Mercurial > sdl-ios-xcode
annotate test/testwm.c @ 1173:e9cf8c1b4590
Split up src/SDL_loadso.c into platform directories.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 17 Nov 2005 03:15:05 +0000 |
parents | be9c9c8f6d53 |
children | 08e3393e9ffb |
rev | line source |
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0 | 1 |
2 /* Test out the window manager interaction functions */ | |
3 | |
4 #include <stdio.h> | |
5 #include <stdlib.h> | |
6 #include <string.h> | |
7 | |
8 #include "SDL.h" | |
9 | |
10 /* Is the cursor visible? */ | |
11 static int visible = 1; | |
12 | |
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13 static Uint8 video_bpp; |
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14 static Uint32 video_flags; |
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15 |
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16 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ |
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17 static void quit(int rc) |
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18 { |
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19 SDL_Quit(); |
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20 exit(rc); |
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21 } |
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22 |
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23 int SetVideoMode(int w, int h) |
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24 { |
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25 SDL_Surface *screen; |
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26 int i; |
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27 Uint8 *buffer; |
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28 SDL_Color palette[256]; |
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29 |
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30 screen = SDL_SetVideoMode(w, h, video_bpp, video_flags); |
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31 if ( screen == NULL ) { |
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32 fprintf(stderr, "Couldn't set %dx%dx%d video mode: %s\n", |
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33 w, h, video_bpp, SDL_GetError()); |
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34 return(-1); |
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35 } |
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36 printf("Running in %s mode\n", screen->flags & SDL_FULLSCREEN ? |
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37 "fullscreen" : "windowed"); |
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38 |
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39 /* Set the surface pixels and refresh! */ |
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40 for ( i=0; i<256; ++i ) { |
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41 palette[i].r = 255-i; |
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42 palette[i].g = 255-i; |
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43 palette[i].b = 255-i; |
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44 } |
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45 SDL_SetColors(screen, palette, 0, 256); |
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46 if ( SDL_LockSurface(screen) < 0 ) { |
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47 fprintf(stderr, "Couldn't lock display surface: %s\n", |
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48 SDL_GetError()); |
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49 return(-1); |
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50 } |
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51 buffer = (Uint8 *)screen->pixels; |
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52 for ( i=0; i<screen->h; ++i ) { |
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53 memset(buffer,(i*255)/screen->h, |
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54 screen->w*screen->format->BytesPerPixel); |
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55 buffer += screen->pitch; |
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56 } |
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57 SDL_UnlockSurface(screen); |
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58 SDL_UpdateRect(screen, 0, 0, 0, 0); |
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59 |
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60 return(0); |
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61 } |
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62 |
0 | 63 SDL_Surface *LoadIconSurface(char *file, Uint8 **maskp) |
64 { | |
65 SDL_Surface *icon; | |
66 Uint8 *pixels; | |
67 Uint8 *mask; | |
591 | 68 int mlen, i, j; |
0 | 69 |
70 *maskp = NULL; | |
71 | |
72 /* Load the icon surface */ | |
73 icon = SDL_LoadBMP(file); | |
74 if ( icon == NULL ) { | |
75 fprintf(stderr, "Couldn't load %s: %s\n", file, SDL_GetError()); | |
76 return(NULL); | |
77 } | |
78 | |
591 | 79 /* Check width and height |
0 | 80 if ( (icon->w%8) != 0 ) { |
81 fprintf(stderr, "Icon width must be a multiple of 8!\n"); | |
82 SDL_FreeSurface(icon); | |
83 return(NULL); | |
84 } | |
591 | 85 */ |
86 | |
87 | |
0 | 88 if ( icon->format->palette == NULL ) { |
89 fprintf(stderr, "Icon must have a palette!\n"); | |
90 SDL_FreeSurface(icon); | |
91 return(NULL); | |
92 } | |
93 | |
94 /* Set the colorkey */ | |
95 SDL_SetColorKey(icon, SDL_SRCCOLORKEY, *((Uint8 *)icon->pixels)); | |
96 | |
97 /* Create the mask */ | |
98 pixels = (Uint8 *)icon->pixels; | |
99 printf("Transparent pixel: (%d,%d,%d)\n", | |
100 icon->format->palette->colors[*pixels].r, | |
101 icon->format->palette->colors[*pixels].g, | |
102 icon->format->palette->colors[*pixels].b); | |
591 | 103 mlen = (icon->w*icon->h + 7) / 8; |
104 mask = (Uint8 *)malloc(mlen); | |
0 | 105 if ( mask == NULL ) { |
106 fprintf(stderr, "Out of memory!\n"); | |
107 SDL_FreeSurface(icon); | |
108 return(NULL); | |
109 } | |
591 | 110 memset(mask, 0, mlen); |
111 for ( i=0; i < icon->h; i++) | |
112 for (j=0; j < icon->w; j++) { | |
113 int pindex = i * icon->pitch + j; | |
114 int mindex = i * icon->w + j; | |
115 if ( pixels[pindex] != *pixels ) | |
116 mask[mindex>>3] |= 1 << (7 - (mindex & 7)); | |
117 } | |
0 | 118 *maskp = mask; |
119 return(icon); | |
120 } | |
121 | |
122 void HotKey_ToggleFullScreen(void) | |
123 { | |
124 SDL_Surface *screen; | |
125 | |
126 screen = SDL_GetVideoSurface(); | |
127 if ( SDL_WM_ToggleFullScreen(screen) ) { | |
128 printf("Toggled fullscreen mode - now %s\n", | |
129 (screen->flags&SDL_FULLSCREEN) ? "fullscreen" : "windowed"); | |
130 } else { | |
131 printf("Unable to toggle fullscreen mode\n"); | |
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132 video_flags ^= SDL_FULLSCREEN; |
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133 SetVideoMode(screen->w, screen->h); |
0 | 134 } |
135 } | |
136 | |
137 void HotKey_ToggleGrab(void) | |
138 { | |
139 SDL_GrabMode mode; | |
140 | |
141 printf("Ctrl-G: toggling input grab!\n"); | |
142 mode = SDL_WM_GrabInput(SDL_GRAB_QUERY); | |
143 if ( mode == SDL_GRAB_ON ) { | |
144 printf("Grab was on\n"); | |
145 } else { | |
146 printf("Grab was off\n"); | |
147 } | |
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148 mode = SDL_WM_GrabInput(mode ? SDL_GRAB_OFF : SDL_GRAB_ON); |
0 | 149 if ( mode == SDL_GRAB_ON ) { |
150 printf("Grab is now on\n"); | |
151 } else { | |
152 printf("Grab is now off\n"); | |
153 } | |
154 } | |
155 | |
156 void HotKey_Iconify(void) | |
157 { | |
158 printf("Ctrl-Z: iconifying window!\n"); | |
159 SDL_WM_IconifyWindow(); | |
160 } | |
161 | |
162 void HotKey_Quit(void) | |
163 { | |
164 SDL_Event event; | |
165 | |
166 printf("Posting internal quit request\n"); | |
167 event.type = SDL_USEREVENT; | |
168 SDL_PushEvent(&event); | |
169 } | |
170 | |
171 int FilterEvents(const SDL_Event *event) | |
172 { | |
173 static int reallyquit = 0; | |
174 | |
175 switch (event->type) { | |
176 | |
177 case SDL_ACTIVEEVENT: | |
178 /* See what happened */ | |
179 printf("App %s ", | |
180 event->active.gain ? "gained" : "lost"); | |
181 if ( event->active.state & SDL_APPACTIVE ) | |
182 printf("active "); | |
183 if ( event->active.state & SDL_APPMOUSEFOCUS ) | |
184 printf("mouse "); | |
185 if ( event->active.state & SDL_APPINPUTFOCUS ) | |
186 printf("input "); | |
187 printf("focus\n"); | |
188 | |
189 /* See if we are iconified or restored */ | |
190 if ( event->active.state & SDL_APPACTIVE ) { | |
191 printf("App has been %s\n", | |
192 event->active.gain ? | |
193 "restored" : "iconified"); | |
194 } | |
195 return(0); | |
196 | |
197 /* We want to toggle visibility on buttonpress */ | |
198 case SDL_MOUSEBUTTONDOWN: | |
199 case SDL_MOUSEBUTTONUP: | |
200 if ( event->button.state == SDL_PRESSED ) { | |
201 visible = !visible; | |
202 SDL_ShowCursor(visible); | |
203 } | |
204 printf("Mouse button %d has been %s\n", | |
205 event->button.button, | |
206 (event->button.state == SDL_PRESSED) ? | |
207 "pressed" : "released"); | |
208 return(0); | |
209 | |
210 /* Show relative mouse motion */ | |
211 case SDL_MOUSEMOTION: | |
212 #if 0 | |
213 printf("Mouse relative motion: {%d,%d}\n", | |
214 event->motion.xrel, event->motion.yrel); | |
215 #endif | |
216 return(0); | |
217 | |
218 case SDL_KEYDOWN: | |
219 if ( event->key.keysym.sym == SDLK_ESCAPE ) { | |
220 HotKey_Quit(); | |
221 } | |
222 if ( (event->key.keysym.sym == SDLK_g) && | |
223 (event->key.keysym.mod & KMOD_CTRL) ) { | |
224 HotKey_ToggleGrab(); | |
225 } | |
226 if ( (event->key.keysym.sym == SDLK_z) && | |
227 (event->key.keysym.mod & KMOD_CTRL) ) { | |
228 HotKey_Iconify(); | |
229 } | |
230 if ( (event->key.keysym.sym == SDLK_RETURN) && | |
231 (event->key.keysym.mod & KMOD_ALT) ) { | |
232 HotKey_ToggleFullScreen(); | |
233 } | |
234 return(0); | |
235 | |
236 /* Pass the video resize event through .. */ | |
237 case SDL_VIDEORESIZE: | |
238 return(1); | |
239 | |
240 /* This is important! Queue it if we want to quit. */ | |
241 case SDL_QUIT: | |
242 if ( ! reallyquit ) { | |
243 reallyquit = 1; | |
244 printf("Quit requested\n"); | |
245 return(0); | |
246 } | |
247 printf("Quit demanded\n"); | |
248 return(1); | |
249 | |
250 /* This will never happen because events queued directly | |
251 to the event queue are not filtered. | |
252 */ | |
253 case SDL_USEREVENT: | |
254 return(1); | |
255 | |
256 /* Drop all other events */ | |
257 default: | |
258 return(0); | |
259 } | |
260 } | |
261 | |
262 int main(int argc, char *argv[]) | |
263 { | |
264 SDL_Event event; | |
265 char *title; | |
266 SDL_Surface *icon; | |
267 Uint8 *icon_mask; | |
268 int parsed; | |
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269 int w, h; |
0 | 270 |
271 if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { | |
272 fprintf(stderr, | |
273 "Couldn't initialize SDL: %s\n", SDL_GetError()); | |
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274 return(1); |
0 | 275 } |
276 | |
277 /* Check command line arguments */ | |
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278 w = 640; |
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279 h = 480; |
0 | 280 video_bpp = 8; |
281 video_flags = SDL_SWSURFACE; | |
282 parsed = 1; | |
283 while ( parsed ) { | |
284 if ( (argc >= 2) && (strcmp(argv[1], "-fullscreen") == 0) ) { | |
285 video_flags |= SDL_FULLSCREEN; | |
286 argc -= 1; | |
287 argv += 1; | |
288 } else | |
289 if ( (argc >= 2) && (strcmp(argv[1], "-resize") == 0) ) { | |
290 video_flags |= SDL_RESIZABLE; | |
291 argc -= 1; | |
292 argv += 1; | |
293 } else | |
294 if ( (argc >= 2) && (strcmp(argv[1], "-noframe") == 0) ) { | |
295 video_flags |= SDL_NOFRAME; | |
296 argc -= 1; | |
297 argv += 1; | |
298 } else | |
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299 if ( (argc >= 3) && (strcmp(argv[1], "-width") == 0) ) { |
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300 w = atoi(argv[2]); |
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301 argc -= 2; |
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302 argv += 2; |
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303 } else |
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304 if ( (argc >= 3) && (strcmp(argv[1], "-height") == 0) ) { |
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305 h = atoi(argv[2]); |
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306 argc -= 2; |
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307 argv += 2; |
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308 } else |
0 | 309 if ( (argc >= 3) && (strcmp(argv[1], "-bpp") == 0) ) { |
310 video_bpp = atoi(argv[2]); | |
311 argc -= 2; | |
312 argv += 2; | |
313 } else { | |
314 parsed = 0; | |
315 } | |
316 } | |
317 | |
318 /* Set the icon -- this must be done before the first mode set */ | |
319 icon = LoadIconSurface("icon.bmp", &icon_mask); | |
320 if ( icon != NULL ) { | |
321 SDL_WM_SetIcon(icon, icon_mask); | |
322 } | |
323 if ( icon_mask != NULL ) | |
324 free(icon_mask); | |
325 | |
326 /* Set the title bar */ | |
327 if ( argv[1] == NULL ) | |
328 title = "Testing 1.. 2.. 3..."; | |
329 else | |
330 title = argv[1]; | |
331 SDL_WM_SetCaption(title, "testwm"); | |
332 | |
333 /* See if it's really set */ | |
334 SDL_WM_GetCaption(&title, NULL); | |
335 if ( title ) | |
336 printf("Title was set to: %s\n", title); | |
337 else | |
338 printf("No window title was set!\n"); | |
339 | |
340 /* Initialize the display */ | |
87
3ef4bc90c388
Added -width and -height command line options
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
341 if ( SetVideoMode(w, h) < 0 ) { |
1151
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
826
diff
changeset
|
342 quit(1); |
0 | 343 } |
344 | |
345 /* Set an event filter that discards everything but QUIT */ | |
346 SDL_SetEventFilter(FilterEvents); | |
347 | |
348 /* Ignore key up events, they don't even get filtered */ | |
349 SDL_EventState(SDL_KEYUP, SDL_IGNORE); | |
350 | |
351 /* Loop, waiting for QUIT */ | |
352 while ( SDL_WaitEvent(&event) ) { | |
353 switch (event.type) { | |
354 case SDL_VIDEORESIZE: | |
355 printf("Got a resize event: %dx%d\n", | |
356 event.resize.w, event.resize.h); | |
357 SetVideoMode(event.resize.w, event.resize.h); | |
358 break; | |
359 case SDL_USEREVENT: | |
360 printf("Handling internal quit request\n"); | |
361 /* Fall through to the quit handler */ | |
362 case SDL_QUIT: | |
363 printf("Bye bye..\n"); | |
1151
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
826
diff
changeset
|
364 quit(0); |
0 | 365 default: |
366 /* This should never happen */ | |
367 printf("Warning: Event %d wasn't filtered\n", | |
368 event.type); | |
369 break; | |
370 } | |
371 } | |
372 printf("SDL_WaitEvent() error: %s\n", SDL_GetError()); | |
1151
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
826
diff
changeset
|
373 SDL_Quit(); |
0 | 374 return(255); |
375 } |