annotate README.Win32 @ 304:ec53caed9fb2

*** empty log message ***
author Sam Lantinga <slouken@libsdl.org>
date Sun, 10 Mar 2002 03:25:47 +0000
parents 051b991765ba
children
rev   line source
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2 ==============================================================================
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3 Using the Simple DirectMedia Layer with Windows 95,NT
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
4 ==============================================================================
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
5
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
6 These instructions are for people using the GNU free compilers.
274
051b991765ba David Snopek added Borland compiler support
Sam Lantinga <slouken@libsdl.org>
parents: 253
diff changeset
7 If you want to use Microsoft VC++ with SDL, read "VisualC.html" or
051b991765ba David Snopek added Borland compiler support
Sam Lantinga <slouken@libsdl.org>
parents: 253
diff changeset
8 if you want to use Borland C++ Builder or the free Borland compiler,
051b991765ba David Snopek added Borland compiler support
Sam Lantinga <slouken@libsdl.org>
parents: 253
diff changeset
9 read "BorlandC.html".
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
10
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
11 ==============================================================================
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
12 I. Building the Simple DirectMedia Layer libraries:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
13 (This step isn't necessary if you have the SDL binary distribution)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
14
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
15 First, get gcc compiler for Win32, which can be found at:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
16 http://www.libsdl.org/Xmingw32/index.html
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
17
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
18 Grab the cross configure and make scripts, and then run:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
19 sh cross-configure.sh
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
20 sh cross-make.sh install
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
21 If you have already built SDL natively, you must do "make distclean"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
22 before you build for Win32.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
23
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
24 If everything compiles successfully, you now have SDL.dll and gcc archive
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
25 libraries libSDLmain.a and libSDL.a installed in /usr/local/cross-tools/
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
26
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
27 ==============================================================================
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
28 II. Building the Simple DirectMedia Layer test programs:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
29
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
30 This is easy once you have built the libraries:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
31
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
32 cd test; sh ../cross-configure.sh; sh ../cross-make.sh
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
33
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
34 ==============================================================================
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
35 III. Building the Simple DirectMedia Layer demo programs:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
36
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
37 Go to the directory containing the demo you want to build and type:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
38
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
39 sh cross-configure.sh; sh cross-make.sh
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
40
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
41 Be sure to rename the demo to use the .exe extension, or Windows will
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
42 not be able to execute it.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
43
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
44 ==============================================================================
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
45 IV. Enjoy! :)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
46
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
47 If you have a project you'd like me to know about, or want to ask questions,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
48 go ahead and join the SDL developer's mailing list by sending e-mail to:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
49
253
b23d3c5a32f3 Updated mailing list information
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
50 sdl-request@libsdl.org
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
51
253
b23d3c5a32f3 Updated mailing list information
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
52 and put "subscribe" into the subject of the message. Or alternatively you
b23d3c5a32f3 Updated mailing list information
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
53 can use the web interface:
b23d3c5a32f3 Updated mailing list information
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
54
b23d3c5a32f3 Updated mailing list information
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
55 http://www.libsdl.org/mailman/listinfo/sdl
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
56
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
57 ==============================================================================
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
58