annotate src/video/SDL_stretch.c @ 889:eac8c69b5706

ate: Fri, 09 Apr 2004 20:07:10 +0200 From: Hibernatus Subject: [SDL] BUG: changing video mode in opengl + windows In WIN_GL_SetupWindow (SDL12/src/video/wincommon/SDL_wingl.c) you call WIN_GL_ResetWindow when SetPixelFormat fails. WIN_GL_ResetWindow cannot properly work in its current state, because there are several things to update once you've created a new window. At least DirectInput doesn't work anymore here (which is somewhat annoying for the player :). I think you can simply remove that function. Many games don't try to recover from that exception, that's why the newest ATI drivers emulate 16 bpp display in 32 bpp mode so the error never occurs (but the games may run much slower). Having SDL_SetVideoMode return NULL would be better than actually setting the video mode and losing focus, directinput and maybe directsound too. It also made my previous drivers crash (when switching from 32 bpp windowed to 16 bpp fullscreen).
author Sam Lantinga <slouken@libsdl.org>
date Sun, 16 May 2004 18:02:48 +0000
parents b8d311d90021
children 1d1a823904d8
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* This a stretch blit implementation based on ideas given to me by
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29 Tomasz Cejner - thanks! :)
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30
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31 April 27, 2000 - Sam Lantinga
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32 */
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33
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34 #include "SDL_error.h"
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35 #include "SDL_video.h"
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36 #include "SDL_blit.h"
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37
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38 /* This isn't ready for general consumption yet - it should be folded
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39 into the general blitting mechanism.
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40 */
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41
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42 #if (defined(WIN32) && !defined(_M_ALPHA) && !defined(_WIN32_WCE) && \
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43 !defined(__WATCOMC__) && !defined(__LCC__) && !defined(__FREEBCC__)) || \
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44 (defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT))
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45 #define USE_ASM_STRETCH
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46 #endif
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47
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48 #ifdef USE_ASM_STRETCH
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49
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50 #if defined(WIN32) || defined(i386)
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51 #define PREFIX16 0x66
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52 #define STORE_BYTE 0xAA
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53 #define STORE_WORD 0xAB
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54 #define LOAD_BYTE 0xAC
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55 #define LOAD_WORD 0xAD
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56 #define RETURN 0xC3
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57 #else
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58 #error Need assembly opcodes for this architecture
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59 #endif
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60
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61 #if defined(__ELF__) && defined(__GNUC__)
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62 extern unsigned char _copy_row[4096] __attribute__ ((alias ("copy_row")));
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63 #endif
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64 static unsigned char copy_row[4096];
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65
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66 static int generate_rowbytes(int src_w, int dst_w, int bpp)
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67 {
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68 static struct {
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69 int bpp;
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70 int src_w;
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71 int dst_w;
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72 } last;
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73
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74 int i;
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75 int pos, inc;
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76 unsigned char *eip;
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77 unsigned char load, store;
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78
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79 /* See if we need to regenerate the copy buffer */
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80 if ( (src_w == last.src_w) &&
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81 (dst_w == last.src_w) && (bpp == last.bpp) ) {
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82 return(0);
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83 }
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84 last.bpp = bpp;
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85 last.src_w = src_w;
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86 last.dst_w = dst_w;
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87
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88 switch (bpp) {
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89 case 1:
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90 load = LOAD_BYTE;
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91 store = STORE_BYTE;
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92 break;
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93 case 2:
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94 case 4:
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95 load = LOAD_WORD;
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96 store = STORE_WORD;
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97 break;
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98 default:
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99 SDL_SetError("ASM stretch of %d bytes isn't supported\n", bpp);
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100 return(-1);
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101 }
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102 pos = 0x10000;
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103 inc = (src_w << 16) / dst_w;
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104 eip = copy_row;
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105 for ( i=0; i<dst_w; ++i ) {
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106 while ( pos >= 0x10000L ) {
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107 if ( bpp == 2 ) {
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108 *eip++ = PREFIX16;
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109 }
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110 *eip++ = load;
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111 pos -= 0x10000L;
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112 }
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113 if ( bpp == 2 ) {
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114 *eip++ = PREFIX16;
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115 }
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116 *eip++ = store;
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117 pos += inc;
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118 }
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119 *eip++ = RETURN;
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120
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121 /* Verify that we didn't overflow (too late) */
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122 if ( eip > (copy_row+sizeof(copy_row)) ) {
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123 SDL_SetError("Copy buffer overflow");
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124 return(-1);
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125 }
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126 return(0);
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127 }
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128
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129 #else
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130
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131 #define DEFINE_COPY_ROW(name, type) \
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132 void name(type *src, int src_w, type *dst, int dst_w) \
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133 { \
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134 int i; \
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135 int pos, inc; \
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136 type pixel = 0; \
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137 \
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138 pos = 0x10000; \
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139 inc = (src_w << 16) / dst_w; \
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140 for ( i=dst_w; i>0; --i ) { \
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141 while ( pos >= 0x10000L ) { \
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142 pixel = *src++; \
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143 pos -= 0x10000L; \
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144 } \
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145 *dst++ = pixel; \
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146 pos += inc; \
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147 } \
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148 }
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149 DEFINE_COPY_ROW(copy_row1, Uint8)
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150 DEFINE_COPY_ROW(copy_row2, Uint16)
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151 DEFINE_COPY_ROW(copy_row4, Uint32)
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152
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153 #endif /* USE_ASM_STRETCH */
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154
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155 /* The ASM code doesn't handle 24-bpp stretch blits */
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156 void copy_row3(Uint8 *src, int src_w, Uint8 *dst, int dst_w)
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157 {
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158 int i;
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159 int pos, inc;
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160 Uint8 pixel[3];
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161
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162 pos = 0x10000;
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163 inc = (src_w << 16) / dst_w;
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164 for ( i=dst_w; i>0; --i ) {
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165 while ( pos >= 0x10000L ) {
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166 pixel[0] = *src++;
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diff changeset
167 pixel[1] = *src++;
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168 pixel[2] = *src++;
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parents:
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169 pos -= 0x10000L;
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170 }
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171 *dst++ = pixel[0];
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172 *dst++ = pixel[1];
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parents:
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173 *dst++ = pixel[2];
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parents:
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174 pos += inc;
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parents:
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175 }
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parents:
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176 }
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parents:
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177
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parents:
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178 /* Perform a stretch blit between two surfaces of the same format.
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parents:
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179 NOTE: This function is not safe to call from multiple threads!
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180 */
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181 int SDL_SoftStretch(SDL_Surface *src, SDL_Rect *srcrect,
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182 SDL_Surface *dst, SDL_Rect *dstrect)
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183 {
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184 int pos, inc;
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185 int dst_width;
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186 int dst_maxrow;
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187 int src_row, dst_row;
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188 Uint8 *srcp = NULL;
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189 Uint8 *dstp;
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190 SDL_Rect full_src;
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191 SDL_Rect full_dst;
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192 #if defined(USE_ASM_STRETCH) && defined(__GNUC__)
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193 int u1, u2;
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194 #endif
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195 const int bpp = dst->format->BytesPerPixel;
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196
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197 if ( src->format->BitsPerPixel != dst->format->BitsPerPixel ) {
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198 SDL_SetError("Only works with same format surfaces");
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199 return(-1);
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parents:
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200 }
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parents:
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201
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parents:
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202 /* Verify the blit rectangles */
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parents:
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203 if ( srcrect ) {
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parents:
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204 if ( (srcrect->x < 0) || (srcrect->y < 0) ||
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205 ((srcrect->x+srcrect->w) > src->w) ||
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parents:
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206 ((srcrect->y+srcrect->h) > src->h) ) {
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207 SDL_SetError("Invalid source blit rectangle");
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208 return(-1);
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209 }
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210 } else {
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211 full_src.x = 0;
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212 full_src.y = 0;
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213 full_src.w = src->w;
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214 full_src.h = src->h;
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215 srcrect = &full_src;
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parents:
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216 }
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parents:
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217 if ( dstrect ) {
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parents:
diff changeset
218 if ( (dstrect->x < 0) || (dstrect->y < 0) ||
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parents:
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219 ((dstrect->x+dstrect->w) > dst->w) ||
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parents:
diff changeset
220 ((dstrect->y+dstrect->h) > dst->h) ) {
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parents:
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221 SDL_SetError("Invalid destination blit rectangle");
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222 return(-1);
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parents:
diff changeset
223 }
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parents:
diff changeset
224 } else {
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225 full_dst.x = 0;
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parents:
diff changeset
226 full_dst.y = 0;
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diff changeset
227 full_dst.w = dst->w;
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parents:
diff changeset
228 full_dst.h = dst->h;
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diff changeset
229 dstrect = &full_dst;
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parents:
diff changeset
230 }
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parents:
diff changeset
231
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parents:
diff changeset
232 /* Set up the data... */
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233 pos = 0x10000;
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diff changeset
234 inc = (srcrect->h << 16) / dstrect->h;
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parents:
diff changeset
235 src_row = srcrect->y;
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parents:
diff changeset
236 dst_row = dstrect->y;
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parents:
diff changeset
237 dst_width = dstrect->w*bpp;
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parents:
diff changeset
238
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parents:
diff changeset
239 #ifdef USE_ASM_STRETCH
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parents:
diff changeset
240 /* Write the opcodes for this stretch */
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parents:
diff changeset
241 if ( (bpp != 3) &&
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diff changeset
242 (generate_rowbytes(srcrect->w, dstrect->w, bpp) < 0) ) {
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parents:
diff changeset
243 return(-1);
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parents:
diff changeset
244 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 #endif
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parents:
diff changeset
246
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parents:
diff changeset
247 /* Perform the stretch blit */
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parents:
diff changeset
248 for ( dst_maxrow = dst_row+dstrect->h; dst_row<dst_maxrow; ++dst_row ) {
74212992fb08 Initial revision
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parents:
diff changeset
249 dstp = (Uint8 *)dst->pixels + (dst_row*dst->pitch)
74212992fb08 Initial revision
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parents:
diff changeset
250 + (dstrect->x*bpp);
74212992fb08 Initial revision
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parents:
diff changeset
251 while ( pos >= 0x10000L ) {
74212992fb08 Initial revision
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parents:
diff changeset
252 srcp = (Uint8 *)src->pixels + (src_row*src->pitch)
74212992fb08 Initial revision
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parents:
diff changeset
253 + (srcrect->x*bpp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 ++src_row;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 pos -= 0x10000L;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 #ifdef USE_ASM_STRETCH
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parents:
diff changeset
258 switch (bpp) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 case 3:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 copy_row3(srcp, srcrect->w, dstp, dstrect->w);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 #ifdef __GNUC__
627
8b9ac38381d0 Fixed compile problem in SDL_stretch.c with gcc 3.3
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
264 __asm__ __volatile__ (
8b9ac38381d0 Fixed compile problem in SDL_stretch.c with gcc 3.3
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
265 "call _copy_row"
0
74212992fb08 Initial revision
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parents:
diff changeset
266 : "=&D" (u1), "=&S" (u2)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 : "0" (dstp), "1" (srcp)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 : "memory" );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 #ifdef WIN32
74212992fb08 Initial revision
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parents:
diff changeset
271 { void *code = &copy_row;
74212992fb08 Initial revision
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parents:
diff changeset
272 __asm {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 push edi
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 push esi
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 mov edi, dstp
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 mov esi, srcp
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 call dword ptr code
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 pop esi
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 pop edi
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 #else
74212992fb08 Initial revision
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parents:
diff changeset
285 #error Need inline assembly for this compiler
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 #endif /* __GNUC__ */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 switch (bpp) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 case 1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 copy_row1(srcp, srcrect->w, dstp, dstrect->w);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 case 2:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 copy_row2((Uint16 *)srcp, srcrect->w,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 (Uint16 *)dstp, dstrect->w);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 case 3:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 copy_row3(srcp, srcrect->w, dstp, dstrect->w);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 case 4:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 copy_row4((Uint32 *)srcp, srcrect->w,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 (Uint32 *)dstp, dstrect->w);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 pos += inc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312