Mercurial > sdl-ios-xcode
annotate src/events/SDL_mouse.c @ 4473:e8045ba3f79f
Removed one more use of ()
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 26 Jun 2010 08:58:06 -0700 |
parents | 3e69e077cb95 |
children | 9322f7db8603 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* General mouse handling code for SDL */ | |
25 | |
26 #include "SDL_events.h" | |
27 #include "SDL_events_c.h" | |
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28 #include "default_cursor.h" |
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29 #include "../video/SDL_sysvideo.h" |
0 | 30 |
31 | |
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32 /* Global mouse information */ |
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33 |
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34 typedef struct SDL_Mouse SDL_Mouse; |
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35 |
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36 struct SDL_Mouse |
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37 { |
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38 /* Create a cursor from a surface */ |
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39 SDL_Cursor *(*CreateCursor) (SDL_Surface * surface, int hot_x, int hot_y); |
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40 |
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41 /* Show the specified cursor, or hide if cursor is NULL */ |
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42 int (*ShowCursor) (SDL_Cursor * cursor); |
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43 |
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44 /* This is called when a mouse motion event occurs */ |
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45 void (*MoveCursor) (SDL_Cursor * cursor); |
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46 |
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47 /* Free a window manager cursor */ |
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48 void (*FreeCursor) (SDL_Cursor * cursor); |
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49 |
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50 /* Warp the mouse to (x,y) */ |
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51 void (*WarpMouse) (SDL_Mouse * mouse, SDL_Window * window, int x, int y); |
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52 |
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53 /* Data common to all mice */ |
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54 SDL_Window *focus; |
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55 int x; |
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56 int y; |
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57 int xdelta; |
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58 int ydelta; |
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59 int last_x, last_y; /* the last reported x and y coordinates */ |
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60 Uint8 buttonstate; |
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61 SDL_bool relative_mode; |
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62 |
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63 SDL_Cursor *cursors; |
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64 SDL_Cursor *def_cursor; |
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65 SDL_Cursor *cur_cursor; |
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66 SDL_bool cursor_shown; |
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67 }; |
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68 |
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69 static SDL_Mouse SDL_mouse; |
0 | 70 |
71 | |
72 /* Public functions */ | |
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73 int |
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74 SDL_MouseInit(void) |
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75 { |
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76 return (0); |
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77 } |
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78 |
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79 void |
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80 SDL_ResetMouse(void) |
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81 { |
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82 /* FIXME */ |
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83 } |
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84 |
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85 SDL_Window * |
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86 SDL_GetMouseFocus(void) |
0 | 87 { |
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88 SDL_Mouse *mouse = &SDL_mouse; |
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89 |
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90 return mouse->focus; |
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91 } |
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92 |
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93 void |
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94 SDL_SetMouseFocus(SDL_Window * window) |
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95 { |
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96 SDL_Mouse *mouse = &SDL_mouse; |
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97 |
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98 if (mouse->focus == window) { |
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99 return; |
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100 } |
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101 |
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102 /* See if the current window has lost focus */ |
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103 if (mouse->focus) { |
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104 SDL_SendWindowEvent(mouse->focus, SDL_WINDOWEVENT_LEAVE, 0, 0); |
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105 } |
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106 |
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107 mouse->focus = window; |
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108 |
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109 if (mouse->focus) { |
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110 SDL_SendWindowEvent(mouse->focus, SDL_WINDOWEVENT_ENTER, 0, 0); |
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111 } |
0 | 112 } |
113 | |
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114 int |
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115 SDL_SendMouseMotion(int relative, int x, int y) |
0 | 116 { |
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117 SDL_Mouse *mouse = &SDL_mouse; |
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118 int posted; |
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119 int xrel; |
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120 int yrel; |
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121 int x_max = 0, y_max = 0; |
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122 |
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123 /* the relative motion is calculated regarding the system cursor last position */ |
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124 if (relative) { |
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125 xrel = x; |
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126 yrel = y; |
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127 x = (mouse->last_x + x); |
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128 y = (mouse->last_y + y); |
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129 } else { |
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130 xrel = x - mouse->last_x; |
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131 yrel = y - mouse->last_y; |
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132 } |
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133 |
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134 /* Drop events that don't change state */ |
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135 if (!xrel && !yrel) { |
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136 #if 0 |
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137 printf("Mouse event didn't change state - dropped!\n"); |
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138 #endif |
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139 return 0; |
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140 } |
0 | 141 |
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142 /* Update internal mouse coordinates */ |
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143 if (mouse->relative_mode == SDL_FALSE) { |
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144 mouse->x = x; |
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145 mouse->y = y; |
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146 } else { |
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147 mouse->x += xrel; |
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148 mouse->y += yrel; |
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149 } |
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There's no reason to add extra code to notify the mice of window size changes.
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150 |
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151 SDL_GetWindowSize(mouse->focus, &x_max, &y_max); |
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152 |
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153 /* make sure that the pointers find themselves inside the windows */ |
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154 /* only check if mouse->xmax is set ! */ |
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155 if (x_max && mouse->x > x_max) { |
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156 mouse->x = x_max; |
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157 } else if (mouse->x < 0) { |
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158 mouse->x = 0; |
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159 } |
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160 |
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161 if (y_max && mouse->y > y_max) { |
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162 mouse->y = y_max; |
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163 } else if (mouse->y < 0) { |
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164 mouse->y = 0; |
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165 } |
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166 |
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167 mouse->xdelta += xrel; |
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168 mouse->ydelta += yrel; |
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169 |
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170 #if 0 /* FIXME */ |
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171 /* Move the mouse cursor, if needed */ |
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172 if (mouse->cursor_shown && !mouse->relative_mode && |
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173 mouse->MoveCursor && mouse->cur_cursor) { |
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174 mouse->MoveCursor(mouse->cur_cursor); |
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175 } |
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176 #endif |
0 | 177 |
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178 /* Post the event, if desired */ |
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179 posted = 0; |
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180 if (SDL_GetEventState(SDL_MOUSEMOTION) == SDL_ENABLE) { |
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181 SDL_Event event; |
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182 event.motion.type = SDL_MOUSEMOTION; |
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183 event.motion.windowID = mouse->focus ? mouse->focus->id : 0; |
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184 event.motion.state = mouse->buttonstate; |
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185 event.motion.x = mouse->x; |
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186 event.motion.y = mouse->y; |
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187 event.motion.xrel = xrel; |
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188 event.motion.yrel = yrel; |
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189 posted = (SDL_PushEvent(&event) > 0); |
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190 } |
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New last cursor position must rely on the clamped coordinates.
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191 mouse->last_x = mouse->x; |
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New last cursor position must rely on the clamped coordinates.
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192 mouse->last_y = mouse->y; |
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193 return posted; |
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194 } |
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195 |
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196 int |
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197 SDL_SendMouseButton(Uint8 state, Uint8 button) |
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198 { |
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199 SDL_Mouse *mouse = &SDL_mouse; |
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200 int posted; |
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201 Uint32 type; |
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202 |
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203 /* Figure out which event to perform */ |
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204 switch (state) { |
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205 case SDL_PRESSED: |
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206 if (mouse->buttonstate & SDL_BUTTON(button)) { |
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207 /* Ignore this event, no state change */ |
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208 return 0; |
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209 } |
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210 type = SDL_MOUSEBUTTONDOWN; |
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211 mouse->buttonstate |= SDL_BUTTON(button); |
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212 break; |
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213 case SDL_RELEASED: |
2725 | 214 if (!(mouse->buttonstate & SDL_BUTTON(button))) { |
2718
abacf2555bb4
Removed unneccesary code lines. Fixed mousename bug. Added lacking code in mousebutton
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|
215 /* Ignore this event, no state change */ |
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Removed unneccesary code lines. Fixed mousename bug. Added lacking code in mousebutton
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216 return 0; |
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Removed unneccesary code lines. Fixed mousename bug. Added lacking code in mousebutton
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217 } |
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218 type = SDL_MOUSEBUTTONUP; |
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219 mouse->buttonstate &= ~SDL_BUTTON(button); |
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220 break; |
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221 default: |
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222 /* Invalid state -- bail */ |
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223 return 0; |
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224 } |
0 | 225 |
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226 /* Post the event, if desired */ |
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227 posted = 0; |
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General improvements for user custom event registration
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228 if (SDL_GetEventState(type) == SDL_ENABLE) { |
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229 SDL_Event event; |
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230 event.type = type; |
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231 event.button.state = state; |
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232 event.button.button = button; |
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233 event.button.x = mouse->x; |
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234 event.button.y = mouse->y; |
3689
af25b5586af7
Fixed crash when there was no mouse focus for some reason (iPhone bug?)
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235 event.button.windowID = mouse->focus ? mouse->focus->id : 0; |
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236 posted = (SDL_PushEvent(&event) > 0); |
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237 } |
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238 return posted; |
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239 } |
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240 |
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241 int |
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242 SDL_SendMouseWheel(int x, int y) |
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243 { |
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244 SDL_Mouse *mouse = &SDL_mouse; |
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245 int posted; |
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246 |
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247 if (!x && !y) { |
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248 return 0; |
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249 } |
0 | 250 |
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251 /* Post the event, if desired */ |
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252 posted = 0; |
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253 if (SDL_GetEventState(SDL_MOUSEWHEEL) == SDL_ENABLE) { |
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254 SDL_Event event; |
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255 event.type = SDL_MOUSEWHEEL; |
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256 event.wheel.windowID = mouse->focus ? mouse->focus->id : 0; |
2152 | 257 event.wheel.x = x; |
258 event.wheel.y = y; | |
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259 posted = (SDL_PushEvent(&event) > 0); |
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260 } |
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261 return posted; |
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262 } |
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263 |
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264 void |
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265 SDL_MouseQuit(void) |
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266 { |
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267 } |
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268 |
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269 Uint8 |
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270 SDL_GetMouseState(int *x, int *y) |
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271 { |
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272 SDL_Mouse *mouse = &SDL_mouse; |
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273 |
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274 if (x) { |
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275 *x = mouse->x; |
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276 } |
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277 if (y) { |
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278 *y = mouse->y; |
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279 } |
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280 return mouse->buttonstate; |
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281 } |
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282 |
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283 Uint8 |
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284 SDL_GetRelativeMouseState(int *x, int *y) |
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285 { |
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286 SDL_Mouse *mouse = &SDL_mouse; |
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287 |
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288 if (x) { |
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289 *x = mouse->xdelta; |
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290 } |
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291 if (y) { |
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292 *y = mouse->ydelta; |
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293 } |
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294 mouse->xdelta = 0; |
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295 mouse->ydelta = 0; |
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296 return mouse->buttonstate; |
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297 } |
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298 |
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299 void |
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300 SDL_WarpMouseInWindow(SDL_Window * window, int x, int y) |
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301 { |
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302 SDL_Mouse *mouse = &SDL_mouse; |
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303 |
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304 if (mouse->WarpMouse) { |
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305 mouse->WarpMouse(mouse, window, x, y); |
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306 } else { |
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307 SDL_SetMouseFocus(window); |
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308 SDL_SendMouseMotion(0, x, y); |
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309 } |
0 | 310 } |
311 | |
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312 int |
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313 SDL_SetRelativeMouseMode(SDL_bool enabled) |
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314 { |
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315 SDL_Mouse *mouse = &SDL_mouse; |
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316 |
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317 /* Flush pending mouse motion */ |
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318 SDL_FlushEvent(SDL_MOUSEMOTION); |
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319 |
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320 /* Set the relative mode */ |
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321 mouse->relative_mode = enabled; |
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322 |
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323 if (!enabled) { |
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324 /* Restore the expected mouse position */ |
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325 SDL_WarpMouseInWindow(mouse->focus, mouse->x, mouse->y); |
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326 } |
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327 |
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328 /* Update cursor visibility */ |
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329 SDL_SetCursor(NULL); |
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330 |
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331 return 0; |
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332 } |
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333 |
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334 SDL_bool |
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335 SDL_GetRelativeMouseMode() |
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336 { |
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337 SDL_Mouse *mouse = &SDL_mouse; |
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338 |
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339 return mouse->relative_mode; |
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340 } |
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341 |
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342 SDL_Cursor * |
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343 SDL_CreateCursor(const Uint8 * data, const Uint8 * mask, |
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344 int w, int h, int hot_x, int hot_y) |
0 | 345 { |
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346 SDL_Mouse *mouse = &SDL_mouse; |
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347 SDL_Surface *surface; |
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348 SDL_Cursor *cursor; |
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349 int x, y; |
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350 Uint32 *pixel; |
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351 Uint8 datab = 0, maskb = 0; |
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352 const Uint32 black = 0xFF000000; |
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353 const Uint32 white = 0xFFFFFFFF; |
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354 const Uint32 transparent = 0x00000000; |
0 | 355 |
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356 if (!mouse->CreateCursor) { |
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357 SDL_SetError("Cursors are not currently supported"); |
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358 return NULL; |
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359 } |
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360 |
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361 /* Sanity check the hot spot */ |
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362 if ((hot_x < 0) || (hot_y < 0) || (hot_x >= w) || (hot_y >= h)) { |
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363 SDL_SetError("Cursor hot spot doesn't lie within cursor"); |
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364 return NULL; |
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365 } |
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366 |
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367 /* Make sure the width is a multiple of 8 */ |
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368 w = ((w + 7) & ~7); |
0 | 369 |
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370 /* Create the surface from a bitmap */ |
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371 surface = |
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372 SDL_CreateRGBSurface(0, w, h, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, |
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373 0xFF000000); |
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374 if (!surface) { |
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375 return NULL; |
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376 } |
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377 for (y = 0; y < h; ++y) { |
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378 pixel = (Uint32 *) ((Uint8 *) surface->pixels + y * surface->pitch); |
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379 for (x = 0; x < w; ++x) { |
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380 if ((x % 8) == 0) { |
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381 datab = *data++; |
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382 maskb = *mask++; |
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383 } |
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384 if (maskb & 0x80) { |
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385 *pixel++ = (datab & 0x80) ? black : white; |
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386 } else { |
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387 *pixel++ = (datab & 0x80) ? black : transparent; |
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388 } |
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389 datab <<= 1; |
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390 maskb <<= 1; |
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391 } |
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392 } |
0 | 393 |
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394 cursor = mouse->CreateCursor(surface, hot_x, hot_y); |
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395 if (cursor) { |
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396 cursor->next = mouse->cursors; |
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397 mouse->cursors = cursor; |
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398 } |
0 | 399 |
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400 SDL_FreeSurface(surface); |
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401 |
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402 return cursor; |
0 | 403 } |
404 | |
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405 /* SDL_SetCursor(NULL) can be used to force the cursor redraw, |
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406 if this is desired for any reason. This is used when setting |
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407 the video mode and when the SDL window gains the mouse focus. |
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408 */ |
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409 void |
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410 SDL_SetCursor(SDL_Cursor * cursor) |
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411 { |
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412 SDL_Mouse *mouse = &SDL_mouse; |
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413 |
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414 /* Set the new cursor */ |
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415 if (cursor) { |
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416 /* Make sure the cursor is still valid for this mouse */ |
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417 SDL_Cursor *found; |
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418 for (found = mouse->cursors; found; found = found->next) { |
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419 if (found == cursor) { |
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420 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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421 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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422 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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423 if (!found) { |
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424 SDL_SetError("Cursor not associated with the current mouse"); |
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425 return; |
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426 } |
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427 mouse->cur_cursor = cursor; |
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428 } else { |
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429 cursor = mouse->cur_cursor; |
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430 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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431 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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432 if (cursor && mouse->cursor_shown && !mouse->relative_mode) { |
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433 if (mouse->ShowCursor) { |
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434 mouse->ShowCursor(cursor); |
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435 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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436 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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437 if (mouse->ShowCursor) { |
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438 mouse->ShowCursor(NULL); |
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439 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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440 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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441 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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442 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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443 SDL_Cursor * |
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444 SDL_GetCursor(void) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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445 { |
4465
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Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
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|
446 SDL_Mouse *mouse = &SDL_mouse; |
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447 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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448 if (!mouse) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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449 return NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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450 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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451 return mouse->cur_cursor; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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452 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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453 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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454 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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455 SDL_FreeCursor(SDL_Cursor * cursor) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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456 { |
4465
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Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
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457 SDL_Mouse *mouse = &SDL_mouse; |
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458 SDL_Cursor *curr, *prev; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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459 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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460 if (!cursor) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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461 return; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
462 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
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463 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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464 if (cursor == mouse->def_cursor) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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465 return; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
466 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
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467 if (cursor == mouse->cur_cursor) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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468 SDL_SetCursor(mouse->def_cursor); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
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469 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
470 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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471 for (prev = NULL, curr = mouse->cursors; curr; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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472 prev = curr, curr = curr->next) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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473 if (curr == cursor) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
474 if (prev) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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475 prev->next = curr->next; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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476 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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changeset
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477 mouse->cursors = curr->next; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
478 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
479 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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480 if (mouse->FreeCursor) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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481 mouse->FreeCursor(curr); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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482 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
483 return; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
484 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
485 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
486 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
487 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
488 int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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489 SDL_ShowCursor(int toggle) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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490 { |
4465
3e69e077cb95
Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
Sam Lantinga <slouken@libsdl.org>
parents:
4429
diff
changeset
|
491 SDL_Mouse *mouse = &SDL_mouse; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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492 SDL_bool shown; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
493 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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494 if (!mouse) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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495 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
496 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
497 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
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498 shown = mouse->cursor_shown; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
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499 if (toggle >= 0) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
500 if (toggle) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
501 mouse->cursor_shown = SDL_TRUE; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
502 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
503 mouse->cursor_shown = SDL_FALSE; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
504 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
505 if (mouse->cursor_shown != shown) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
506 SDL_SetCursor(NULL); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
507 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
508 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
509 return shown; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
510 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
511 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
512 /* vi: set ts=4 sw=4 expandtab: */ |