annotate src/audio/SDL_mixer_MMX.h @ 3485:e77a69aae239

Mason Wheeler to sdl I updated SDL, and suddenly my SDL frames stopped working. They'd "initialize" full of gibberish, and I couldn't render anything to them. After a bit of digging, I found a problem: the renderer initialization routine in my SDL frame code wasn't getting called anymore. procedure TSdlFrame.Paint; begin if SDL_SelectRenderer(FWindowID) = -1 then CreateRenderer; SDL_RenderPresent; end; function TSdlFrame.CreateRenderer: boolean; const pf: tagPIXELFORMATDESCRIPTOR = (nSize: sizeof(pf); nVersion: 1; dwFlags: PFD_DRAW_TO_WINDOW or PFD_SUPPORT_OPENGL or PFD_DOUBLEBUFFER; iPixelType: PFD_TYPE_RGBA; cColorBits: 24; cAlphaBits: 8; iLayerType: PFD_MAIN_PLANE); RENDERERS: array[TRendererType] of AnsiString = ('software', 'gdi', 'opengl', 'd3d'); var pFormat: integer; begin if (SDL_SelectRenderer(FWindowID) = 0) then begin result := true; Exit; end; if FRendererType = rtOpenGL then begin pFormat := ChoosePixelFormat(canvas.Handle, @pf); if not SetPixelFormat(canvas.Handle, pFormat, @pf) then outputDebugString(PChar(SysErrorMessage(GetLastError))); if wglCreateContext(canvas.Handle) = 0 then outputDebugString(PChar(SysErrorMessage(GetLastError))); end; if (SDL_CreateRenderer(FWindowID, SDL_RendererIndex(RENDERERS[FRendererType]), [sdlrPresentFlip3, sdlrAccelerated]) = 0) then begin SDL_ShowWindow(FWindowID); assert(SDL_SetRenderDrawColor(0, 0, 0, 255) = 0); FFlags := SDL_GetWindowFlags(FWindowID); if assigned(FOnAvailable) then FOnAvailable(self); end else outputDebugString(pChar(format('SDL_CreateRenderer failed: %s', [sdl_GetError]))); result := SDL_SelectRenderer(FWindowID) = 0; end; This is a critical issue. The Paint method gets called when the control receives a WM_PAINT message from Windows. I can't create the renderer before then, or it will fail and cause trouble. And when I do create it, it needs to be created with certain parameters. So imagine my surprise when I started debugging into the DLL and found that SDL_SelectRenderer was trying to be "helpful" by creating the renderer for me if it didn't already exist! Now not only does my initialization code not get called, I end up with the wrong renderer and so things don't render as expected when I try to use the window.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 24 Nov 2009 04:48:12 +0000
parents c121d94672cb
children 4d46850be3f6
rev   line source
1019
e3b3130f3af8 Date: Fri, 31 Dec 2004 04:14:09 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 539
diff changeset
1 /*
e3b3130f3af8 Date: Fri, 31 Dec 2004 04:14:09 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 539
diff changeset
2 headers for MMX assembler version of SDL_MixAudio
e3b3130f3af8 Date: Fri, 31 Dec 2004 04:14:09 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 539
diff changeset
3 Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr)
e3b3130f3af8 Date: Fri, 31 Dec 2004 04:14:09 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 539
diff changeset
4 This code is licensed under the LGPL (see COPYING for details)
e3b3130f3af8 Date: Fri, 31 Dec 2004 04:14:09 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 539
diff changeset
5
e3b3130f3af8 Date: Fri, 31 Dec 2004 04:14:09 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 539
diff changeset
6 Assumes buffer size in bytes is a multiple of 16
e3b3130f3af8 Date: Fri, 31 Dec 2004 04:14:09 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 539
diff changeset
7 Assumes SDL_MIX_MAXVOLUME = 128
e3b3130f3af8 Date: Fri, 31 Dec 2004 04:14:09 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 539
diff changeset
8 */
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1019
diff changeset
9 #include "SDL_config.h"
539
a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
parents:
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10
1487
dc6b59e925a2 Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents: 1402
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11 #if defined(__GNUC__) && defined(__i386__) && defined(SDL_ASSEMBLY_ROUTINES)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1487
diff changeset
12 void SDL_MixAudio_MMX_S16(char *, char *, unsigned int, int);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1487
diff changeset
13 void SDL_MixAudio_MMX_S8(char *, char *, unsigned int, int);
539
a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
14 #endif
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1487
diff changeset
15 /* vi: set ts=4 sw=4 expandtab: */