Mercurial > sdl-ios-xcode
annotate src/video/SDL_yuv.c @ 1315:e94b0d7c33bc
Merged useful fixes from 1.3 branch
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 01 Feb 2006 08:17:54 +0000 |
parents | c9b51268668f |
children | 450721ad5436 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 /* This is the implementation of the YUV video surface support */ | |
24 | |
25 #include <stdlib.h> | |
26 #include <string.h> | |
27 | |
28 #include "SDL_getenv.h" | |
29 #include "SDL_video.h" | |
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30 #include "SDL_error.h" |
0 | 31 #include "SDL_sysvideo.h" |
32 #include "SDL_yuvfuncs.h" | |
33 #include "SDL_yuv_sw_c.h" | |
34 | |
35 | |
36 SDL_Overlay *SDL_CreateYUVOverlay(int w, int h, Uint32 format, | |
37 SDL_Surface *display) | |
38 { | |
39 SDL_VideoDevice *video = current_video; | |
40 SDL_VideoDevice *this = current_video; | |
41 const char *yuv_hwaccel; | |
42 SDL_Overlay *overlay; | |
43 | |
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44 if ( (display->flags & SDL_OPENGL) == SDL_OPENGL ) { |
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45 SDL_SetError("YUV overlays are not supported in OpenGL mode"); |
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46 return NULL; |
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47 } |
0 | 48 |
49 /* Display directly on video surface, if possible */ | |
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50 if ( getenv("SDL_VIDEO_YUV_DIRECT") ) { |
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51 if ( (display == SDL_PublicSurface) && |
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52 ((SDL_VideoSurface->format->BytesPerPixel == 2) || |
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53 (SDL_VideoSurface->format->BytesPerPixel == 4)) ) { |
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54 display = SDL_VideoSurface; |
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55 } |
0 | 56 } |
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57 overlay = NULL; |
0 | 58 yuv_hwaccel = getenv("SDL_VIDEO_YUV_HWACCEL"); |
59 if ( ((display == SDL_VideoSurface) && video->CreateYUVOverlay) && | |
60 (!yuv_hwaccel || (atoi(yuv_hwaccel) > 0)) ) { | |
61 overlay = video->CreateYUVOverlay(this, w, h, format, display); | |
62 } | |
63 /* If hardware YUV overlay failed ... */ | |
64 if ( overlay == NULL ) { | |
65 overlay = SDL_CreateYUV_SW(this, w, h, format, display); | |
66 } | |
67 return overlay; | |
68 } | |
69 | |
70 int SDL_LockYUVOverlay(SDL_Overlay *overlay) | |
71 { | |
72 return overlay->hwfuncs->Lock(current_video, overlay); | |
73 } | |
74 | |
75 void SDL_UnlockYUVOverlay(SDL_Overlay *overlay) | |
76 { | |
77 overlay->hwfuncs->Unlock(current_video, overlay); | |
78 } | |
79 | |
80 int SDL_DisplayYUVOverlay(SDL_Overlay *overlay, SDL_Rect *dstrect) | |
81 { | |
82 return overlay->hwfuncs->Display(current_video, overlay, dstrect); | |
83 } | |
84 | |
85 void SDL_FreeYUVOverlay(SDL_Overlay *overlay) | |
86 { | |
87 if ( overlay ) { | |
88 if ( overlay->hwfuncs ) { | |
89 overlay->hwfuncs->FreeHW(current_video, overlay); | |
90 } | |
91 free(overlay); | |
92 } | |
93 } |