annotate src/audio/nto/SDL_nto_audio.h @ 4427:eada7e321df6 SDL-1.2

Fixed bug #943 Ozkan Sezer 2010-02-06 12:31:06 PST Hi: Here are some small fixes for compiling SDL against mingw-w64. (see http://mingw-w64.sourceforge.net/ . Despite the name, it supports both win32 and win64.) Two patches, one for SDL-1.2 and one for SDL-1.3 attached. src/audio/windx5/directx.h and src/video/windx5/directx.h (both SDL-1.2 and SDL-1.3.) I get compilation errors about some union not having a member named u1 and alike, because of other system headers being included before this one and them already defining DUMMYUNIONNAME and stuff. This header probably assumes that those stuff are defined in windef.h, but mingw-w64 headers define them in _mingw.h. Easily fixed by moving NONAMELESSUNION definition to the top of the file. SDL_dx5yuv.c (SDL-1.2-only) also needs to include the header before SDL_video.h to avoid the same problem. src/thread/win32/SDL_systhread.c (both SDL-1.2 and SDL-1.3.) : The __GNUC__ case for pfnSDL_CurrentBeginThread is 32-bit centric because _beginthreadex returns uintptr_t, not unsigned long which is 32 bits in win64. Changing the return type to uintptr_t fixes it. Hope these are useful. Thanks.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 10 Mar 2010 15:04:13 +0000
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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24 #ifndef __SDL_NTO_AUDIO_H__
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25 #define __SDL_NTO_AUDIO_H__
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27 #include <sys/asoundlib.h>
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28
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29 #include "../SDL_sysaudio.h"
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31 /* Hidden "this" pointer for the audio functions */
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32 #define _THIS SDL_AudioDevice *this
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34 struct SDL_PrivateAudioData
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35 {
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36 /* The audio device handle */
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37 int cardno;
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38 int deviceno;
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39 snd_pcm_t* audio_handle;
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41 /* The audio file descriptor */
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42 int audio_fd;
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44 /* The parent process id, to detect when application quits */
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45 pid_t parent;
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46
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47 /* Raw mixing buffer */
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48 Uint8* pcm_buf;
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49 Uint32 pcm_len;
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51 /* QSA parameters */
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52 snd_pcm_channel_status_t cstatus;
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53 snd_pcm_channel_params_t cparams;
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54 snd_pcm_channel_setup_t csetup;
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55 };
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57 #define cardno (this->hidden->cardno)
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58 #define deviceno (this->hidden->deviceno)
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59 #define audio_handle (this->hidden->audio_handle)
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60 #define audio_fd (this->hidden->audio_fd)
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61 #define parent (this->hidden->parent)
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62 #define pcm_buf (this->hidden->pcm_buf)
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63 #define pcm_len (this->hidden->pcm_len)
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64 #define cstatus (this->hidden->cstatus)
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65 #define cparams (this->hidden->cparams)
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66 #define csetup (this->hidden->csetup)
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68 #endif /* __SDL_NTO_AUDIO_H__ */