Mercurial > sdl-ios-xcode
annotate README.WinCE @ 5133:ec13e48ee0d9
Fixed bug #1112 (retina display support)
Vittorio Giovara 2011-02-01 02:21:50 PST
with the attached patch, the opengles context will always use the maximum
screensize available; this is particularly useful for supporting retina display
on latest iphone.
please note: Apple documentation warns that using the "upscaled" gl context
actually uses more memory and bandwitdh, so it might be worth to let the user
decide whether to disable it or not, either with a flag or a sdl function...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 01 Feb 2011 08:54:34 -0800 |
parents | 86d0d01290ea |
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453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
0
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1 |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
453
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2 Project files for embedded Visual C++ 3.0, 4.0 and |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
453
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changeset
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3 Visual Studio 2005 can be found in VisualCE.zip |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
453
diff
changeset
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4 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
453
diff
changeset
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5 SDL supports GAPI and WinDib output for Windows CE. |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
453
diff
changeset
|
6 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
453
diff
changeset
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7 GAPI driver supports: |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
453
diff
changeset
|
8 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
453
diff
changeset
|
9 - all possible WinCE devices (Pocket PC, Smartphones, HPC) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
453
diff
changeset
|
10 with different orientations of video memory and resolutions. |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
453
diff
changeset
|
11 - 4, 8 and 16 bpp devices |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
453
diff
changeset
|
12 - special handling of 8bpp on 8bpp devices |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
453
diff
changeset
|
13 - VGA mode, you can even switch between VGA and GAPI in runtime |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
453
diff
changeset
|
14 (between 240x320 and 480x640 for example). On VGA devices you can |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
453
diff
changeset
|
15 use either GAPI or VGA. |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
453
diff
changeset
|
16 - Landscape mode and automatic rotation of buttons and stylus coordinates. |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
453
diff
changeset
|
17 To enable landscape mode make width of video screen bigger than height. |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
453
diff
changeset
|
18 For example: |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
453
diff
changeset
|
19 SDL_SetVideoMode(320,240,16,SDL_FULLSCREEN) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
453
diff
changeset
|
20 - WM2005 |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
453
diff
changeset
|
21 - SDL_ListModes |
0 | 22 |
23 NOTE: | |
24 There are several SDL features not available in the WinCE port of SDL. | |
25 | |
26 - DirectX is not yet available | |
27 - Semaphores are not available | |
28 - Joystick support is not available | |
29 - CD-ROM control is not available | |
30 | |
31 In addition, there are several features that run in "degraded" mode: | |
32 | |
33 Preprocessor Symbol Effect | |
34 =================== ================================= | |
35 | |
36 SDL_systimer.c: | |
37 USE_GETTICKCOUNT Less accurate values for SDL time functions | |
38 USE_SETTIMER Use only a single marginally accurate timer | |
39 | |
40 SDL_syswm.c: | |
41 DISABLE_ICON_SUPPORT Can't set the runtime window icon | |
42 | |
43 SDL_sysmouse.c: | |
44 USE_STATIC_CURSOR Only the arrow cursor is available | |
45 | |
46 SDL_sysevents.c: | |
47 NO_GETKEYBOARDSTATE Can't get modifier state on keyboard focus | |
48 | |
49 SDL_dibevents.c: | |
50 NO_GETKEYBOARDSTATE Very limited keycode translation | |
51 | |
52 SDL_dibvideo.c: | |
53 NO_GETDIBITS Can't distinguish between 15 bpp and 16 bpp | |
54 NO_CHANGEDISPLAYSETTINGS No fullscreen support | |
55 NO_GAMMA_SUPPORT Gamma correction not available |