annotate docs/man3/SDL_SaveBMP.3 @ 2350:eb828d6c3efb gsoc2008_iphone

SDL_uikitopengles is responsible for OpenGLES related functions in the UIKit video driver. The main thing to note is UIKit_GL_CreateContext which creates an instance of the SDL_uikitopenglview class, an OpenGL ES View. Most the real functionality is in SDL_uikitopenglview.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Thu, 17 Jul 2008 22:32:16 +0000
parents 546f7c1eb755
children 1238da4a7112
rev   line source
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1 .TH "SDL_SaveBMP" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_SaveBMP \- Save an SDL_Surface as a Windows BMP file\&.
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBint \fBSDL_SaveBMP\fP\fR(\fBSDL_Surface *surface, const char *file\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 Saves the \fBSDL_Surface\fR \fBsurface\fR as a Windows BMP file named \fBfile\fR\&.
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12 .SH "RETURN VALUE"
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13 .PP
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14 Returns \fB0\fR if successful or \fB-1\fR if there was an error\&.
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15 .SH "SEE ALSO"
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16 .PP
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17 \fI\fBSDL_LoadBMP\fP\fR
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18 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01