Mercurial > sdl-ios-xcode
annotate src/video/uikit/SDL_uikitopenglview.m @ 2411:ec93e20ff04e gsoc2008_iphone
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author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Tue, 29 Jul 2008 17:37:53 +0000 |
parents | e9a1eed243c9 |
children | 491958a6c881 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
2351
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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22 |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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23 #import <QuartzCore/QuartzCore.h> |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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24 #import <OpenGLES/EAGLDrawable.h> |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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25 #import "SDL_uikitopenglview.h" |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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26 |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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27 // A class extension to declare private methods |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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28 @interface SDL_uikitopenglview (privateMethods) |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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29 |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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30 - (BOOL) createFramebuffer; |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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31 - (void) destroyFramebuffer; |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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32 |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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33 @end |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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34 |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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35 |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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36 @implementation SDL_uikitopenglview |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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37 |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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38 @synthesize context; |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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39 // You must implement this |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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40 + (Class)layerClass { |
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41 return [CAEAGLLayer class]; |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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42 } |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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43 |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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44 /* |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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45 stencilBits ignored. |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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46 Right now iPhone stencil buffer doesn't appear supported. Maybe it will be in the future ... who knows. |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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47 */ |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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48 - (id)initWithFrame:(CGRect)frame \ |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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49 retainBacking:(BOOL)retained \ |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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50 rBits:(int)rBits \ |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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51 gBits:(int)gBits \ |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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52 bBits:(int)bBits \ |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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53 aBits:(int)aBits \ |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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54 depthBits:(int)depthBits \ |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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55 { |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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56 |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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57 NSString *colorFormat=nil; |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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58 GLuint depthBufferFormat; |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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59 BOOL useDepthBuffer; |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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60 |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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61 if (rBits == 8 && gBits == 8 && bBits == 8) { |
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62 /* if user specifically requests rbg888 or some color format higher than 16bpp */ |
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63 colorFormat = kEAGLColorFormatRGBA8; |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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64 } |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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65 else { |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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66 /* default case (faster) */ |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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67 colorFormat = kEAGLColorFormatRGB565; |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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68 } |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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69 |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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70 if (depthBits == 24) { |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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71 useDepthBuffer = YES; |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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72 depthBufferFormat = GL_DEPTH_COMPONENT24_OES; |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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73 } |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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74 else if (depthBits == 0) { |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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75 useDepthBuffer = NO; |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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76 } |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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77 else { |
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78 /* default case when depth buffer is not disabled */ |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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79 /* |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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80 strange, even when we use this, we seem to get a 24 bit depth buffer on iPhone. |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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81 perhaps that's the only depth format iPhone actually supports |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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82 */ |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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83 useDepthBuffer = YES; |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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84 depthBufferFormat = GL_DEPTH_COMPONENT16_OES; |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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85 } |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
86 |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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87 if ((self = [super initWithFrame:frame])) { |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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88 // Get the layer |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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89 CAEAGLLayer *eaglLayer = (CAEAGLLayer *)self.layer; |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
90 |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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91 eaglLayer.opaque = YES; |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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92 eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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93 [NSNumber numberWithBool: retained], kEAGLDrawablePropertyRetainedBacking, colorFormat, kEAGLDrawablePropertyColorFormat, nil]; |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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94 |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
95 context = [[EAGLContext alloc] initWithAPI: kEAGLRenderingAPIOpenGLES1]; |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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96 |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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97 if (!context || ![EAGLContext setCurrentContext:context]) { |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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98 [self release]; |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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99 return nil; |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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100 } |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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101 |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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102 /* create the buffers */ |
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SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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103 glGenFramebuffersOES(1, &viewFramebuffer); |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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104 glGenRenderbuffersOES(1, &viewRenderbuffer); |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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105 |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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106 glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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107 glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer); |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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108 [context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:(CAEAGLLayer*)self.layer]; |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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109 glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, viewRenderbuffer); |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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110 |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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111 glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth); |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
112 glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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113 |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
114 if (useDepthBuffer) { |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
115 glGenRenderbuffersOES(1, &depthRenderbuffer); |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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116 glBindRenderbufferOES(GL_RENDERBUFFER_OES, depthRenderbuffer); |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
117 glRenderbufferStorageOES(GL_RENDERBUFFER_OES, depthBufferFormat, backingWidth, backingHeight); |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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118 glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, depthRenderbuffer); |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
119 } |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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120 |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
121 if(glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) { |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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122 NSLog(@"failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES)); |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
123 return NO; |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
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|
124 } |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
125 /* end create buffers */ |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
126 |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
127 NSLog(@"Done initializing ..."); |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
128 |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
129 } |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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130 return self; |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
131 } |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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132 |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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133 - (void)setCurrentContext { |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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134 [EAGLContext setCurrentContext:context]; |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
135 } |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
136 |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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137 |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
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|
138 - (void)swapBuffers { |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
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|
139 glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer); |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
140 if (![context presentRenderbuffer:GL_RENDERBUFFER_OES]) { |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
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|
141 NSLog(@"Could not swap buffers"); |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
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|
142 } |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
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|
143 } |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
144 |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
145 |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
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|
146 - (void)layoutSubviews { |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
147 [EAGLContext setCurrentContext:context]; |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
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|
148 } |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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149 |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
150 - (void)destroyFramebuffer { |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
151 |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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parents:
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|
152 glDeleteFramebuffersOES(1, &viewFramebuffer); |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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153 viewFramebuffer = 0; |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
154 glDeleteRenderbuffersOES(1, &viewRenderbuffer); |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
155 viewRenderbuffer = 0; |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
156 |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
157 if (depthRenderbuffer) { |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
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|
158 glDeleteRenderbuffersOES(1, &depthRenderbuffer); |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
159 depthRenderbuffer = 0; |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
160 } |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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|
161 } |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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162 |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
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163 |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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164 - (void)dealloc { |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
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165 |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
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166 [self destroyFramebuffer]; |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
167 if ([EAGLContext currentContext] == context) { |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
168 [EAGLContext setCurrentContext:nil]; |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
169 } |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
170 [context release]; |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
171 [super dealloc]; |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
172 |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
173 } |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
174 |
d2a519d2cc57
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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175 @end |