annotate src/video/dc/SDL_dcevents.c @ 889:eac8c69b5706

ate: Fri, 09 Apr 2004 20:07:10 +0200 From: Hibernatus Subject: [SDL] BUG: changing video mode in opengl + windows In WIN_GL_SetupWindow (SDL12/src/video/wincommon/SDL_wingl.c) you call WIN_GL_ResetWindow when SetPixelFormat fails. WIN_GL_ResetWindow cannot properly work in its current state, because there are several things to update once you've created a new window. At least DirectInput doesn't work anymore here (which is somewhat annoying for the player :). I think you can simply remove that function. Many games don't try to recover from that exception, that's why the newest ATI drivers emulate 16 bpp display in 32 bpp mode so the error never occurs (but the games may run much slower). Having SDL_SetVideoMode return NULL would be better than actually setting the video mode and losing focus, directinput and maybe directsound too. It also made my previous drivers crash (when switching from 32 bpp windowed to 16 bpp fullscreen).
author Sam Lantinga <slouken@libsdl.org>
date Sun, 16 May 2004 18:02:48 +0000
parents b8d311d90021
children ba2d708ee116
rev   line source
509
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1 /*
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2 SDL - Simple DirectMedia Layer
769
b8d311d90021 Updated copyright information for 2004 (Happy New Year!)
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3 Copyright (C) 1997-2004 Sam Lantinga
509
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 BERO
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20 bero@geocities.co.jp
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21
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22 based on SDL_nullevents.c by
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23
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24 Sam Lantinga
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25 slouken@libsdl.org
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26 */
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27
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28 #ifdef SAVE_RCSID
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29 static char rcsid =
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30 "@(#) $Id$";
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31 #endif
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32
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33 /* Being a null driver, there's no event stream. We just define stubs for
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34 most of the API. */
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35
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36 #include "SDL.h"
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37 #include "SDL_sysevents.h"
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38 #include "SDL_events_c.h"
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39 #include "SDL_dcvideo.h"
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40 #include "SDL_dcevents_c.h"
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41
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42 #include <dc/maple.h>
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43 #include <dc/maple/mouse.h>
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44 #include <dc/maple/keyboard.h>
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45
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46 const static unsigned short sdl_key[]= {
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47 /*0*/ 0, 0, 0, 0, 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i',
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48 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't',
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49 'u', 'v', 'w', 'x', 'y', 'z',
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50 /*1e*/ '1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
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51 /*28*/ SDLK_RETURN, SDLK_ESCAPE, SDLK_BACKSPACE, SDLK_TAB, SDLK_SPACE, SDLK_MINUS, SDLK_PLUS, SDLK_LEFTBRACKET,
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52 SDLK_RIGHTBRACKET, SDLK_BACKSLASH , 0, SDLK_SEMICOLON, SDLK_QUOTE,
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53 /*35*/ '~', SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH, SDLK_CAPSLOCK,
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54 SDLK_F1, SDLK_F2, SDLK_F3, SDLK_F4, SDLK_F5, SDLK_F6, SDLK_F7, SDLK_F8, SDLK_F9, SDLK_F10, SDLK_F11, SDLK_F12,
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55 /*46*/ SDLK_PRINT, SDLK_SCROLLOCK, SDLK_PAUSE, SDLK_INSERT, SDLK_HOME, SDLK_PAGEUP, SDLK_DELETE, SDLK_END, SDLK_PAGEDOWN, SDLK_RIGHT, SDLK_LEFT, SDLK_DOWN, SDLK_UP,
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56 /*53*/ SDLK_NUMLOCK, SDLK_KP_DIVIDE, SDLK_KP_MULTIPLY, SDLK_KP_MINUS, SDLK_KP_PLUS, SDLK_KP_ENTER,
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57 SDLK_KP1, SDLK_KP2, SDLK_KP3, SDLK_KP4, SDLK_KP5, SDLK_KP6,
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58 /*5f*/ SDLK_KP7, SDLK_KP8, SDLK_KP9, SDLK_KP0, SDLK_KP_PERIOD, 0 /* S3 */
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59 };
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60
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61 const static unsigned short sdl_shift[] = {
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62 SDLK_LCTRL,SDLK_LSHIFT,SDLK_LALT,0 /* S1 */,
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63 SDLK_RCTRL,SDLK_RSHIFT,SDLK_RALT,0 /* S2 */,
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64 };
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65
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66 #define MOUSE_WHEELUP (1<<4)
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67 #define MOUSE_WHEELDOWN (1<<5)
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68
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69 static void mouse_update(void)
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70 {
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71 const static char sdl_mousebtn[] = {
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72 MOUSE_LEFTBUTTON,
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73 MOUSE_RIGHTBUTTON,
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74 MOUSE_SIDEBUTTON,
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75 MOUSE_WHEELUP,
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76 MOUSE_WHEELDOWN
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77 };
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78
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79 uint8 addr;
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80 mouse_cond_t cond;
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81
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82 static int prev_buttons;
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83 int buttons,changed;
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84 int i;
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85
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86 if ((addr = maple_first_mouse())==0 || mouse_get_cond(addr, &cond)<0) return;
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87
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88 buttons = cond.buttons^0xff;
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89 if (cond.dz<0) buttons|=MOUSE_WHEELUP;
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90 if (cond.dz>0) buttons|=MOUSE_WHEELDOWN;
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91
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92 if (cond.dx||cond.dy) SDL_PrivateMouseMotion(0,1,cond.dx,cond.dy);
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93
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94 changed = buttons^prev_buttons;
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95 for(i=0;i<sizeof(sdl_mousebtn);i++) {
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96 if (changed & sdl_mousebtn[i]) {
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97 SDL_PrivateMouseButton((buttons & sdl_mousebtn[i])?SDL_PRESSED:SDL_RELEASED,i,0,0);
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98 }
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99 }
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100 prev_buttons = buttons;
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101 }
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102
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103 static void keyboard_update(void)
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104 {
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105 static kbd_state_t old_state;
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106 static uint8 old_addr;
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107
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108 kbd_state_t *state;
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109 uint8 addr;
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110 int port,unit;
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111
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112 int shiftkeys;
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113 SDL_keysym keysym;
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114
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115 int i;
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116
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117 addr = maple_first_kb();
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118
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119 if (addr==0) return;
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120
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121 if (addr!=old_addr) {
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122 old_addr = addr;
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123 memset(&old_state,0,sizeof(old_state));
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124 }
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125
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126 maple_raddr(addr,&port,&unit);
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127
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128 state = kbd_get_state(port,unit);
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129 if (!state) return;
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130
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131 shiftkeys = state->shift_keys ^ old_state.shift_keys;
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132 for(i=0;i<sizeof(sdl_shift);i++) {
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133 if ((shiftkeys>>i)&1) {
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134 keysym.sym = sdl_shift[i];
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135 SDL_PrivateKeyboard(((state->shift_keys>>i)&1)?SDL_PRESSED:SDL_RELEASED,&keysym);
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136 }
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137 }
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138
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139 for(i=0;i<sizeof(sdl_key);i++) {
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140 if (state->matrix[i]!=old_state.matrix[i]) {
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141 int key = sdl_key[i];
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142 if (key) {
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143 keysym.sym = key;
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144 SDL_PrivateKeyboard(state->matrix[i]?SDL_PRESSED:SDL_RELEASED,&keysym);
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145 }
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146 }
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147 }
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148
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149 old_state = *state;
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150 }
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151
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152 void DC_PumpEvents(_THIS)
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153 {
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154 keyboard_update();
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155 mouse_update();
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156 }
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157
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158 void DC_InitOSKeymap(_THIS)
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159 {
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160 /* do nothing. */
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161 }
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162
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163 /* end of SDL_dcevents.c ... */
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164