Mercurial > sdl-ios-xcode
annotate BUGS @ 4427:eada7e321df6 SDL-1.2
Fixed bug #943
Ozkan Sezer 2010-02-06 12:31:06 PST
Hi:
Here are some small fixes for compiling SDL against mingw-w64.
(see http://mingw-w64.sourceforge.net/ . Despite the name, it
supports both win32 and win64.) Two patches, one for SDL-1.2
and one for SDL-1.3 attached.
src/audio/windx5/directx.h and src/video/windx5/directx.h (both
SDL-1.2 and SDL-1.3.) I get compilation errors about some union
not having a member named u1 and alike, because of other system
headers being included before this one and them already defining
DUMMYUNIONNAME and stuff. This header probably assumes that those
stuff are defined in windef.h, but mingw-w64 headers define them
in _mingw.h. Easily fixed by moving NONAMELESSUNION definition to
the top of the file. SDL_dx5yuv.c (SDL-1.2-only) also needs to
include the header before SDL_video.h to avoid the same problem.
src/thread/win32/SDL_systhread.c (both SDL-1.2 and SDL-1.3.) :
The __GNUC__ case for pfnSDL_CurrentBeginThread is 32-bit centric
because _beginthreadex returns uintptr_t, not unsigned long which
is 32 bits in win64. Changing the return type to uintptr_t fixes
it.
Hope these are useful. Thanks.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 10 Mar 2010 15:04:13 +0000 |
parents | 89b0f3d12fe2 |
children |
rev | line source |
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0 | 1 |
3915
89b0f3d12fe2
Removed the contents of the BUGS file, as most (all?) of the issues were
Ryan C. Gordon <icculus@icculus.org>
parents:
3888
diff
changeset
|
2 Bugs are now managed in the SDL bug tracker, here: |
0 | 3 |
3915
89b0f3d12fe2
Removed the contents of the BUGS file, as most (all?) of the issues were
Ryan C. Gordon <icculus@icculus.org>
parents:
3888
diff
changeset
|
4 http://bugzilla.libsdl.org/ |
0 | 5 |
3915
89b0f3d12fe2
Removed the contents of the BUGS file, as most (all?) of the issues were
Ryan C. Gordon <icculus@icculus.org>
parents:
3888
diff
changeset
|
6 You may report bugs there, and search to see if a given issue has already |
89b0f3d12fe2
Removed the contents of the BUGS file, as most (all?) of the issues were
Ryan C. Gordon <icculus@icculus.org>
parents:
3888
diff
changeset
|
7 been reported, discussed, and maybe even fixed. |
0 | 8 |
9 | |
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
10 |
3915
89b0f3d12fe2
Removed the contents of the BUGS file, as most (all?) of the issues were
Ryan C. Gordon <icculus@icculus.org>
parents:
3888
diff
changeset
|
11 You may also find help at the SDL mailing list. Subscription information: |
0 | 12 |
3915
89b0f3d12fe2
Removed the contents of the BUGS file, as most (all?) of the issues were
Ryan C. Gordon <icculus@icculus.org>
parents:
3888
diff
changeset
|
13 http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org |
250
74a8f672f2f8
Added support for building SDL for EPOC/SymbianOS 6.0 (thanks Hannu!)
Sam Lantinga <slouken@libsdl.org>
parents:
172
diff
changeset
|
14 |
3915
89b0f3d12fe2
Removed the contents of the BUGS file, as most (all?) of the issues were
Ryan C. Gordon <icculus@icculus.org>
parents:
3888
diff
changeset
|
15 Bug reports are welcome here, but we really appreciate if you use Bugzilla, as |
89b0f3d12fe2
Removed the contents of the BUGS file, as most (all?) of the issues were
Ryan C. Gordon <icculus@icculus.org>
parents:
3888
diff
changeset
|
16 bugs discussed on the mailing list may be forgotten or missed. |
0 | 17 |
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
18 |