Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 654:e92bcf2573cb
Added audio and CD-ROM support for OSF/Tru64 (thanks Hayashi!)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 22 Jul 2003 14:01:21 +0000 |
parents | 594422ab8f9f |
children | 8bedd6d61642 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
297
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Allow access to a raw mixing buffer */ | |
29 #include <stdlib.h> | |
30 #include <stdio.h> | |
31 #include <string.h> | |
32 | |
33 #include "SDL.h" | |
34 #include "SDL_audio.h" | |
35 #include "SDL_timer.h" | |
36 #include "SDL_error.h" | |
37 #include "SDL_audio_c.h" | |
38 #include "SDL_audiomem.h" | |
39 #include "SDL_sysaudio.h" | |
40 | |
41 /* Available audio drivers */ | |
42 static AudioBootStrap *bootstrap[] = { | |
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43 #ifdef OPENBSD_AUDIO_SUPPORT |
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44 &OPENBSD_AUDIO_bootstrap, |
94
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45 #endif |
0 | 46 #ifdef OSS_SUPPORT |
47 &DSP_bootstrap, | |
48 &DMA_bootstrap, | |
49 #endif | |
50 #ifdef ALSA_SUPPORT | |
51 &ALSA_bootstrap, | |
52 #endif | |
148
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53 #ifdef SUNAUDIO_SUPPORT |
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54 &SUNAUDIO_bootstrap, |
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55 #endif |
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56 #ifdef DMEDIA_SUPPORT |
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57 &DMEDIA_bootstrap, |
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58 #endif |
0 | 59 #ifdef ARTSC_SUPPORT |
60 &ARTSC_bootstrap, | |
61 #endif | |
62 #ifdef ESD_SUPPORT | |
63 &ESD_bootstrap, | |
64 #endif | |
65 #ifdef NAS_SUPPORT | |
66 &NAS_bootstrap, | |
67 #endif | |
68 #ifdef ENABLE_DIRECTX | |
69 &DSOUND_bootstrap, | |
70 #endif | |
71 #ifdef ENABLE_WINDIB | |
72 &WAVEOUT_bootstrap, | |
73 #endif | |
74 #ifdef __BEOS__ | |
75 &BAUDIO_bootstrap, | |
76 #endif | |
77 #if defined(macintosh) || TARGET_API_MAC_CARBON | |
78 &SNDMGR_bootstrap, | |
79 #endif | |
80 #ifdef _AIX | |
81 &Paud_bootstrap, | |
82 #endif | |
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83 #ifdef ENABLE_AHI |
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84 &AHI_bootstrap, |
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85 #endif |
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86 #ifdef MMEAUDIO_SUPPORT |
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87 &MMEAUDIO_bootstrap, |
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88 #endif |
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89 #ifdef MINTAUDIO_SUPPORT |
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90 &MINTAUDIO_GSXB_bootstrap, |
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91 &MINTAUDIO_MCSN_bootstrap, |
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92 &MINTAUDIO_STFA_bootstrap, |
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93 &MINTAUDIO_XBIOS_bootstrap, |
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94 &MINTAUDIO_DMA8_bootstrap, |
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95 #endif |
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96 #ifdef DISKAUD_SUPPORT |
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97 &DISKAUD_bootstrap, |
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98 #endif |
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99 #ifdef ENABLE_DC |
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100 &DCAUD_bootstrap, |
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101 #endif |
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102 #ifdef DRENDERER_SUPPORT |
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103 &DRENDERER_bootstrap, |
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104 #endif |
0 | 105 NULL |
106 }; | |
107 SDL_AudioDevice *current_audio = NULL; | |
108 | |
109 /* Various local functions */ | |
110 int SDL_AudioInit(const char *driver_name); | |
111 void SDL_AudioQuit(void); | |
112 | |
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113 #ifdef ENABLE_AHI |
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114 static int audio_configured = 0; |
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115 #endif |
0 | 116 |
117 /* The general mixing thread function */ | |
118 int SDL_RunAudio(void *audiop) | |
119 { | |
120 SDL_AudioDevice *audio = (SDL_AudioDevice *)audiop; | |
121 Uint8 *stream; | |
122 int stream_len; | |
123 void *udata; | |
124 void (*fill)(void *userdata,Uint8 *stream, int len); | |
125 int silence; | |
21
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126 #ifdef ENABLE_AHI |
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127 int started = 0; |
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128 |
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129 /* AmigaOS NEEDS that the audio driver is opened in the thread that uses it! */ |
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130 |
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131 D(bug("Task audio started audio struct:<%lx>...\n",audiop)); |
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132 |
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133 D(bug("Before Openaudio...")); |
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134 if(audio->OpenAudio(audio, &audio->spec)==-1) |
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135 { |
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136 D(bug("Open audio failed...\n")); |
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137 return(-1); |
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138 } |
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139 D(bug("OpenAudio...OK\n")); |
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140 #endif |
0 | 141 |
142 /* Perform any thread setup */ | |
143 if ( audio->ThreadInit ) { | |
144 audio->ThreadInit(audio); | |
145 } | |
146 audio->threadid = SDL_ThreadID(); | |
147 | |
148 /* Set up the mixing function */ | |
149 fill = audio->spec.callback; | |
150 udata = audio->spec.userdata; | |
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151 |
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152 #ifdef ENABLE_AHI |
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153 audio_configured = 1; |
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154 |
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155 D(bug("Audio configured... Checking for conversion\n")); |
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156 SDL_mutexP(audio->mixer_lock); |
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157 D(bug("Semaphore obtained...\n")); |
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158 #endif |
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159 |
0 | 160 if ( audio->convert.needed ) { |
161 if ( audio->convert.src_format == AUDIO_U8 ) { | |
162 silence = 0x80; | |
163 } else { | |
164 silence = 0; | |
165 } | |
166 stream_len = audio->convert.len; | |
167 } else { | |
168 silence = audio->spec.silence; | |
169 stream_len = audio->spec.size; | |
170 } | |
171 stream = audio->fake_stream; | |
172 | |
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173 #ifdef ENABLE_AHI |
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174 SDL_mutexV(audio->mixer_lock); |
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175 D(bug("Entering audio loop...\n")); |
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176 #endif |
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177 |
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178 |
0 | 179 /* Loop, filling the audio buffers */ |
180 while ( audio->enabled ) { | |
181 | |
182 /* Wait for new current buffer to finish playing */ | |
183 if ( stream == audio->fake_stream ) { | |
184 SDL_Delay((audio->spec.samples*1000)/audio->spec.freq); | |
185 } else { | |
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186 #ifdef ENABLE_AHI |
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187 if ( started > 1 ) |
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188 #endif |
0 | 189 audio->WaitAudio(audio); |
190 } | |
191 | |
192 /* Fill the current buffer with sound */ | |
193 if ( audio->convert.needed ) { | |
194 if ( audio->convert.buf ) { | |
195 stream = audio->convert.buf; | |
196 } else { | |
197 continue; | |
198 } | |
199 } else { | |
200 stream = audio->GetAudioBuf(audio); | |
201 if ( stream == NULL ) { | |
202 stream = audio->fake_stream; | |
203 } | |
204 } | |
205 memset(stream, silence, stream_len); | |
206 | |
207 if ( ! audio->paused ) { | |
208 SDL_mutexP(audio->mixer_lock); | |
209 (*fill)(udata, stream, stream_len); | |
210 SDL_mutexV(audio->mixer_lock); | |
211 } | |
212 | |
213 /* Convert the audio if necessary */ | |
214 if ( audio->convert.needed ) { | |
215 SDL_ConvertAudio(&audio->convert); | |
216 stream = audio->GetAudioBuf(audio); | |
217 if ( stream == NULL ) { | |
218 stream = audio->fake_stream; | |
219 } | |
220 memcpy(stream, audio->convert.buf, | |
221 audio->convert.len_cvt); | |
222 } | |
223 | |
224 /* Ready current buffer for play and change current buffer */ | |
225 if ( stream != audio->fake_stream ) { | |
226 audio->PlayAudio(audio); | |
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227 #ifdef ENABLE_AHI |
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228 /* AmigaOS don't have to wait the first time audio is played! */ |
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229 started++; |
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230 #endif |
0 | 231 } |
232 } | |
233 /* Wait for the audio to drain.. */ | |
234 if ( audio->WaitDone ) { | |
235 audio->WaitDone(audio); | |
236 } | |
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237 |
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238 #ifdef ENABLE_AHI |
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239 D(bug("WaitAudio...Done\n")); |
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240 |
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241 audio->CloseAudio(audio); |
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242 |
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243 D(bug("CloseAudio..Done, subtask exiting...\n")); |
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244 audio_configured = 0; |
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245 #endif |
0 | 246 return(0); |
247 } | |
248 | |
322
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249 static void SDL_LockAudio_Default(SDL_AudioDevice *audio) |
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250 { |
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251 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) { |
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252 return; |
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253 } |
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254 SDL_mutexP(audio->mixer_lock); |
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255 } |
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256 |
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257 static void SDL_UnlockAudio_Default(SDL_AudioDevice *audio) |
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258 { |
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259 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) { |
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260 return; |
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261 } |
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262 SDL_mutexV(audio->mixer_lock); |
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263 } |
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264 |
0 | 265 int SDL_AudioInit(const char *driver_name) |
266 { | |
267 SDL_AudioDevice *audio; | |
268 int i = 0, idx; | |
269 | |
270 /* Check to make sure we don't overwrite 'current_audio' */ | |
271 if ( current_audio != NULL ) { | |
272 SDL_AudioQuit(); | |
273 } | |
274 | |
275 /* Select the proper audio driver */ | |
276 audio = NULL; | |
277 idx = 0; | |
278 #ifdef unix | |
279 if ( (driver_name == NULL) && (getenv("ESPEAKER") != NULL) ) { | |
280 /* Ahem, we know that if ESPEAKER is set, user probably wants | |
281 to use ESD, but don't start it if it's not already running. | |
282 This probably isn't the place to do this, but... Shh! :) | |
283 */ | |
284 for ( i=0; bootstrap[i]; ++i ) { | |
285 if ( strcmp(bootstrap[i]->name, "esd") == 0 ) { | |
286 const char *esd_no_spawn; | |
287 | |
288 /* Don't start ESD if it's not running */ | |
289 esd_no_spawn = getenv("ESD_NO_SPAWN"); | |
290 if ( esd_no_spawn == NULL ) { | |
291 putenv("ESD_NO_SPAWN=1"); | |
292 } | |
293 if ( bootstrap[i]->available() ) { | |
294 audio = bootstrap[i]->create(0); | |
295 break; | |
296 } | |
297 #ifdef linux /* No unsetenv() on most platforms */ | |
298 if ( esd_no_spawn == NULL ) { | |
299 unsetenv("ESD_NO_SPAWN"); | |
300 } | |
301 #endif | |
302 } | |
303 } | |
304 } | |
305 #endif /* unix */ | |
306 if ( audio == NULL ) { | |
307 if ( driver_name != NULL ) { | |
308 #if 0 /* This will be replaced with a better driver selection API */ | |
309 if ( strrchr(driver_name, ':') != NULL ) { | |
310 idx = atoi(strrchr(driver_name, ':')+1); | |
311 } | |
312 #endif | |
313 for ( i=0; bootstrap[i]; ++i ) { | |
314 if (strncmp(bootstrap[i]->name, driver_name, | |
315 strlen(bootstrap[i]->name)) == 0) { | |
316 if ( bootstrap[i]->available() ) { | |
317 audio=bootstrap[i]->create(idx); | |
318 break; | |
319 } | |
320 } | |
321 } | |
322 } else { | |
323 for ( i=0; bootstrap[i]; ++i ) { | |
324 if ( bootstrap[i]->available() ) { | |
325 audio = bootstrap[i]->create(idx); | |
326 if ( audio != NULL ) { | |
327 break; | |
328 } | |
329 } | |
330 } | |
331 } | |
332 if ( audio == NULL ) { | |
333 SDL_SetError("No available audio device"); | |
334 #if 0 /* Don't fail SDL_Init() if audio isn't available. | |
335 SDL_OpenAudio() will handle it at that point. *sigh* | |
336 */ | |
337 return(-1); | |
338 #endif | |
339 } | |
340 } | |
341 current_audio = audio; | |
342 if ( current_audio ) { | |
343 current_audio->name = bootstrap[i]->name; | |
322
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344 if ( !current_audio->LockAudio && !current_audio->UnlockAudio ) { |
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345 current_audio->LockAudio = SDL_LockAudio_Default; |
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346 current_audio->UnlockAudio = SDL_UnlockAudio_Default; |
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347 } |
0 | 348 } |
349 return(0); | |
350 } | |
351 | |
352 char *SDL_AudioDriverName(char *namebuf, int maxlen) | |
353 { | |
354 if ( current_audio != NULL ) { | |
355 strncpy(namebuf, current_audio->name, maxlen-1); | |
356 namebuf[maxlen-1] = '\0'; | |
357 return(namebuf); | |
358 } | |
359 return(NULL); | |
360 } | |
361 | |
362 int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained) | |
363 { | |
364 SDL_AudioDevice *audio; | |
365 | |
366 /* Start up the audio driver, if necessary */ | |
367 if ( ! current_audio ) { | |
368 if ( (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) || | |
369 (current_audio == NULL) ) { | |
370 return(-1); | |
371 } | |
372 } | |
373 audio = current_audio; | |
374 | |
262
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375 if (audio->opened) { |
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376 SDL_SetError("Audio device is already opened"); |
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377 return(-1); |
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378 } |
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379 |
0 | 380 /* Verify some parameters */ |
381 if ( desired->callback == NULL ) { | |
382 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); | |
383 return(-1); | |
384 } | |
385 switch ( desired->channels ) { | |
386 case 1: /* Mono */ | |
387 case 2: /* Stereo */ | |
388 break; | |
389 default: | |
390 SDL_SetError("1 (mono) and 2 (stereo) channels supported"); | |
391 return(-1); | |
392 } | |
393 | |
630
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394 #if defined(macintosh) || defined(__riscos__) |
0 | 395 /* FIXME: Need to implement PPC interrupt asm for SDL_LockAudio() */ |
396 #else | |
398
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397 #if defined(__MINT__) && !defined(ENABLE_THREADS) |
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398 /* Uses interrupt driven audio, without thread */ |
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399 #else |
0 | 400 /* Create a semaphore for locking the sound buffers */ |
401 audio->mixer_lock = SDL_CreateMutex(); | |
402 if ( audio->mixer_lock == NULL ) { | |
403 SDL_SetError("Couldn't create mixer lock"); | |
404 SDL_CloseAudio(); | |
405 return(-1); | |
406 } | |
398
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407 #endif /* __MINT__ */ |
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408 #endif /* macintosh */ |
0 | 409 |
410 /* Calculate the silence and size of the audio specification */ | |
411 SDL_CalculateAudioSpec(desired); | |
412 | |
413 /* Open the audio subsystem */ | |
414 memcpy(&audio->spec, desired, sizeof(audio->spec)); | |
415 audio->convert.needed = 0; | |
416 audio->enabled = 1; | |
417 audio->paused = 1; | |
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418 |
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419 #ifndef ENABLE_AHI |
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420 |
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421 /* AmigaOS opens audio inside the main loop */ |
0 | 422 audio->opened = audio->OpenAudio(audio, &audio->spec)+1; |
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423 |
0 | 424 if ( ! audio->opened ) { |
425 SDL_CloseAudio(); | |
426 return(-1); | |
427 } | |
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428 #else |
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429 D(bug("Locking semaphore...")); |
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430 SDL_mutexP(audio->mixer_lock); |
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431 |
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432 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); |
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433 D(bug("Created thread...\n")); |
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434 |
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435 if ( audio->thread == NULL ) { |
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436 SDL_mutexV(audio->mixer_lock); |
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437 SDL_CloseAudio(); |
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438 SDL_SetError("Couldn't create audio thread"); |
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439 return(-1); |
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440 } |
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441 |
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442 while(!audio_configured) |
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443 SDL_Delay(100); |
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444 #endif |
0 | 445 |
446 /* If the audio driver changes the buffer size, accept it */ | |
447 if ( audio->spec.samples != desired->samples ) { | |
448 desired->samples = audio->spec.samples; | |
449 SDL_CalculateAudioSpec(desired); | |
450 } | |
451 | |
452 /* Allocate a fake audio memory buffer */ | |
453 audio->fake_stream = SDL_AllocAudioMem(audio->spec.size); | |
454 if ( audio->fake_stream == NULL ) { | |
455 SDL_CloseAudio(); | |
456 SDL_OutOfMemory(); | |
457 return(-1); | |
458 } | |
459 | |
460 /* See if we need to do any conversion */ | |
461 if ( memcmp(desired, &audio->spec, sizeof(audio->spec)) == 0 ) { | |
462 /* Just copy over the desired audio specification */ | |
463 if ( obtained != NULL ) { | |
464 memcpy(obtained, &audio->spec, sizeof(audio->spec)); | |
465 } | |
466 } else { | |
467 /* Copy over the audio specification if possible */ | |
468 if ( obtained != NULL ) { | |
469 memcpy(obtained, &audio->spec, sizeof(audio->spec)); | |
470 } else { | |
471 /* Build an audio conversion block */ | |
472 if ( SDL_BuildAudioCVT(&audio->convert, | |
473 desired->format, desired->channels, | |
474 desired->freq, | |
475 audio->spec.format, audio->spec.channels, | |
476 audio->spec.freq) < 0 ) { | |
477 SDL_CloseAudio(); | |
478 return(-1); | |
479 } | |
480 if ( audio->convert.needed ) { | |
481 audio->convert.len = desired->size; | |
482 audio->convert.buf =(Uint8 *)SDL_AllocAudioMem( | |
483 audio->convert.len*audio->convert.len_mult); | |
484 if ( audio->convert.buf == NULL ) { | |
485 SDL_CloseAudio(); | |
486 SDL_OutOfMemory(); | |
487 return(-1); | |
488 } | |
489 } | |
490 } | |
491 } | |
492 | |
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493 #ifndef ENABLE_AHI |
0 | 494 /* Start the audio thread if necessary */ |
495 switch (audio->opened) { | |
496 case 1: | |
497 /* Start the audio thread */ | |
498 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); | |
499 if ( audio->thread == NULL ) { | |
500 SDL_CloseAudio(); | |
501 SDL_SetError("Couldn't create audio thread"); | |
502 return(-1); | |
503 } | |
504 break; | |
505 | |
506 default: | |
507 /* The audio is now playing */ | |
508 break; | |
509 } | |
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510 #else |
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511 SDL_mutexV(audio->mixer_lock); |
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512 D(bug("SDL_OpenAudio USCITA...\n")); |
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513 |
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514 #endif |
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515 |
0 | 516 return(0); |
517 } | |
518 | |
519 SDL_audiostatus SDL_GetAudioStatus(void) | |
520 { | |
521 SDL_AudioDevice *audio = current_audio; | |
522 SDL_audiostatus status; | |
523 | |
524 status = SDL_AUDIO_STOPPED; | |
525 if ( audio && audio->enabled ) { | |
526 if ( audio->paused ) { | |
527 status = SDL_AUDIO_PAUSED; | |
528 } else { | |
529 status = SDL_AUDIO_PLAYING; | |
530 } | |
531 } | |
532 return(status); | |
533 } | |
534 | |
535 void SDL_PauseAudio (int pause_on) | |
536 { | |
537 SDL_AudioDevice *audio = current_audio; | |
538 | |
539 if ( audio ) { | |
540 audio->paused = pause_on; | |
541 } | |
542 } | |
543 | |
544 void SDL_LockAudio (void) | |
545 { | |
546 SDL_AudioDevice *audio = current_audio; | |
547 | |
548 /* Obtain a lock on the mixing buffers */ | |
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549 if ( audio && audio->LockAudio ) { |
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550 audio->LockAudio(audio); |
0 | 551 } |
552 } | |
553 | |
554 void SDL_UnlockAudio (void) | |
555 { | |
556 SDL_AudioDevice *audio = current_audio; | |
557 | |
558 /* Release lock on the mixing buffers */ | |
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559 if ( audio && audio->UnlockAudio ) { |
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560 audio->UnlockAudio(audio); |
0 | 561 } |
562 } | |
563 | |
564 void SDL_CloseAudio (void) | |
565 { | |
566 SDL_QuitSubSystem(SDL_INIT_AUDIO); | |
567 } | |
568 | |
569 void SDL_AudioQuit(void) | |
570 { | |
571 SDL_AudioDevice *audio = current_audio; | |
572 | |
573 if ( audio ) { | |
574 audio->enabled = 0; | |
575 if ( audio->thread != NULL ) { | |
576 SDL_WaitThread(audio->thread, NULL); | |
577 } | |
578 if ( audio->mixer_lock != NULL ) { | |
579 SDL_DestroyMutex(audio->mixer_lock); | |
580 } | |
581 if ( audio->fake_stream != NULL ) { | |
582 SDL_FreeAudioMem(audio->fake_stream); | |
583 } | |
584 if ( audio->convert.needed ) { | |
585 SDL_FreeAudioMem(audio->convert.buf); | |
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586 |
0 | 587 } |
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588 #ifndef ENABLE_AHI |
0 | 589 if ( audio->opened ) { |
590 audio->CloseAudio(audio); | |
591 audio->opened = 0; | |
592 } | |
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593 #endif |
0 | 594 /* Free the driver data */ |
595 audio->free(audio); | |
596 current_audio = NULL; | |
597 } | |
598 } | |
599 | |
600 #define NUM_FORMATS 6 | |
601 static int format_idx; | |
602 static int format_idx_sub; | |
603 static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = { | |
604 { AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB }, | |
605 { AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB }, | |
606 { AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8 }, | |
607 { AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8 }, | |
608 { AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8 }, | |
609 { AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8 }, | |
610 }; | |
611 | |
612 Uint16 SDL_FirstAudioFormat(Uint16 format) | |
613 { | |
614 for ( format_idx=0; format_idx < NUM_FORMATS; ++format_idx ) { | |
615 if ( format_list[format_idx][0] == format ) { | |
616 break; | |
617 } | |
618 } | |
619 format_idx_sub = 0; | |
620 return(SDL_NextAudioFormat()); | |
621 } | |
622 | |
623 Uint16 SDL_NextAudioFormat(void) | |
624 { | |
625 if ( (format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS) ) { | |
626 return(0); | |
627 } | |
628 return(format_list[format_idx][format_idx_sub++]); | |
629 } | |
630 | |
631 void SDL_CalculateAudioSpec(SDL_AudioSpec *spec) | |
632 { | |
633 switch (spec->format) { | |
634 case AUDIO_U8: | |
635 spec->silence = 0x80; | |
636 break; | |
637 default: | |
638 spec->silence = 0x00; | |
639 break; | |
640 } | |
641 spec->size = (spec->format&0xFF)/8; | |
642 spec->size *= spec->channels; | |
643 spec->size *= spec->samples; | |
644 } |