Mercurial > sdl-ios-xcode
annotate src/SDL.c @ 1718:ed4d4f1ea201 SDL-1.3
Further progress on the new Windows video driver:
* SDL_SetModuleHandle() is obsolete, I hope.
* SDL 1.3 uses the UNICODE API
* I'm ignoring Windows CE for the moment, we'll reevaluate what needs to be different for Windows CE later.
* Pulled the stdio redirection from WinMain()
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 27 Jun 2006 07:46:36 +0000 |
parents | 3e66ed1690e4 |
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rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Initialization code for SDL */ | |
25 | |
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26 #include "SDL.h" |
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27 #include "SDL_fatal.h" |
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28 #if !SDL_VIDEO_DISABLED |
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29 #include "video/SDL_leaks.h" |
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30 #endif |
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31 |
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32 #if SDL_THREAD_PTH |
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33 #include <pth.h> |
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34 #endif |
0 | 35 |
36 /* Initialization/Cleanup routines */ | |
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37 #if !SDL_JOYSTICK_DISABLED |
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38 extern int SDL_JoystickInit(void); |
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39 extern void SDL_JoystickQuit(void); |
0 | 40 #endif |
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41 #if !SDL_CDROM_DISABLED |
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42 extern int SDL_CDROMInit(void); |
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43 extern void SDL_CDROMQuit(void); |
0 | 44 #endif |
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45 #if !SDL_TIMERS_DISABLED |
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46 extern void SDL_StartTicks(void); |
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47 extern int SDL_TimerInit(void); |
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48 extern void SDL_TimerQuit(void); |
0 | 49 #endif |
50 | |
51 /* The initialized subsystems */ | |
52 static Uint32 SDL_initialized = 0; | |
53 static Uint32 ticks_started = 0; | |
54 | |
55 #ifdef CHECK_LEAKS | |
56 int surfaces_allocated = 0; | |
57 #endif | |
58 | |
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59 int |
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60 SDL_InitSubSystem(Uint32 flags) |
0 | 61 { |
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62 #if !SDL_VIDEO_DISABLED |
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63 /* Initialize the video/event subsystem */ |
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64 if ((flags & SDL_INIT_VIDEO) && !(SDL_initialized & SDL_INIT_VIDEO)) { |
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65 if (SDL_VideoInit(SDL_getenv("SDL_VIDEODRIVER"), |
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66 (flags & SDL_INIT_EVENTTHREAD)) < 0) { |
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67 return (-1); |
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68 } |
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69 SDL_initialized |= SDL_INIT_VIDEO; |
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70 } |
0 | 71 #else |
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72 if (flags & SDL_INIT_VIDEO) { |
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73 SDL_SetError("SDL not built with video support"); |
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74 return (-1); |
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75 } |
0 | 76 #endif |
77 | |
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78 #if !SDL_AUDIO_DISABLED |
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79 /* Initialize the audio subsystem */ |
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80 if ((flags & SDL_INIT_AUDIO) && !(SDL_initialized & SDL_INIT_AUDIO)) { |
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81 if (SDL_AudioInit(SDL_getenv("SDL_AUDIODRIVER")) < 0) { |
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82 return (-1); |
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83 } |
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84 SDL_initialized |= SDL_INIT_AUDIO; |
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85 } |
0 | 86 #else |
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87 if (flags & SDL_INIT_AUDIO) { |
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88 SDL_SetError("SDL not built with audio support"); |
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89 return (-1); |
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90 } |
0 | 91 #endif |
92 | |
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93 #if !SDL_TIMERS_DISABLED |
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94 /* Initialize the timer subsystem */ |
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95 if (!ticks_started) { |
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96 SDL_StartTicks(); |
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97 ticks_started = 1; |
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98 } |
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99 if ((flags & SDL_INIT_TIMER) && !(SDL_initialized & SDL_INIT_TIMER)) { |
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100 if (SDL_TimerInit() < 0) { |
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101 return (-1); |
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102 } |
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103 SDL_initialized |= SDL_INIT_TIMER; |
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104 } |
0 | 105 #else |
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106 if (flags & SDL_INIT_TIMER) { |
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107 SDL_SetError("SDL not built with timer support"); |
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108 return (-1); |
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109 } |
0 | 110 #endif |
111 | |
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112 #if !SDL_JOYSTICK_DISABLED |
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113 /* Initialize the joystick subsystem */ |
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114 if ((flags & SDL_INIT_JOYSTICK) && !(SDL_initialized & SDL_INIT_JOYSTICK)) { |
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115 if (SDL_JoystickInit() < 0) { |
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116 return (-1); |
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117 } |
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118 SDL_initialized |= SDL_INIT_JOYSTICK; |
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119 } |
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121 if (flags & SDL_INIT_JOYSTICK) { |
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122 SDL_SetError("SDL not built with joystick support"); |
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123 return (-1); |
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124 } |
0 | 125 #endif |
126 | |
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127 #if !SDL_CDROM_DISABLED |
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128 /* Initialize the CD-ROM subsystem */ |
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129 if ((flags & SDL_INIT_CDROM) && !(SDL_initialized & SDL_INIT_CDROM)) { |
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130 if (SDL_CDROMInit() < 0) { |
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131 return (-1); |
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132 } |
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133 SDL_initialized |= SDL_INIT_CDROM; |
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134 } |
0 | 135 #else |
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136 if (flags & SDL_INIT_CDROM) { |
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137 SDL_SetError("SDL not built with cdrom support"); |
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138 return (-1); |
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139 } |
0 | 140 #endif |
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141 return (0); |
0 | 142 } |
143 | |
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144 int |
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145 SDL_Init(Uint32 flags) |
0 | 146 { |
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147 #if !SDL_THREADS_DISABLED && SDL_THREAD_PTH |
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148 if (!pth_init()) { |
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149 return -1; |
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150 } |
397 | 151 #endif |
152 | |
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153 /* Clear the error message */ |
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154 SDL_ClearError(); |
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156 /* Initialize the desired subsystems */ |
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157 if (SDL_InitSubSystem(flags) < 0) { |
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158 return (-1); |
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159 } |
0 | 160 |
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161 /* Everything is initialized */ |
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162 if (!(flags & SDL_INIT_NOPARACHUTE)) { |
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163 SDL_InstallParachute(); |
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164 } |
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165 return (0); |
0 | 166 } |
167 | |
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168 void |
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169 SDL_QuitSubSystem(Uint32 flags) |
0 | 170 { |
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171 /* Shut down requested initialized subsystems */ |
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172 #if !SDL_CDROM_DISABLED |
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173 if ((flags & SDL_initialized & SDL_INIT_CDROM)) { |
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174 SDL_CDROMQuit(); |
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175 SDL_initialized &= ~SDL_INIT_CDROM; |
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176 } |
0 | 177 #endif |
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178 #if !SDL_JOYSTICK_DISABLED |
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179 if ((flags & SDL_initialized & SDL_INIT_JOYSTICK)) { |
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180 SDL_JoystickQuit(); |
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181 SDL_initialized &= ~SDL_INIT_JOYSTICK; |
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182 } |
0 | 183 #endif |
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184 #if !SDL_TIMERS_DISABLED |
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185 if ((flags & SDL_initialized & SDL_INIT_TIMER)) { |
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186 SDL_TimerQuit(); |
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187 SDL_initialized &= ~SDL_INIT_TIMER; |
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188 } |
0 | 189 #endif |
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190 #if !SDL_AUDIO_DISABLED |
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191 if ((flags & SDL_initialized & SDL_INIT_AUDIO)) { |
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192 SDL_AudioQuit(); |
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193 SDL_initialized &= ~SDL_INIT_AUDIO; |
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194 } |
0 | 195 #endif |
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196 #if !SDL_VIDEO_DISABLED |
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197 if ((flags & SDL_initialized & SDL_INIT_VIDEO)) { |
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198 SDL_VideoQuit(); |
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199 SDL_initialized &= ~SDL_INIT_VIDEO; |
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200 } |
0 | 201 #endif |
202 } | |
203 | |
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204 Uint32 |
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205 SDL_WasInit(Uint32 flags) |
0 | 206 { |
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207 if (!flags) { |
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208 flags = SDL_INIT_EVERYTHING; |
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209 } |
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210 return (SDL_initialized & flags); |
0 | 211 } |
212 | |
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213 void |
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214 SDL_Quit(void) |
0 | 215 { |
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216 /* Quit all subsystems */ |
1190 | 217 #ifdef DEBUG_BUILD |
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218 printf("[SDL_Quit] : Enter! Calling QuitSubSystem()\n"); |
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219 fflush(stdout); |
1190 | 220 #endif |
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221 SDL_QuitSubSystem(SDL_INIT_EVERYTHING); |
0 | 222 |
223 #ifdef CHECK_LEAKS | |
1190 | 224 #ifdef DEBUG_BUILD |
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225 printf("[SDL_Quit] : CHECK_LEAKS\n"); |
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226 fflush(stdout); |
1190 | 227 #endif |
228 | |
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229 /* Print the number of surfaces not freed */ |
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230 if (surfaces_allocated != 0) { |
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231 fprintf(stderr, "SDL Warning: %d SDL surfaces extant\n", |
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232 surfaces_allocated); |
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233 } |
0 | 234 #endif |
1190 | 235 #ifdef DEBUG_BUILD |
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236 printf("[SDL_Quit] : SDL_UninstallParachute()\n"); |
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237 fflush(stdout); |
1190 | 238 #endif |
0 | 239 |
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240 /* Uninstall any parachute signal handlers */ |
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241 SDL_UninstallParachute(); |
397 | 242 |
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243 #if !SDL_THREADS_DISABLED && SDL_THREAD_PTH |
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244 pth_kill(); |
397 | 245 #endif |
1190 | 246 #ifdef DEBUG_BUILD |
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247 printf("[SDL_Quit] : Returning!\n"); |
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248 fflush(stdout); |
1190 | 249 #endif |
250 | |
0 | 251 } |
252 | |
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253 /* Get the library version number */ |
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254 void |
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255 SDL_GetVersion(SDL_version * ver) |
0 | 256 { |
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257 SDL_VERSION(ver); |
0 | 258 } |
259 | |
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260 #if defined(__OS2__) |
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261 /* Building for OS/2 */ |
1190 | 262 #ifdef __WATCOMC__ |
263 | |
264 #define INCL_DOSERRORS | |
265 #define INCL_DOSEXCEPTIONS | |
266 #include <os2.h> | |
267 | |
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268 /* Exception handler to prevent the Audio thread hanging, making a zombie process! */ |
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269 ULONG _System |
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270 SDL_Main_ExceptionHandler(PEXCEPTIONREPORTRECORD pERepRec, |
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271 PEXCEPTIONREGISTRATIONRECORD pERegRec, |
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272 PCONTEXTRECORD pCtxRec, PVOID p) |
1190 | 273 { |
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274 if (pERepRec->fHandlerFlags & EH_EXIT_UNWIND) |
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275 return XCPT_CONTINUE_SEARCH; |
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276 if (pERepRec->fHandlerFlags & EH_UNWINDING) |
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277 return XCPT_CONTINUE_SEARCH; |
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278 if (pERepRec->fHandlerFlags & EH_NESTED_CALL) |
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279 return XCPT_CONTINUE_SEARCH; |
1190 | 280 |
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281 /* Do cleanup at every fatal exception! */ |
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282 if (((pERepRec->ExceptionNum & XCPT_SEVERITY_CODE) == |
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283 XCPT_FATAL_EXCEPTION) && (pERepRec->ExceptionNum != XCPT_BREAKPOINT) |
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284 && (pERepRec->ExceptionNum != XCPT_SINGLE_STEP)) { |
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285 if (SDL_initialized & SDL_INIT_AUDIO) { |
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286 /* This removes the zombie audio thread in case of emergency. */ |
1190 | 287 #ifdef DEBUG_BUILD |
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288 printf |
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289 ("[SDL_Main_ExceptionHandler] : Calling SDL_CloseAudio()!\n"); |
1190 | 290 #endif |
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291 SDL_CloseAudio(); |
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292 } |
1190 | 293 } |
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294 return (XCPT_CONTINUE_SEARCH); |
1190 | 295 } |
296 | |
297 | |
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298 EXCEPTIONREGISTRATIONRECORD SDL_Main_xcpthand = |
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299 { 0, SDL_Main_ExceptionHandler }; |
1190 | 300 |
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301 /* The main DLL entry for DLL Initialization and Uninitialization: */ |
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302 unsigned _System |
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303 LibMain(unsigned hmod, unsigned termination) |
1190 | 304 { |
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305 if (termination) { |
1190 | 306 #ifdef DEBUG_BUILD |
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307 /* printf("[SDL DLL Unintialization] : Removing exception handler\n"); */ |
1190 | 308 #endif |
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309 DosUnsetExceptionHandler(&SDL_Main_xcpthand); |
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310 return 1; |
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311 } else { |
1190 | 312 #ifdef DEBUG_BUILD |
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313 /* Make stdout and stderr unbuffered! */ |
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314 setbuf(stdout, NULL); |
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315 setbuf(stderr, NULL); |
1190 | 316 #endif |
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317 /* Fire up exception handler */ |
1190 | 318 #ifdef DEBUG_BUILD |
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319 /* printf("[SDL DLL Initialization] : Setting exception handler\n"); */ |
1190 | 320 #endif |
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321 /* Set exception handler */ |
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322 DosSetExceptionHandler(&SDL_Main_xcpthand); |
1190 | 323 |
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324 return 1; |
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325 } |
1190 | 326 } |
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327 #endif /* __WATCOMC__ */ |
1190 | 328 |
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329 #elif defined(__WIN32__) |
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330 |
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331 #if !defined(HAVE_LIBC) || (defined(__WATCOMC__) && defined(BUILD_DLL)) |
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332 /* Need to include DllMain() on Watcom C for some reason.. */ |
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333 #define WIN32_LEAN_AND_MEAN |
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334 #include <windows.h> |
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335 |
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336 BOOL APIENTRY |
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337 _DllMainCRTStartup(HANDLE hModule, |
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338 DWORD ul_reason_for_call, LPVOID lpReserved) |
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339 { |
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340 switch (ul_reason_for_call) { |
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341 case DLL_PROCESS_ATTACH: |
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342 case DLL_THREAD_ATTACH: |
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343 case DLL_THREAD_DETACH: |
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344 case DLL_PROCESS_DETACH: |
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345 break; |
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346 } |
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347 return TRUE; |
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348 } |
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349 #endif /* building DLL with Watcom C */ |
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350 |
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351 #endif /* OS/2 elif __WIN32__ */ |
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352 |
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353 /* vi: set ts=4 sw=4 expandtab: */ |