Mercurial > sdl-ios-xcode
annotate src/video/qnxgf/SDL_qnxgf.h @ 3110:e6c21c14ce3a
Added OpenGL ES context creation for the each window which has been created (for --windows=N option).
author | Mike Gorchak <lestat@i.com.ua> |
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date | Tue, 28 Apr 2009 04:38:51 +0000 |
parents | 7b3a09fb9c8b |
children | b17f1ae7ad66 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 |
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22 QNX Graphics Framework SDL driver |
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23 Copyright (C) 2009 Mike Gorchak |
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24 (mike@malva.ua, lestat@i.com.ua) |
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25 */ |
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26 |
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27 #ifndef __SDL_QNXGF_H__ |
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28 #define __SDL_QNXGF_H__ |
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29 |
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30 #include "../SDL_sysvideo.h" |
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31 |
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32 #include <gf/gf.h> |
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33 #include <gf/gf3d.h> |
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34 |
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35 #if defined(SDL_VIDEO_OPENGL_ES) |
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36 #include <GLES/egl.h> |
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37 #endif /* SDL_VIDEO_OPENGL_ES */ |
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38 |
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39 typedef struct SDL_VideoData |
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40 { |
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41 gf_dev_t gfdev; /* GF device handle */ |
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42 gf_dev_info_t gfdev_info; /* GF device information */ |
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43 SDL_bool gfinitialized; /* GF device initialization status */ |
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44 #if defined(SDL_VIDEO_OPENGL_ES) |
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45 EGLDisplay egldisplay; /* OpenGL ES display connection */ |
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46 uint32_t egl_refcount; /* OpenGL ES reference count */ |
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47 uint32_t swapinterval; /* OpenGL ES default swap interval */ |
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48 #endif /* SDL_VIDEO_OPENGL_ES */ |
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49 } SDL_VideoData; |
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50 |
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51 #define SDL_VIDEO_GF_DEVICENAME_MAX 257 |
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52 #define SDL_VIDEO_GF_MAX_CURSOR_SIZE 128 |
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53 |
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54 typedef struct SDL_DisplayData |
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55 { |
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56 gf_display_info_t display_info; /* GF display information */ |
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57 gf_display_t display; /* GF display handle */ |
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58 uint32_t custom_refresh; /* Custom refresh rate for all modes */ |
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59 SDL_DisplayMode current_mode; /* Current video mode */ |
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60 uint8_t description[SDL_VIDEO_GF_DEVICENAME_MAX]; |
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61 /* Device description */ |
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62 uint32_t caps; /* Device capabilities */ |
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63 SDL_bool layer_attached; /* Layer attach status */ |
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64 gf_layer_t layer; /* Graphics layer to which attached */ |
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65 gf_surface_t surface[3]; /* Visible surface on the display */ |
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66 SDL_bool cursor_visible; /* SDL_TRUE if cursor visible */ |
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67 gf_cursor_t cursor; /* Cursor shape which was set last */ |
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68 } SDL_DisplayData; |
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69 |
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70 /* Maximum amount of OpenGL ES framebuffer configurations */ |
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71 #define SDL_VIDEO_GF_OPENGLES_CONFS 32 |
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72 |
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73 typedef struct SDL_WindowData |
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74 { |
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75 SDL_bool uses_gles; /* true if window support OpenGL ES */ |
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76 #if defined(SDL_VIDEO_OPENGL_ES) |
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77 gf_3d_target_t target; /* OpenGL ES window target */ |
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78 SDL_bool target_created; /* GF 3D target is created if true */ |
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79 EGLConfig gles_configs[SDL_VIDEO_GF_OPENGLES_CONFS]; |
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80 /* OpenGL ES framebuffer confs */ |
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81 EGLint gles_config; /* Config index in the array of cfgs */ |
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82 EGLContext gles_context; /* OpenGL ES context */ |
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83 EGLint gles_attributes[256]; /* OpenGL ES attributes for context */ |
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84 EGLSurface gles_surface; /* OpenGL ES target rendering surface */ |
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85 #endif /* SDL_VIDEO_OPENGL_ES */ |
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86 } SDL_WindowData; |
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87 |
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88 typedef struct SDL_GLDriverData |
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89 { |
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90 #if defined(SDL_VIDEO_OPENGL_ES) |
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91 #endif /* SDL_VIDEO_OPENGL_ES */ |
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92 } SDL_GLDriverData; |
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93 |
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94 /****************************************************************************/ |
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95 /* Low level GF graphics driver capabilities */ |
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96 /****************************************************************************/ |
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97 typedef struct GF_DeviceCaps |
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98 { |
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99 uint8_t* name; |
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100 uint32_t caps; |
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101 } GF_DeviceCaps; |
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102 |
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103 #define SDL_GF_UNACCELERATED 0x00000000 |
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104 #define SDL_GF_ACCELERATED 0x00000001 |
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105 #define SDL_GF_NOLOWRESOLUTION 0x00000000 |
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106 #define SDL_GF_LOWRESOLUTION 0x00000002 |
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107 #define SDL_GF_UNACCELERATED_3D 0x00000000 |
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108 #define SDL_GF_ACCELERATED_3D 0x00000004 |
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109 |
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110 /****************************************************************************/ |
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111 /* SDL_VideoDevice functions declaration */ |
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112 /****************************************************************************/ |
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113 |
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114 /* Display and window functions */ |
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115 int qnxgf_videoinit(_THIS); |
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116 void qnxgf_videoquit(_THIS); |
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117 void qnxgf_getdisplaymodes(_THIS); |
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118 int qnxgf_setdisplaymode(_THIS, SDL_DisplayMode* mode); |
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119 int qnxgf_setdisplaypalette(_THIS, SDL_Palette* palette); |
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120 int qnxgf_getdisplaypalette(_THIS, SDL_Palette* palette); |
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121 int qnxgf_setdisplaygammaramp(_THIS, Uint16* ramp); |
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122 int qnxgf_getdisplaygammaramp(_THIS, Uint16* ramp); |
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123 int qnxgf_createwindow(_THIS, SDL_Window* window); |
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124 int qnxgf_createwindowfrom(_THIS, SDL_Window* window, const void* data); |
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125 void qnxgf_setwindowtitle(_THIS, SDL_Window* window); |
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126 void qnxgf_setwindowicon(_THIS, SDL_Window* window, SDL_Surface* icon); |
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127 void qnxgf_setwindowposition(_THIS, SDL_Window* window); |
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128 void qnxgf_setwindowsize(_THIS, SDL_Window* window); |
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129 void qnxgf_showwindow(_THIS, SDL_Window* window); |
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130 void qnxgf_hidewindow(_THIS, SDL_Window* window); |
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131 void qnxgf_raisewindow(_THIS, SDL_Window* window); |
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132 void qnxgf_maximizewindow(_THIS, SDL_Window* window); |
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133 void qnxgf_minimizewindow(_THIS, SDL_Window* window); |
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134 void qnxgf_restorewindow(_THIS, SDL_Window* window); |
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135 void qnxgf_setwindowgrab(_THIS, SDL_Window* window); |
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136 void qnxgf_destroywindow(_THIS, SDL_Window* window); |
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137 |
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138 /* Window manager function */ |
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139 SDL_bool qnxgf_getwindowwminfo(_THIS, SDL_Window* window, struct SDL_SysWMinfo* info); |
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140 |
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141 /* OpenGL/OpenGL ES functions */ |
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142 int qnxgf_gl_loadlibrary(_THIS, const char* path); |
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143 void* qnxgf_gl_getprocaddres(_THIS, const char* proc); |
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144 void qnxgf_gl_unloadlibrary(_THIS); |
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145 SDL_GLContext qnxgf_gl_createcontext(_THIS, SDL_Window* window); |
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146 int qnxgf_gl_makecurrent(_THIS, SDL_Window* window, SDL_GLContext context); |
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147 int qnxgf_gl_setswapinterval(_THIS, int interval); |
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148 int qnxgf_gl_getswapinterval(_THIS); |
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149 void qnxgf_gl_swapwindow(_THIS, SDL_Window* window); |
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150 void qnxgf_gl_deletecontext(_THIS, SDL_GLContext context); |
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151 |
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152 /* Event handling function */ |
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153 void qnxgf_pumpevents(_THIS); |
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154 |
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155 /* Screen saver related function */ |
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156 void qnxgf_suspendscreensaver(_THIS); |
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157 |
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158 #endif /* __SDL_QNXGF_H__ */ |
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159 |
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160 /* vi: set ts=4 sw=4 expandtab: */ |