Mercurial > sdl-ios-xcode
annotate src/video/riscos/SDL_riscosmouse_c.h @ 1718:ed4d4f1ea201 SDL-1.3
Further progress on the new Windows video driver:
* SDL_SetModuleHandle() is obsolete, I hope.
* SDL 1.3 uses the UNICODE API
* I'm ignoring Windows CE for the moment, we'll reevaluate what needs to be different for Windows CE later.
* Pulled the stdio redirection from WinMain()
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 27 Jun 2006 07:46:36 +0000 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_riscosvideo.h" |
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25 |
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26 /* The implementation dependent data for the window manager cursor */ |
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27 struct WMcursor |
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28 { |
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29 int w; |
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30 int h; |
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31 int hot_x; |
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32 int hot_y; |
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33 Uint8 *data; |
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34 }; |
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35 |
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36 /* Functions to be exported */ |
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37 void RISCOS_FreeWMCursor(_THIS, WMcursor * cursor); |
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38 WMcursor *RISCOS_CreateWMCursor(_THIS, Uint8 * data, Uint8 * mask, int w, |
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39 int h, int hot_x, int hot_y); |
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40 |
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41 int RISCOS_ShowWMCursor(_THIS, WMcursor * cursor); |
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42 void FULLSCREEN_WarpWMCursor(_THIS, Uint16 x, Uint16 y); |
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43 |
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44 int WIMP_ShowWMCursor(_THIS, WMcursor * cursor); |
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45 void WIMP_WarpWMCursor(_THIS, Uint16 x, Uint16 y); |
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46 /* vi: set ts=4 sw=4 expandtab: */ |