annotate test/testjoystick.c @ 4427:eada7e321df6 SDL-1.2

Fixed bug #943 Ozkan Sezer 2010-02-06 12:31:06 PST Hi: Here are some small fixes for compiling SDL against mingw-w64. (see http://mingw-w64.sourceforge.net/ . Despite the name, it supports both win32 and win64.) Two patches, one for SDL-1.2 and one for SDL-1.3 attached. src/audio/windx5/directx.h and src/video/windx5/directx.h (both SDL-1.2 and SDL-1.3.) I get compilation errors about some union not having a member named u1 and alike, because of other system headers being included before this one and them already defining DUMMYUNIONNAME and stuff. This header probably assumes that those stuff are defined in windef.h, but mingw-w64 headers define them in _mingw.h. Easily fixed by moving NONAMELESSUNION definition to the top of the file. SDL_dx5yuv.c (SDL-1.2-only) also needs to include the header before SDL_video.h to avoid the same problem. src/thread/win32/SDL_systhread.c (both SDL-1.2 and SDL-1.3.) : The __GNUC__ case for pfnSDL_CurrentBeginThread is 32-bit centric because _beginthreadex returns uintptr_t, not unsigned long which is 32 bits in win64. Changing the return type to uintptr_t fixes it. Hope these are useful. Thanks.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 10 Mar 2010 15:04:13 +0000
parents 0dd0ca51d941
children
rev   line source
0
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1
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2 /* Simple program to test the SDL joystick routines */
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3
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4 #include <stdio.h>
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5 #include <stdlib.h>
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6 #include <string.h>
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7
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8 #include "SDL.h"
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9
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10 #define SCREEN_WIDTH 640
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11 #define SCREEN_HEIGHT 480
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12
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13 void WatchJoystick(SDL_Joystick *joystick)
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14 {
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15 SDL_Surface *screen;
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16 const char *name;
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17 int i, done;
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18 SDL_Event event;
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19 int x, y, draw;
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20 SDL_Rect axis_area[2];
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21
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22 /* Set a video mode to display joystick axis position */
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23 screen = SDL_SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, 16, 0);
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24 if ( screen == NULL ) {
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25 fprintf(stderr, "Couldn't set video mode: %s\n",SDL_GetError());
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26 return;
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27 }
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28
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29 /* Print info about the joystick we are watching */
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30 name = SDL_JoystickName(SDL_JoystickIndex(joystick));
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31 printf("Watching joystick %d: (%s)\n", SDL_JoystickIndex(joystick),
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32 name ? name : "Unknown Joystick");
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33 printf("Joystick has %d axes, %d hats, %d balls, and %d buttons\n",
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34 SDL_JoystickNumAxes(joystick), SDL_JoystickNumHats(joystick),
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35 SDL_JoystickNumBalls(joystick),SDL_JoystickNumButtons(joystick));
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36
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37 /* Initialize drawing rectangles */
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38 memset(axis_area, 0, (sizeof axis_area));
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39 draw = 0;
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40
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41 /* Loop, getting joystick events! */
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42 done = 0;
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43 while ( ! done ) {
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44 while ( SDL_PollEvent(&event) ) {
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45 switch (event.type) {
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46 case SDL_JOYAXISMOTION:
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47 printf("Joystick %d axis %d value: %d\n",
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48 event.jaxis.which,
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49 event.jaxis.axis,
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50 event.jaxis.value);
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51 break;
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52 case SDL_JOYHATMOTION:
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53 printf("Joystick %d hat %d value:",
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54 event.jhat.which,
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55 event.jhat.hat);
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56 if ( event.jhat.value == SDL_HAT_CENTERED )
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57 printf(" centered");
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58 if ( event.jhat.value & SDL_HAT_UP )
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59 printf(" up");
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60 if ( event.jhat.value & SDL_HAT_RIGHT )
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61 printf(" right");
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62 if ( event.jhat.value & SDL_HAT_DOWN )
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63 printf(" down");
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64 if ( event.jhat.value & SDL_HAT_LEFT )
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65 printf(" left");
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66 printf("\n");
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67 break;
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68 case SDL_JOYBALLMOTION:
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69 printf("Joystick %d ball %d delta: (%d,%d)\n",
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70 event.jball.which,
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71 event.jball.ball,
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72 event.jball.xrel,
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73 event.jball.yrel);
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74 break;
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75 case SDL_JOYBUTTONDOWN:
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76 printf("Joystick %d button %d down\n",
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77 event.jbutton.which,
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78 event.jbutton.button);
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79 break;
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80 case SDL_JOYBUTTONUP:
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81 printf("Joystick %d button %d up\n",
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82 event.jbutton.which,
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83 event.jbutton.button);
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84 break;
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85 case SDL_KEYDOWN:
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86 if ( event.key.keysym.sym != SDLK_ESCAPE ) {
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87 break;
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88 }
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89 /* Fall through to signal quit */
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90 case SDL_QUIT:
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91 done = 1;
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92 break;
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93 default:
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94 break;
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95 }
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96 }
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97 /* Update visual joystick state */
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98 for ( i=0; i<SDL_JoystickNumButtons(joystick); ++i ) {
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99 SDL_Rect area;
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100
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101 area.x = i*34;
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102 area.y = SCREEN_HEIGHT-34;
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103 area.w = 32;
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104 area.h = 32;
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105 if (SDL_JoystickGetButton(joystick, i) == SDL_PRESSED) {
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106 SDL_FillRect(screen, &area, 0xFFFF);
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107 } else {
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108 SDL_FillRect(screen, &area, 0x0000);
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109 }
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110 SDL_UpdateRects(screen, 1, &area);
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111 }
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112
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113 /* Erase previous axes */
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114 SDL_FillRect(screen, &axis_area[draw], 0x0000);
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115
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116 /* Draw the X/Y axis */
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117 draw = !draw;
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118 x = (((int)SDL_JoystickGetAxis(joystick, 0))+32768);
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119 x *= SCREEN_WIDTH;
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120 x /= 65535;
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121 if ( x < 0 ) {
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122 x = 0;
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123 } else
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124 if ( x > (SCREEN_WIDTH-16) ) {
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125 x = SCREEN_WIDTH-16;
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126 }
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127 y = (((int)SDL_JoystickGetAxis(joystick, 1))+32768);
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128 y *= SCREEN_HEIGHT;
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129 y /= 65535;
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130 if ( y < 0 ) {
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131 y = 0;
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132 } else
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133 if ( y > (SCREEN_HEIGHT-16) ) {
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134 y = SCREEN_HEIGHT-16;
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135 }
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136 axis_area[draw].x = (Sint16)x;
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137 axis_area[draw].y = (Sint16)y;
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138 axis_area[draw].w = 16;
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139 axis_area[draw].h = 16;
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140 SDL_FillRect(screen, &axis_area[draw], 0xFFFF);
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141
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142 SDL_UpdateRects(screen, 2, axis_area);
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143 }
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144 }
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145
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146 int main(int argc, char *argv[])
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147 {
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148 const char *name;
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149 int i;
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150 SDL_Joystick *joystick;
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151
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152 /* Initialize SDL (Note: video is required to start event loop) */
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153 if ( SDL_Init(SDL_INIT_VIDEO|SDL_INIT_JOYSTICK) < 0 ) {
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154 fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
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155 exit(1);
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156 }
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157
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158 /* Print information about the joysticks */
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159 printf("There are %d joysticks attached\n", SDL_NumJoysticks());
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160 for ( i=0; i<SDL_NumJoysticks(); ++i ) {
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161 name = SDL_JoystickName(i);
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162 printf("Joystick %d: %s\n",i,name ? name : "Unknown Joystick");
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163 joystick = SDL_JoystickOpen(i);
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164 if (joystick == NULL) {
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165 fprintf(stderr, "SDL_JoystickOpen(%d) failed: %s\n", i, SDL_GetError());
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166 } else {
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167 printf(" axes: %d\n", SDL_JoystickNumAxes(joystick));
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168 printf(" balls: %d\n", SDL_JoystickNumBalls(joystick));
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169 printf(" hats: %d\n", SDL_JoystickNumHats(joystick));
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170 printf(" buttons: %d\n", SDL_JoystickNumButtons(joystick));
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171 SDL_JoystickClose(joystick);
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172 }
0
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173 }
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174
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175 if ( argv[1] ) {
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176 joystick = SDL_JoystickOpen(atoi(argv[1]));
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177 if ( joystick == NULL ) {
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178 printf("Couldn't open joystick %d: %s\n", atoi(argv[1]),
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179 SDL_GetError());
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180 } else {
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181 WatchJoystick(joystick);
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182 SDL_JoystickClose(joystick);
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183 }
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184 }
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185 SDL_QuitSubSystem(SDL_INIT_VIDEO|SDL_INIT_JOYSTICK);
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186
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187 return(0);
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188 }