annotate src/SDL_fatal.c @ 78:e9582f471c02

Added the environment variable SDL_MOUSE_NORELATIVE to completely disable relative mouse motion if the application desires it. UNDOCUMENTED!!
author Sam Lantinga <slouken@lokigames.com>
date Sat, 23 Jun 2001 18:51:29 +0000
parents cf2af46e9e2a
children e8157fcb3114
rev   line source
0
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@devolution.com
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* General fatal signal handling code for SDL */
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29
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30 #ifdef NO_SIGNAL_H
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31
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32 /* No signals on this platform, nothing to do.. */
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33
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34 void SDL_InstallParachute(void)
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35 {
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36 return;
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37 }
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38
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39 void SDL_UninstallParachute(void)
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40 {
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41 return;
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42 }
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43
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44 #else
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45
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46 #include <stdlib.h>
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47 #include <stdio.h>
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48 #include <signal.h>
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49 #include <string.h>
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50
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51 #include "SDL.h"
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52 #include "SDL_fatal.h"
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53
1
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54 #ifdef __CYGWIN__
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55 #define DISABLE_STDIO
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56 #endif
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57
0
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58 /* This installs some signal handlers for the more common fatal signals,
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59 so that if the programmer is lazy, the app doesn't die so horribly if
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60 the program crashes.
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61 */
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62
1
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63 static void print_msg(const char *text)
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64 {
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65 #ifndef DISABLE_STDIO
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66 fprintf(stderr, "%s", text);
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67 #endif
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68 }
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69
0
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70 static void SDL_Parachute(int sig)
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71 {
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72 signal(sig, SIG_DFL);
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73 print_msg("Fatal signal: ");
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74 switch (sig) {
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75 case SIGSEGV:
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76 print_msg("Segmentation Fault");
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77 break;
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78 #ifdef SIGBUS
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79 #if SIGBUS != SIGSEGV
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80 case SIGBUS:
1
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81 print_msg("Bus Error");
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82 break;
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83 #endif
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84 #endif /* SIGBUS */
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85 #ifdef SIGFPE
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86 case SIGFPE:
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87 print_msg("Floating Point Exception");
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88 break;
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89 #endif /* SIGFPE */
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90 #ifdef SIGQUIT
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91 case SIGQUIT:
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92 print_msg("Keyboard Quit");
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93 break;
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94 #endif /* SIGQUIT */
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95 #ifdef SIGPIPE
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96 case SIGPIPE:
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97 print_msg("Broken Pipe");
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98 break;
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99 #endif /* SIGPIPE */
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100 default:
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101 #ifndef DISABLE_STDIO
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102 fprintf(stderr, "# %d", sig);
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103 #endif
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104 break;
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105 }
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106 print_msg(" (SDL Parachute Deployed)\n");
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107 SDL_Quit();
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108 exit(-sig);
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109 }
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110
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111 static int SDL_fatal_signals[] = {
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112 SIGSEGV,
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113 #ifdef SIGBUS
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114 SIGBUS,
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115 #endif
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116 #ifdef SIGFPE
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117 SIGFPE,
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118 #endif
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119 #ifdef SIGQUIT
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120 SIGQUIT,
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121 #endif
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122 #ifdef SIGPIPE
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123 SIGPIPE,
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124 #endif
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125 0
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126 };
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127
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128 void SDL_InstallParachute(void)
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129 {
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130 int i;
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131 void (*ohandler)(int);
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132
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133 /* Set a handler for any fatal signal not already handled */
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134 for ( i=0; SDL_fatal_signals[i]; ++i ) {
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135 ohandler = signal(SDL_fatal_signals[i], SDL_Parachute);
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136 if ( ohandler != SIG_DFL ) {
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137 signal(SDL_fatal_signals[i], ohandler);
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138 }
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139 }
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140 #ifdef SIGALRM
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141 /* Set SIGALRM to be ignored -- necessary on Solaris */
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142 {
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143 struct sigaction action, oaction;
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144
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145 /* Set SIG_IGN action */
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146 memset(&action, 0, (sizeof action));
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147 action.sa_handler = SIG_IGN;
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148 sigaction(SIGALRM, &action, &oaction);
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149
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150 /* Reset original action if it was already being handled */
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151 if ( oaction.sa_handler != SIG_DFL ) {
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152 sigaction(SIGALRM, &oaction, NULL);
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153 }
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154 }
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155 #endif
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156 return;
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157 }
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158
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159 void SDL_UninstallParachute(void)
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160 {
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161 int i;
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162 void (*ohandler)(int);
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163
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164 /* Remove a handler for any fatal signal handled */
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165 for ( i=0; SDL_fatal_signals[i]; ++i ) {
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166 ohandler = signal(SDL_fatal_signals[i], SIG_DFL);
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167 if ( ohandler != SDL_Parachute ) {
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168 signal(SDL_fatal_signals[i], ohandler);
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169 }
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170 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
171 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
172
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
173 #endif /* NO_SIGNAL_H */