Mercurial > sdl-ios-xcode
annotate src/audio/windib/SDL_dibaudio.c @ 42:eb1459f3a3ae
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author | Sam Lantinga <slouken@lokigames.com> |
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date | Sun, 27 May 2001 00:38:26 +0000 |
parents | 13ee9f4834ea |
children | e8157fcb3114 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@devolution.com | |
21 */ | |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Allow access to a raw mixing buffer */ | |
29 | |
30 #include <stdio.h> | |
31 #include <stdlib.h> | |
32 #include <windows.h> | |
33 #include <mmsystem.h> | |
34 | |
35 #include "SDL_audio.h" | |
36 #include "SDL_mutex.h" | |
37 #include "SDL_timer.h" | |
38 #include "SDL_audio_c.h" | |
39 #include "SDL_dibaudio.h" | |
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40 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300) |
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41 #include "win_ce_semaphore.h" |
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42 #endif |
0 | 43 |
44 | |
45 /* Audio driver functions */ | |
46 static int DIB_OpenAudio(_THIS, SDL_AudioSpec *spec); | |
47 static void DIB_ThreadInit(_THIS); | |
48 static void DIB_WaitAudio(_THIS); | |
49 static Uint8 *DIB_GetAudioBuf(_THIS); | |
50 static void DIB_PlayAudio(_THIS); | |
51 static void DIB_WaitDone(_THIS); | |
52 static void DIB_CloseAudio(_THIS); | |
53 | |
54 /* Audio driver bootstrap functions */ | |
55 | |
56 static int Audio_Available(void) | |
57 { | |
58 return(1); | |
59 } | |
60 | |
61 static void Audio_DeleteDevice(SDL_AudioDevice *device) | |
62 { | |
63 free(device->hidden); | |
64 free(device); | |
65 } | |
66 | |
67 static SDL_AudioDevice *Audio_CreateDevice(int devindex) | |
68 { | |
69 SDL_AudioDevice *this; | |
70 | |
71 /* Initialize all variables that we clean on shutdown */ | |
72 this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice)); | |
73 if ( this ) { | |
74 memset(this, 0, (sizeof *this)); | |
75 this->hidden = (struct SDL_PrivateAudioData *) | |
76 malloc((sizeof *this->hidden)); | |
77 } | |
78 if ( (this == NULL) || (this->hidden == NULL) ) { | |
79 SDL_OutOfMemory(); | |
80 if ( this ) { | |
81 free(this); | |
82 } | |
83 return(0); | |
84 } | |
85 memset(this->hidden, 0, (sizeof *this->hidden)); | |
86 | |
87 /* Set the function pointers */ | |
88 this->OpenAudio = DIB_OpenAudio; | |
89 this->ThreadInit = DIB_ThreadInit; | |
90 this->WaitAudio = DIB_WaitAudio; | |
91 this->PlayAudio = DIB_PlayAudio; | |
92 this->GetAudioBuf = DIB_GetAudioBuf; | |
93 this->WaitDone = DIB_WaitDone; | |
94 this->CloseAudio = DIB_CloseAudio; | |
95 | |
96 this->free = Audio_DeleteDevice; | |
97 | |
98 return this; | |
99 } | |
100 | |
101 AudioBootStrap WAVEOUT_bootstrap = { | |
102 "waveout", "Win95/98/NT/2000 WaveOut", | |
103 Audio_Available, Audio_CreateDevice | |
104 }; | |
105 | |
106 | |
107 /* The Win32 callback for filling the WAVE device */ | |
108 static void CALLBACK FillSound(HWAVEOUT hwo, UINT uMsg, DWORD dwInstance, | |
109 DWORD dwParam1, DWORD dwParam2) | |
110 { | |
111 SDL_AudioDevice *this = (SDL_AudioDevice *)dwInstance; | |
112 | |
113 /* Only service "buffer done playing" messages */ | |
114 if ( uMsg != WOM_DONE ) | |
115 return; | |
116 | |
117 /* Signal that we are done playing a buffer */ | |
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118 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300) |
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119 ReleaseSemaphoreCE(audio_sem, 1, NULL); |
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120 #else |
0 | 121 ReleaseSemaphore(audio_sem, 1, NULL); |
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122 #endif |
0 | 123 } |
124 | |
125 static void SetMMerror(char *function, MMRESULT code) | |
126 { | |
127 int len; | |
128 char errbuf[MAXERRORLENGTH]; | |
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129 #ifdef _WIN32_WCE |
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130 wchar_t werrbuf[MAXERRORLENGTH]; |
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131 #endif |
0 | 132 |
133 sprintf(errbuf, "%s: ", function); | |
134 len = strlen(errbuf); | |
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135 |
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136 #ifdef _WIN32_WCE |
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137 /* UNICODE version */ |
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138 waveOutGetErrorText(code, werrbuf, MAXERRORLENGTH-len); |
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139 WideCharToMultiByte(CP_ACP,0,werrbuf,-1,errbuf+len,MAXERRORLENGTH-len,NULL,NULL); |
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140 #else |
0 | 141 waveOutGetErrorText(code, errbuf+len, MAXERRORLENGTH-len); |
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142 #endif |
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143 |
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144 SDL_SetError("%s",errbuf); |
0 | 145 } |
146 | |
147 /* Set high priority for the audio thread */ | |
148 static void DIB_ThreadInit(_THIS) | |
149 { | |
150 SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST); | |
151 } | |
152 | |
153 void DIB_WaitAudio(_THIS) | |
154 { | |
155 /* Wait for an audio chunk to finish */ | |
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156 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300) |
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157 WaitForSemaphoreCE(audio_sem, INFINITE); |
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158 #else |
0 | 159 WaitForSingleObject(audio_sem, INFINITE); |
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160 #endif |
0 | 161 } |
162 | |
163 Uint8 *DIB_GetAudioBuf(_THIS) | |
164 { | |
165 Uint8 *retval; | |
166 | |
167 retval = (Uint8 *)(wavebuf[next_buffer].lpData); | |
168 return retval; | |
169 } | |
170 | |
171 void DIB_PlayAudio(_THIS) | |
172 { | |
173 /* Queue it up */ | |
174 waveOutWrite(sound, &wavebuf[next_buffer], sizeof(wavebuf[0])); | |
175 next_buffer = (next_buffer+1)%NUM_BUFFERS; | |
176 } | |
177 | |
178 void DIB_WaitDone(_THIS) | |
179 { | |
180 int i, left; | |
181 | |
182 do { | |
183 left = NUM_BUFFERS; | |
184 for ( i=0; i<NUM_BUFFERS; ++i ) { | |
185 if ( wavebuf[i].dwFlags & WHDR_DONE ) { | |
186 --left; | |
187 } | |
188 } | |
189 if ( left > 0 ) { | |
190 SDL_Delay(100); | |
191 } | |
192 } while ( left > 0 ); | |
193 } | |
194 | |
195 void DIB_CloseAudio(_THIS) | |
196 { | |
197 int i; | |
198 | |
199 /* Close up audio */ | |
200 if ( audio_sem ) { | |
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201 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300) |
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202 CloseSynchHandle(audio_sem); |
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203 #else |
0 | 204 CloseHandle(audio_sem); |
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205 #endif |
0 | 206 } |
207 if ( sound ) { | |
208 waveOutClose(sound); | |
209 } | |
210 | |
211 /* Clean up mixing buffers */ | |
212 for ( i=0; i<NUM_BUFFERS; ++i ) { | |
213 if ( wavebuf[i].dwUser != 0xFFFF ) { | |
214 waveOutUnprepareHeader(sound, &wavebuf[i], | |
215 sizeof(wavebuf[i])); | |
216 wavebuf[i].dwUser = 0xFFFF; | |
217 } | |
218 } | |
219 /* Free raw mixing buffer */ | |
220 if ( mixbuf != NULL ) { | |
221 free(mixbuf); | |
222 mixbuf = NULL; | |
223 } | |
224 } | |
225 | |
226 int DIB_OpenAudio(_THIS, SDL_AudioSpec *spec) | |
227 { | |
228 MMRESULT result; | |
229 int i; | |
230 WAVEFORMATEX waveformat; | |
231 | |
232 /* Initialize the wavebuf structures for closing */ | |
233 sound = NULL; | |
234 audio_sem = NULL; | |
235 for ( i = 0; i < NUM_BUFFERS; ++i ) | |
236 wavebuf[i].dwUser = 0xFFFF; | |
237 mixbuf = NULL; | |
238 | |
239 /* Set basic WAVE format parameters */ | |
240 memset(&waveformat, 0, sizeof(waveformat)); | |
241 waveformat.wFormatTag = WAVE_FORMAT_PCM; | |
242 | |
243 /* Determine the audio parameters from the AudioSpec */ | |
244 switch ( spec->format & 0xFF ) { | |
245 case 8: | |
246 /* Unsigned 8 bit audio data */ | |
247 spec->format = AUDIO_U8; | |
248 waveformat.wBitsPerSample = 8; | |
249 break; | |
250 case 16: | |
251 /* Signed 16 bit audio data */ | |
252 spec->format = AUDIO_S16; | |
253 waveformat.wBitsPerSample = 16; | |
254 break; | |
255 default: | |
256 SDL_SetError("Unsupported audio format"); | |
257 return(-1); | |
258 } | |
259 waveformat.nChannels = spec->channels; | |
260 waveformat.nSamplesPerSec = spec->freq; | |
261 waveformat.nBlockAlign = | |
262 waveformat.nChannels * (waveformat.wBitsPerSample/8); | |
263 waveformat.nAvgBytesPerSec = | |
264 waveformat.nSamplesPerSec * waveformat.nBlockAlign; | |
265 | |
266 /* Check the buffer size -- minimum of 1/4 second (word aligned) */ | |
267 if ( spec->samples < (spec->freq/4) ) | |
268 spec->samples = ((spec->freq/4)+3)&~3; | |
269 | |
270 /* Update the fragment size as size in bytes */ | |
271 SDL_CalculateAudioSpec(spec); | |
272 | |
273 /* Open the audio device */ | |
274 result = waveOutOpen(&sound, WAVE_MAPPER, &waveformat, | |
275 (DWORD)FillSound, (DWORD)this, CALLBACK_FUNCTION); | |
276 if ( result != MMSYSERR_NOERROR ) { | |
277 SetMMerror("waveOutOpen()", result); | |
278 return(-1); | |
279 } | |
280 | |
281 #ifdef SOUND_DEBUG | |
282 /* Check the sound device we retrieved */ | |
283 { | |
284 WAVEOUTCAPS caps; | |
285 | |
286 result = waveOutGetDevCaps((UINT)sound, &caps, sizeof(caps)); | |
287 if ( result != MMSYSERR_NOERROR ) { | |
288 SetMMerror("waveOutGetDevCaps()", result); | |
289 return(-1); | |
290 } | |
291 printf("Audio device: %s\n", caps.szPname); | |
292 } | |
293 #endif | |
294 | |
295 /* Create the audio buffer semaphore */ | |
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296 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300) |
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297 audio_sem = CreateSemaphoreCE(NULL, NUM_BUFFERS-1, NUM_BUFFERS, NULL); |
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298 #else |
0 | 299 audio_sem = CreateSemaphore(NULL, NUM_BUFFERS-1, NUM_BUFFERS, NULL); |
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300 #endif |
0 | 301 if ( audio_sem == NULL ) { |
302 SDL_SetError("Couldn't create semaphore"); | |
303 return(-1); | |
304 } | |
305 | |
306 /* Create the sound buffers */ | |
307 mixbuf = (Uint8 *)malloc(NUM_BUFFERS*spec->size); | |
308 if ( mixbuf == NULL ) { | |
309 SDL_SetError("Out of memory"); | |
310 return(-1); | |
311 } | |
312 for ( i = 0; i < NUM_BUFFERS; ++i ) { | |
313 memset(&wavebuf[i], 0, sizeof(wavebuf[i])); | |
314 wavebuf[i].lpData = (LPSTR) &mixbuf[i*spec->size]; | |
315 wavebuf[i].dwBufferLength = spec->size; | |
316 wavebuf[i].dwFlags = WHDR_DONE; | |
317 result = waveOutPrepareHeader(sound, &wavebuf[i], | |
318 sizeof(wavebuf[i])); | |
319 if ( result != MMSYSERR_NOERROR ) { | |
320 SetMMerror("waveOutPrepareHeader()", result); | |
321 return(-1); | |
322 } | |
323 } | |
324 | |
325 /* Ready to go! */ | |
326 next_buffer = 0; | |
327 return(0); | |
328 } |