Mercurial > sdl-ios-xcode
annotate Xcode/TemplatesForProjectBuilder/Application.trgttmpl @ 2721:e82a0e3e9b0e
Date: Sun, 20 Jul 2008 22:34:37 +0200
From: Couriersud
Subject: Updated DirectFB driver for SDL1.3
please find attached a patch for an updated directfb driver for SDL1.3.
It does now
- properly supported the new input api.
- send unicode text events
- support directfb windows
- support multiple screens
- support hardware YUV scaling for the first YUV texture created.
- support hardware scaling for textures.
- properly interpret streaming access
- support software opengl if one manages to install the mesa directfb
driver (broken/not broken in mesa svn)
Within bugzilla (http://bugzilla.libsdl.org/show_bug.cgi?id=603) there
is another patch which fixes a crash due to GL context creation.
Kind regards,
couriersud
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 26 Aug 2008 02:32:45 +0000 |
parents | d63e9f5944ae |
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1 { |
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2 Class = Application; |
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3 Description = "Target for building a SDL application."; |
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4 CustomBuildSettings = { |
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5 WRAPPER_EXTENSION = "app"; |
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6 FRAMEWORK_SEARCH_PATHS = "\"/Library/Frameworks\""; |
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7 HEADER_SEARCH_PATHS = "\"/Library/Frameworks/SDL.framework/Headers\""; |
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8 OTHER_LDFLAGS = "-framework Cocoa -framework SDL"; |
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9 }; |
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10 CustomProductSettings = { |
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11 NSPrincipalClass = "NSApplication"; |
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12 NSMainNibFile = "SDLMain.nib"; |
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13 }; |
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14 InstallationPath = "$(SYSTEM_APPS_DIR)"; |
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15 WrapperExtension = "app"; |
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16 } |