annotate include/SDL_platform.h @ 3485:e77a69aae239

Mason Wheeler to sdl I updated SDL, and suddenly my SDL frames stopped working. They'd "initialize" full of gibberish, and I couldn't render anything to them. After a bit of digging, I found a problem: the renderer initialization routine in my SDL frame code wasn't getting called anymore. procedure TSdlFrame.Paint; begin if SDL_SelectRenderer(FWindowID) = -1 then CreateRenderer; SDL_RenderPresent; end; function TSdlFrame.CreateRenderer: boolean; const pf: tagPIXELFORMATDESCRIPTOR = (nSize: sizeof(pf); nVersion: 1; dwFlags: PFD_DRAW_TO_WINDOW or PFD_SUPPORT_OPENGL or PFD_DOUBLEBUFFER; iPixelType: PFD_TYPE_RGBA; cColorBits: 24; cAlphaBits: 8; iLayerType: PFD_MAIN_PLANE); RENDERERS: array[TRendererType] of AnsiString = ('software', 'gdi', 'opengl', 'd3d'); var pFormat: integer; begin if (SDL_SelectRenderer(FWindowID) = 0) then begin result := true; Exit; end; if FRendererType = rtOpenGL then begin pFormat := ChoosePixelFormat(canvas.Handle, @pf); if not SetPixelFormat(canvas.Handle, pFormat, @pf) then outputDebugString(PChar(SysErrorMessage(GetLastError))); if wglCreateContext(canvas.Handle) = 0 then outputDebugString(PChar(SysErrorMessage(GetLastError))); end; if (SDL_CreateRenderer(FWindowID, SDL_RendererIndex(RENDERERS[FRendererType]), [sdlrPresentFlip3, sdlrAccelerated]) = 0) then begin SDL_ShowWindow(FWindowID); assert(SDL_SetRenderDrawColor(0, 0, 0, 255) = 0); FFlags := SDL_GetWindowFlags(FWindowID); if assigned(FOnAvailable) then FOnAvailable(self); end else outputDebugString(pChar(format('SDL_CreateRenderer failed: %s', [sdl_GetError]))); result := SDL_SelectRenderer(FWindowID) = 0; end; This is a critical issue. The Paint method gets called when the control receives a WM_PAINT message from Windows. I can't create the renderer before then, or it will fail and cause trouble. And when I do create it, it needs to be created with certain parameters. So imagine my surprise when I started debugging into the DLL and found that SDL_SelectRenderer was trying to be "helpful" by creating the renderer for me if it didn't already exist! Now not only does my initialization code not get called, I end up with the wrong renderer and so things don't render as expected when I try to use the window.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 24 Nov 2009 04:48:12 +0000
parents d3baf5ac4e37
children f7b03b6838cb
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 /**
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24 * \file SDL_platform.h
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25 *
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26 * Try to get a standard set of platform defines.
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27 */
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28
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29 #ifndef _SDL_platform_h
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30 #define _SDL_platform_h
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31
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32 #if defined(_AIX)
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33 #undef __AIX__
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34 #define __AIX__ 1
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35 #endif
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36 #if defined(__BEOS__)
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37 #undef __BEOS__
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38 #define __BEOS__ 1
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39 #endif
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40 #if defined(__HAIKU__)
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41 #undef __HAIKU__
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42 #define __HAIKU__ 1
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43 #endif
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44 #if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
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45 #undef __BSDI__
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46 #define __BSDI__ 1
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47 #endif
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48 #if defined(_arch_dreamcast)
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49 #undef __DREAMCAST__
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50 #define __DREAMCAST__ 1
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51 #endif
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52 #if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
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53 #undef __FREEBSD__
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54 #define __FREEBSD__ 1
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55 #endif
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56 #if defined(hpux) || defined(__hpux) || defined(__hpux__)
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57 #undef __HPUX__
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58 #define __HPUX__ 1
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59 #endif
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60 #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
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61 #undef __IRIX__
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62 #define __IRIX__ 1
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63 #endif
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64 #if defined(linux) || defined(__linux) || defined(__linux__)
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65 #undef __LINUX__
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66 #define __LINUX__ 1
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67 #endif
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68
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69 #if defined(__APPLE__)
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70 /* lets us know what version of Mac OS X we're compiling on */
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71 #include "AvailabilityMacros.h"
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72 #ifdef MAC_OS_X_VERSION_10_3
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73 #include "TargetConditionals.h" /* this header is in 10.3 or later */
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74 #if TARGET_OS_IPHONE
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75 /* if compiling for iPhone */
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76 #undef __IPHONEOS__
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77 #define __IPHONEOS__ 1
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78 #undef __MACOSX__
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79 #else
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80 /* if not compiling for iPhone */
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81 #undef __MACOSX__
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82 #define __MACOSX__ 1
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83 #endif /* TARGET_OS_IPHONE */
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84 #else
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85 /* if earlier verion of Mac OS X than version 10.3 */
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86 #undef __MACOSX__
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87 #define __MACOSX__ 1
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88 #endif
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89
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90 #endif /* defined(__APPLE__) */
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91
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92 #if defined(__NetBSD__)
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93 #undef __NETBSD__
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94 #define __NETBSD__ 1
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95 #endif
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96 #if defined(__OpenBSD__)
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97 #undef __OPENBSD__
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98 #define __OPENBSD__ 1
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99 #endif
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100 #if defined(__OS2__)
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101 #undef __OS2__
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102 #define __OS2__ 1
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103 #endif
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104 #if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
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105 #undef __OSF__
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106 #define __OSF__ 1
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107 #endif
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108 #if defined(__QNXNTO__)
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109 #undef __QNXNTO__
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110 #define __QNXNTO__ 1
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111 #endif
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112 #if defined(riscos) || defined(__riscos) || defined(__riscos__)
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113 #undef __RISCOS__
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114 #define __RISCOS__ 1
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115 #endif
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116 #if defined(__SVR4)
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117 #undef __SOLARIS__
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118 #define __SOLARIS__ 1
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119 #endif
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120 #if defined(WIN32) || defined(_WIN32)
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121 #undef __WIN32__
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122 #define __WIN32__ 1
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123 #endif
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124
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125 #if defined(__NDS__)
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126 #undef __NINTENDODS__
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127 #define __NINTENDODS__ 1
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128 #endif
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129
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130
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131 #include "begin_code.h"
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132 /* Set up for C function definitions, even when using C++ */
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133 #ifdef __cplusplus
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134 /* *INDENT-OFF* */
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135 extern "C" {
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136 /* *INDENT-ON* */
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137 #endif
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138
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139 /**
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140 * \brief Gets the name of the platform.
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141 */
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142 extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
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143
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144 /* Ends C function definitions when using C++ */
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145 #ifdef __cplusplus
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146 /* *INDENT-OFF* */
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147 }
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148 /* *INDENT-ON* */
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149 #endif
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150 #include "close_code.h"
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151
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152 #endif /* _SDL_platform_h */
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153
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154 /* vi: set ts=4 sw=4 expandtab: */