environment variable.
It remains in SDL for OS 9, of course.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 12 Sep 2009 12:50:25 +0000 |
parents | d93862a3d821 |
children | 782fd950bd46 c121d94672cb |
rev | line source |
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0 | 1 |
2 /* Print out all the keysyms we have, just to verify them */ | |
3 | |
4 #include <stdio.h> | |
5 #include <ctype.h> | |
1154
d93862a3d821
Fixed compiler warnings in Watcom C.
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
|
6 #include <stdlib.h> |
d93862a3d821
Fixed compiler warnings in Watcom C.
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
|
7 #include <string.h> |
0 | 8 |
9 #include "SDL.h" | |
10 | |
11 int main(int argc, char *argv[]) | |
12 { | |
13 SDLKey key; | |
14 | |
15 if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { | |
16 fprintf(stderr, "Couldn't initialize SDL: %s\n", | |
17 SDL_GetError()); | |
18 exit(1); | |
19 } | |
20 for ( key=SDLK_FIRST; key<SDLK_LAST; ++key ) { | |
21 printf("Key #%d, \"%s\"\n", key, SDL_GetKeyName(key)); | |
22 } | |
23 SDL_Quit(); | |
24 return(0); | |
25 } |