annotate src/audio/windib/SDL_dibaudio.c @ 766:ed57c876700d

Date: Wed, 26 Nov 2003 01:52:02 +0800 From: "Andy Pfiffer" Subject: [SDL] patch: PocketPC 2000 diffs for release_1_2_6 I was making a backup of my current workspace of SDL for PocketPC, and thought I would send out my diffs. Apologies in advance if the patch has become whitespace mangled. These diffs are relative to CVS tag release_1_2_6, and contain (I think) all changes that have been mentioned on the mailing list in the last few months. I only have PocketPC 2000 & an ARM-based device (iPaq 3635), and I only use Embedded Visual Tools 3.0, so I can't say for sure if it breaks other PocketPC 200[023] builds.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 04 Jan 2004 15:48:44 +0000
parents f6ffac90895c
children b8d311d90021
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* Allow access to a raw mixing buffer */
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29
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30 #include <stdio.h>
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31 #include <stdlib.h>
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32 #include <windows.h>
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33 #include <mmsystem.h>
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34
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35 #include "SDL_audio.h"
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36 #include "SDL_mutex.h"
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37 #include "SDL_timer.h"
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38 #include "SDL_audio_c.h"
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39 #include "SDL_dibaudio.h"
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40 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
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41 #include "win_ce_semaphore.h"
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42 #endif
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43
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44
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45 /* Audio driver functions */
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46 static int DIB_OpenAudio(_THIS, SDL_AudioSpec *spec);
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47 static void DIB_ThreadInit(_THIS);
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48 static void DIB_WaitAudio(_THIS);
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49 static Uint8 *DIB_GetAudioBuf(_THIS);
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50 static void DIB_PlayAudio(_THIS);
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51 static void DIB_WaitDone(_THIS);
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52 static void DIB_CloseAudio(_THIS);
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53
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54 /* Audio driver bootstrap functions */
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55
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56 static int Audio_Available(void)
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57 {
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58 return(1);
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59 }
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60
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61 static void Audio_DeleteDevice(SDL_AudioDevice *device)
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62 {
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63 free(device->hidden);
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64 free(device);
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65 }
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66
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67 static SDL_AudioDevice *Audio_CreateDevice(int devindex)
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68 {
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69 SDL_AudioDevice *this;
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70
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71 /* Initialize all variables that we clean on shutdown */
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72 this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice));
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73 if ( this ) {
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74 memset(this, 0, (sizeof *this));
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75 this->hidden = (struct SDL_PrivateAudioData *)
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76 malloc((sizeof *this->hidden));
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77 }
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78 if ( (this == NULL) || (this->hidden == NULL) ) {
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79 SDL_OutOfMemory();
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80 if ( this ) {
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81 free(this);
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82 }
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83 return(0);
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84 }
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85 memset(this->hidden, 0, (sizeof *this->hidden));
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86
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87 /* Set the function pointers */
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88 this->OpenAudio = DIB_OpenAudio;
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89 this->ThreadInit = DIB_ThreadInit;
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90 this->WaitAudio = DIB_WaitAudio;
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91 this->PlayAudio = DIB_PlayAudio;
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92 this->GetAudioBuf = DIB_GetAudioBuf;
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93 this->WaitDone = DIB_WaitDone;
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94 this->CloseAudio = DIB_CloseAudio;
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95
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96 this->free = Audio_DeleteDevice;
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97
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98 return this;
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99 }
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100
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101 AudioBootStrap WAVEOUT_bootstrap = {
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102 "waveout", "Win95/98/NT/2000 WaveOut",
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103 Audio_Available, Audio_CreateDevice
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104 };
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105
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106
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107 /* The Win32 callback for filling the WAVE device */
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108 static void CALLBACK FillSound(HWAVEOUT hwo, UINT uMsg, DWORD dwInstance,
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109 DWORD dwParam1, DWORD dwParam2)
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110 {
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111 SDL_AudioDevice *this = (SDL_AudioDevice *)dwInstance;
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112
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113 /* Only service "buffer done playing" messages */
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114 if ( uMsg != WOM_DONE )
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115 return;
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116
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117 /* Signal that we are done playing a buffer */
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118 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
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119 ReleaseSemaphoreCE(audio_sem, 1, NULL);
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120 #else
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121 ReleaseSemaphore(audio_sem, 1, NULL);
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122 #endif
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123 }
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124
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125 static void SetMMerror(char *function, MMRESULT code)
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126 {
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127 int len;
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128 char errbuf[MAXERRORLENGTH];
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129 #ifdef _WIN32_WCE
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130 wchar_t werrbuf[MAXERRORLENGTH];
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131 #endif
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132
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133 sprintf(errbuf, "%s: ", function);
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134 len = strlen(errbuf);
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135
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136 #ifdef _WIN32_WCE
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137 /* UNICODE version */
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138 waveOutGetErrorText(code, werrbuf, MAXERRORLENGTH-len);
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139 WideCharToMultiByte(CP_ACP,0,werrbuf,-1,errbuf+len,MAXERRORLENGTH-len,NULL,NULL);
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140 #else
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141 waveOutGetErrorText(code, errbuf+len, MAXERRORLENGTH-len);
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142 #endif
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143
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144 SDL_SetError("%s",errbuf);
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145 }
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146
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147 /* Set high priority for the audio thread */
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148 static void DIB_ThreadInit(_THIS)
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149 {
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150 SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST);
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151 }
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152
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153 void DIB_WaitAudio(_THIS)
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154 {
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155 /* Wait for an audio chunk to finish */
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156 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
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157 WaitForSemaphoreCE(audio_sem, INFINITE);
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158 #else
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159 WaitForSingleObject(audio_sem, INFINITE);
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160 #endif
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161 }
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162
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163 Uint8 *DIB_GetAudioBuf(_THIS)
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164 {
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165 Uint8 *retval;
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166
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167 retval = (Uint8 *)(wavebuf[next_buffer].lpData);
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168 return retval;
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169 }
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170
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171 void DIB_PlayAudio(_THIS)
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172 {
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173 /* Queue it up */
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174 waveOutWrite(sound, &wavebuf[next_buffer], sizeof(wavebuf[0]));
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175 next_buffer = (next_buffer+1)%NUM_BUFFERS;
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176 }
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177
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178 void DIB_WaitDone(_THIS)
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179 {
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180 int i, left;
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181
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182 do {
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183 left = NUM_BUFFERS;
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184 for ( i=0; i<NUM_BUFFERS; ++i ) {
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185 if ( wavebuf[i].dwFlags & WHDR_DONE ) {
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186 --left;
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187 }
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188 }
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189 if ( left > 0 ) {
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190 SDL_Delay(100);
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191 }
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192 } while ( left > 0 );
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193 }
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194
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195 void DIB_CloseAudio(_THIS)
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196 {
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197 int i;
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198
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199 /* Close up audio */
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200 if ( audio_sem ) {
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201 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
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202 CloseSynchHandle(audio_sem);
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203 #else
0
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204 CloseHandle(audio_sem);
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205 #endif
0
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206 }
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207 if ( sound ) {
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208 waveOutClose(sound);
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209 }
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210
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211 /* Clean up mixing buffers */
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212 for ( i=0; i<NUM_BUFFERS; ++i ) {
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213 if ( wavebuf[i].dwUser != 0xFFFF ) {
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214 waveOutUnprepareHeader(sound, &wavebuf[i],
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215 sizeof(wavebuf[i]));
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216 wavebuf[i].dwUser = 0xFFFF;
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217 }
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218 }
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219 /* Free raw mixing buffer */
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220 if ( mixbuf != NULL ) {
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221 free(mixbuf);
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222 mixbuf = NULL;
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223 }
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224 }
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225
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226 int DIB_OpenAudio(_THIS, SDL_AudioSpec *spec)
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227 {
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228 MMRESULT result;
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229 int i;
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230 WAVEFORMATEX waveformat;
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231
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232 /* Initialize the wavebuf structures for closing */
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233 sound = NULL;
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234 audio_sem = NULL;
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235 for ( i = 0; i < NUM_BUFFERS; ++i )
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236 wavebuf[i].dwUser = 0xFFFF;
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237 mixbuf = NULL;
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238
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239 /* Set basic WAVE format parameters */
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240 memset(&waveformat, 0, sizeof(waveformat));
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241 waveformat.wFormatTag = WAVE_FORMAT_PCM;
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242
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243 /* Determine the audio parameters from the AudioSpec */
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244 switch ( spec->format & 0xFF ) {
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245 case 8:
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246 /* Unsigned 8 bit audio data */
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247 spec->format = AUDIO_U8;
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248 waveformat.wBitsPerSample = 8;
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249 break;
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250 case 16:
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251 /* Signed 16 bit audio data */
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252 spec->format = AUDIO_S16;
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253 waveformat.wBitsPerSample = 16;
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254 break;
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255 default:
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256 SDL_SetError("Unsupported audio format");
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257 return(-1);
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258 }
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259 waveformat.nChannels = spec->channels;
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260 waveformat.nSamplesPerSec = spec->freq;
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261 waveformat.nBlockAlign =
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262 waveformat.nChannels * (waveformat.wBitsPerSample/8);
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263 waveformat.nAvgBytesPerSec =
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264 waveformat.nSamplesPerSec * waveformat.nBlockAlign;
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265
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266 /* Check the buffer size -- minimum of 1/4 second (word aligned) */
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267 if ( spec->samples < (spec->freq/4) )
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268 spec->samples = ((spec->freq/4)+3)&~3;
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269
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270 /* Update the fragment size as size in bytes */
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271 SDL_CalculateAudioSpec(spec);
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272
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273 /* Open the audio device */
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274 result = waveOutOpen(&sound, WAVE_MAPPER, &waveformat,
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275 (DWORD)FillSound, (DWORD)this, CALLBACK_FUNCTION);
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diff changeset
276 if ( result != MMSYSERR_NOERROR ) {
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277 SetMMerror("waveOutOpen()", result);
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278 return(-1);
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279 }
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280
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281 #ifdef SOUND_DEBUG
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diff changeset
282 /* Check the sound device we retrieved */
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diff changeset
283 {
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284 WAVEOUTCAPS caps;
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285
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286 result = waveOutGetDevCaps((UINT)sound, &caps, sizeof(caps));
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diff changeset
287 if ( result != MMSYSERR_NOERROR ) {
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diff changeset
288 SetMMerror("waveOutGetDevCaps()", result);
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diff changeset
289 return(-1);
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diff changeset
290 }
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diff changeset
291 printf("Audio device: %s\n", caps.szPname);
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diff changeset
292 }
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diff changeset
293 #endif
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diff changeset
294
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295 /* Create the audio buffer semaphore */
36
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diff changeset
296 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
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diff changeset
297 audio_sem = CreateSemaphoreCE(NULL, NUM_BUFFERS-1, NUM_BUFFERS, NULL);
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diff changeset
298 #else
0
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299 audio_sem = CreateSemaphore(NULL, NUM_BUFFERS-1, NUM_BUFFERS, NULL);
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
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diff changeset
300 #endif
0
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diff changeset
301 if ( audio_sem == NULL ) {
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diff changeset
302 SDL_SetError("Couldn't create semaphore");
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diff changeset
303 return(-1);
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diff changeset
304 }
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diff changeset
305
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diff changeset
306 /* Create the sound buffers */
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diff changeset
307 mixbuf = (Uint8 *)malloc(NUM_BUFFERS*spec->size);
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diff changeset
308 if ( mixbuf == NULL ) {
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parents:
diff changeset
309 SDL_SetError("Out of memory");
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diff changeset
310 return(-1);
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parents:
diff changeset
311 }
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diff changeset
312 for ( i = 0; i < NUM_BUFFERS; ++i ) {
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diff changeset
313 memset(&wavebuf[i], 0, sizeof(wavebuf[i]));
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diff changeset
314 wavebuf[i].lpData = (LPSTR) &mixbuf[i*spec->size];
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diff changeset
315 wavebuf[i].dwBufferLength = spec->size;
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diff changeset
316 wavebuf[i].dwFlags = WHDR_DONE;
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diff changeset
317 result = waveOutPrepareHeader(sound, &wavebuf[i],
74212992fb08 Initial revision
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diff changeset
318 sizeof(wavebuf[i]));
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diff changeset
319 if ( result != MMSYSERR_NOERROR ) {
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diff changeset
320 SetMMerror("waveOutPrepareHeader()", result);
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diff changeset
321 return(-1);
74212992fb08 Initial revision
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diff changeset
322 }
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diff changeset
323 }
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diff changeset
324
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diff changeset
325 /* Ready to go! */
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parents:
diff changeset
326 next_buffer = 0;
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diff changeset
327 return(0);
74212992fb08 Initial revision
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diff changeset
328 }