annotate src/video/SDL_blit_copy.c @ 3485:e77a69aae239

Mason Wheeler to sdl I updated SDL, and suddenly my SDL frames stopped working. They'd "initialize" full of gibberish, and I couldn't render anything to them. After a bit of digging, I found a problem: the renderer initialization routine in my SDL frame code wasn't getting called anymore. procedure TSdlFrame.Paint; begin if SDL_SelectRenderer(FWindowID) = -1 then CreateRenderer; SDL_RenderPresent; end; function TSdlFrame.CreateRenderer: boolean; const pf: tagPIXELFORMATDESCRIPTOR = (nSize: sizeof(pf); nVersion: 1; dwFlags: PFD_DRAW_TO_WINDOW or PFD_SUPPORT_OPENGL or PFD_DOUBLEBUFFER; iPixelType: PFD_TYPE_RGBA; cColorBits: 24; cAlphaBits: 8; iLayerType: PFD_MAIN_PLANE); RENDERERS: array[TRendererType] of AnsiString = ('software', 'gdi', 'opengl', 'd3d'); var pFormat: integer; begin if (SDL_SelectRenderer(FWindowID) = 0) then begin result := true; Exit; end; if FRendererType = rtOpenGL then begin pFormat := ChoosePixelFormat(canvas.Handle, @pf); if not SetPixelFormat(canvas.Handle, pFormat, @pf) then outputDebugString(PChar(SysErrorMessage(GetLastError))); if wglCreateContext(canvas.Handle) = 0 then outputDebugString(PChar(SysErrorMessage(GetLastError))); end; if (SDL_CreateRenderer(FWindowID, SDL_RendererIndex(RENDERERS[FRendererType]), [sdlrPresentFlip3, sdlrAccelerated]) = 0) then begin SDL_ShowWindow(FWindowID); assert(SDL_SetRenderDrawColor(0, 0, 0, 255) = 0); FFlags := SDL_GetWindowFlags(FWindowID); if assigned(FOnAvailable) then FOnAvailable(self); end else outputDebugString(pChar(format('SDL_CreateRenderer failed: %s', [sdl_GetError]))); result := SDL_SelectRenderer(FWindowID) = 0; end; This is a critical issue. The Paint method gets called when the control receives a WM_PAINT message from Windows. I can't create the renderer before then, or it will fail and cause trouble. And when I do create it, it needs to be created with certain parameters. So imagine my surprise when I started debugging into the DLL and found that SDL_SelectRenderer was trying to be "helpful" by creating the renderer for me if it didn't already exist! Now not only does my initialization code not get called, I end up with the wrong renderer and so things don't render as expected when I try to use the window.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 24 Nov 2009 04:48:12 +0000
parents 99210400e8b9
children 72024425b437
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #include "SDL_video.h"
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25 #include "SDL_blit.h"
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26 #include "SDL_blit_copy.h"
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27
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28
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29 #ifdef __SSE__
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30 /* This assumes 16-byte aligned src and dst */
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31 static __inline__ void
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32 SDL_memcpySSE(Uint8 * dst, const Uint8 * src, int len)
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33 {
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34 int i;
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35
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36 __m128 values[4];
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37 for (i = len / 64; i--;) {
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38 _mm_prefetch(src, _MM_HINT_NTA);
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39 values[0] = *(__m128 *) (src + 0);
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40 values[1] = *(__m128 *) (src + 16);
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41 values[2] = *(__m128 *) (src + 32);
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42 values[3] = *(__m128 *) (src + 48);
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43 _mm_stream_ps((float *) (dst + 0), values[0]);
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44 _mm_stream_ps((float *) (dst + 16), values[1]);
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45 _mm_stream_ps((float *) (dst + 32), values[2]);
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46 _mm_stream_ps((float *) (dst + 48), values[3]);
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47 src += 64;
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48 dst += 64;
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49 }
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50
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51 if (len & 63)
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52 SDL_memcpy(dst, src, len & 63);
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53 }
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54 #endif /* __SSE__ */
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55
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56 #ifdef __MMX__
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57 #ifdef _MSC_VER
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58 #pragma warning(disable:4799)
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59 #endif
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60 /* This assumes 8-byte aligned src and dst */
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61 static __inline__ void
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62 SDL_memcpyMMX(Uint8 * dst, const Uint8 * src, int len)
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63 {
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64 int i;
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65
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66 __m64 values[8];
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67 for (i = len / 64; i--;) {
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68 _mm_prefetch(src, _MM_HINT_NTA);
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69 values[0] = *(__m64 *) (src + 0);
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70 values[1] = *(__m64 *) (src + 8);
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71 values[2] = *(__m64 *) (src + 16);
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72 values[3] = *(__m64 *) (src + 24);
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73 values[4] = *(__m64 *) (src + 32);
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74 values[5] = *(__m64 *) (src + 40);
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75 values[6] = *(__m64 *) (src + 48);
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76 values[7] = *(__m64 *) (src + 56);
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77 _mm_stream_pi((__m64 *) (dst + 0), values[0]);
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78 _mm_stream_pi((__m64 *) (dst + 8), values[1]);
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79 _mm_stream_pi((__m64 *) (dst + 16), values[2]);
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80 _mm_stream_pi((__m64 *) (dst + 24), values[3]);
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81 _mm_stream_pi((__m64 *) (dst + 32), values[4]);
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82 _mm_stream_pi((__m64 *) (dst + 40), values[5]);
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83 _mm_stream_pi((__m64 *) (dst + 48), values[6]);
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84 _mm_stream_pi((__m64 *) (dst + 56), values[7]);
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85 src += 64;
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86 dst += 64;
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87 }
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88
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89 if (len & 63)
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90 SDL_memcpy(dst, src, len & 63);
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91 }
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92 #endif /* __MMX__ */
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93
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94 void
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95 SDL_BlitCopy(SDL_BlitInfo * info)
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96 {
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97 Uint8 *src, *dst;
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98 int w, h;
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99 int srcskip, dstskip;
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100
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101 w = info->dst_w * info->dst_fmt->BytesPerPixel;
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102 h = info->dst_h;
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103 src = info->src;
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104 dst = info->dst;
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105 srcskip = info->src_pitch;
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106 dstskip = info->dst_pitch;
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107
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108 #ifdef __SSE__
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109 if (SDL_HasSSE() &&
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110 !((uintptr_t) src & 15) && !(srcskip & 15) &&
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111 !((uintptr_t) dst & 15) && !(dstskip & 15)) {
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112 while (h--) {
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113 SDL_memcpySSE(dst, src, w);
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114 src += srcskip;
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115 dst += dstskip;
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116 }
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117 return;
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118 }
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119 #endif
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120
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121 #ifdef __MMX__
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122 if (SDL_HasMMX() &&
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123 !((uintptr_t) src & 7) && !(srcskip & 7) &&
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124 !((uintptr_t) dst & 7) && !(dstskip & 7)) {
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125 while (h--) {
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126 SDL_memcpyMMX(dst, src, w);
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127 src += srcskip;
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128 dst += dstskip;
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129 }
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130 _mm_empty();
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131 return;
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132 }
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133 #endif
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134
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135 while (h--) {
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136 SDL_memcpy(dst, src, w);
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137 src += srcskip;
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138 dst += dstskip;
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139 }
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140 }
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141
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142 void
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143 SDL_BlitCopyOverlap(SDL_BlitInfo * info)
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144 {
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145 Uint8 *src, *dst;
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146 int w, h;
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147 int skip;
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148
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149 w = info->dst_w * info->dst_fmt->BytesPerPixel;
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150 h = info->dst_h;
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151 src = info->src;
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152 dst = info->dst;
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153 skip = info->src_pitch;
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154 if ((dst < src) || (dst >= (src + h * skip))) {
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155 SDL_BlitCopy(info);
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156 } else {
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157 src += ((h - 1) * skip);
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158 dst += ((h - 1) * skip);
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159 while (h--) {
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160 SDL_revcpy(dst, src, w);
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161 src -= skip;
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162 dst -= skip;
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163 }
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164 }
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165 }
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166
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167 /* vi: set ts=4 sw=4 expandtab: */