Mercurial > sdl-ios-xcode
annotate docs/html/sdlgetappstate.html @ 78:e9582f471c02
Added the environment variable SDL_MOUSE_NORELATIVE to completely disable
relative mouse motion if the application desires it. UNDOCUMENTED!!
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Sat, 23 Jun 2001 18:51:29 +0000 |
parents | 55f1f1b3e27d |
children | e5bc29de3f0a |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_GetAppState</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Event Functions." | |
14 HREF="eventfunctions.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_GetRelativeMouseState" | |
17 HREF="sdlgetrelativemousestate.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_JoystickEventState" | |
20 HREF="sdljoystickeventstate.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="sdlgetrelativemousestate.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 ></TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="sdljoystickeventstate.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><H1 | |
69 ><A | |
70 NAME="SDLGETAPPSTATE" | |
71 >SDL_GetAppState</A | |
72 ></H1 | |
73 ><DIV | |
74 CLASS="REFNAMEDIV" | |
75 ><A | |
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76 NAME="AEN5384" |
0 | 77 ></A |
78 ><H2 | |
79 >Name</H2 | |
80 ><TT | |
81 CLASS="FUNCTION" | |
82 >SDL_GetAppState</TT | |
83 > -- Get the state of the application</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN5388" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN5389" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >Uint8 <B | |
106 CLASS="FSFUNC" | |
107 >SDL_GetAppState</B | |
108 ></CODE | |
109 >(void);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN5395" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >This function returns the current state of the application. The value returned is a bitwise combination of:</P | |
124 ><DIV | |
125 CLASS="INFORMALTABLE" | |
126 ><A | |
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127 NAME="AEN5398" |
0 | 128 ></A |
129 ><P | |
130 ></P | |
131 ><TABLE | |
132 BORDER="0" | |
133 CLASS="CALSTABLE" | |
134 ><TBODY | |
135 ><TR | |
136 ><TD | |
137 ALIGN="LEFT" | |
138 VALIGN="TOP" | |
139 ><TT | |
140 CLASS="LITERAL" | |
141 >SDL_APPMOUSEFOCUS</TT | |
142 ></TD | |
143 ><TD | |
144 ALIGN="LEFT" | |
145 VALIGN="TOP" | |
146 >The application has mouse focus.</TD | |
147 ></TR | |
148 ><TR | |
149 ><TD | |
150 ALIGN="LEFT" | |
151 VALIGN="TOP" | |
152 ><TT | |
153 CLASS="LITERAL" | |
154 >SDL_APPINPUTFOCUS</TT | |
155 ></TD | |
156 ><TD | |
157 ALIGN="LEFT" | |
158 VALIGN="TOP" | |
159 >The application has keyboard focus</TD | |
160 ></TR | |
161 ><TR | |
162 ><TD | |
163 ALIGN="LEFT" | |
164 VALIGN="TOP" | |
165 ><TT | |
166 CLASS="LITERAL" | |
167 >SDL_APPACTIVE</TT | |
168 ></TD | |
169 ><TD | |
170 ALIGN="LEFT" | |
171 VALIGN="TOP" | |
172 >The application is visible</TD | |
173 ></TR | |
174 ></TBODY | |
175 ></TABLE | |
176 ><P | |
177 ></P | |
178 ></DIV | |
179 ></DIV | |
180 ><DIV | |
181 CLASS="REFSECT1" | |
182 ><A | |
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Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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183 NAME="AEN5413" |
0 | 184 ></A |
185 ><H2 | |
186 >See Also</H2 | |
187 ><P | |
188 ><A | |
189 HREF="sdlactiveevent.html" | |
190 ><SPAN | |
191 CLASS="STRUCTNAME" | |
192 >SDL_ActiveEvent</SPAN | |
193 ></A | |
194 ></P | |
195 ></DIV | |
196 ><DIV | |
197 CLASS="NAVFOOTER" | |
198 ><HR | |
199 ALIGN="LEFT" | |
200 WIDTH="100%"><TABLE | |
201 WIDTH="100%" | |
202 BORDER="0" | |
203 CELLPADDING="0" | |
204 CELLSPACING="0" | |
205 ><TR | |
206 ><TD | |
207 WIDTH="33%" | |
208 ALIGN="left" | |
209 VALIGN="top" | |
210 ><A | |
211 HREF="sdlgetrelativemousestate.html" | |
212 >Prev</A | |
213 ></TD | |
214 ><TD | |
215 WIDTH="34%" | |
216 ALIGN="center" | |
217 VALIGN="top" | |
218 ><A | |
219 HREF="index.html" | |
220 >Home</A | |
221 ></TD | |
222 ><TD | |
223 WIDTH="33%" | |
224 ALIGN="right" | |
225 VALIGN="top" | |
226 ><A | |
227 HREF="sdljoystickeventstate.html" | |
228 >Next</A | |
229 ></TD | |
230 ></TR | |
231 ><TR | |
232 ><TD | |
233 WIDTH="33%" | |
234 ALIGN="left" | |
235 VALIGN="top" | |
236 >SDL_GetRelativeMouseState</TD | |
237 ><TD | |
238 WIDTH="34%" | |
239 ALIGN="center" | |
240 VALIGN="top" | |
241 ><A | |
242 HREF="eventfunctions.html" | |
243 >Up</A | |
244 ></TD | |
245 ><TD | |
246 WIDTH="33%" | |
247 ALIGN="right" | |
248 VALIGN="top" | |
249 >SDL_JoystickEventState</TD | |
250 ></TR | |
251 ></TABLE | |
252 ></DIV | |
253 ></BODY | |
254 ></HTML | |
255 > |