Mercurial > sdl-ios-xcode
annotate src/video/SDL_drawline.c @ 2893:e67f3f3bf221
Turn on line antialiasing (requires blending to be enabled)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 20 Dec 2008 18:40:30 +0000 |
parents | 1863c8b59658 |
children | 1ef2f1e75ff7 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_video.h" |
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25 #include "SDL_blit.h" |
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26 |
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27 #define ABS(x) (x < 0 ? -x : x) |
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28 |
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29 #define SWAP(x, y) (x ^= y ^= x ^= y) |
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30 |
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31 #define BRESENHAM(x0, y0, x1, y1, op, color) \ |
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32 { \ |
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33 int deltax, deltay, steep, error, xstep, ystep, x, y; \ |
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34 \ |
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35 deltax = ABS(x1 - x0); \ |
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36 deltay = ABS(y1 - y0); \ |
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37 steep = deltay > deltax; \ |
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38 error = deltax / 2; \ |
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39 if (steep) { \ |
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40 SWAP(x0, y0); \ |
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41 SWAP(x1, y1); \ |
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42 } \ |
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43 y = y0; \ |
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44 if (x0 > x1) { \ |
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45 xstep = -1; \ |
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46 deltax = -deltax; \ |
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47 } else { \ |
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48 xstep = 1; \ |
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49 } \ |
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50 if (y0 < y1) { \ |
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51 ystep = 1; \ |
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52 } else { \ |
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53 ystep = -1; \ |
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54 } \ |
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55 if (!steep) { \ |
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56 for (x = x0; x != x1; x += xstep) { \ |
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57 op(x, y, color); \ |
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58 error -= deltay; \ |
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59 if (error < 0) { \ |
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60 y = y + ystep; \ |
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61 error += deltax; \ |
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62 } \ |
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63 } \ |
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64 } else { \ |
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65 for (x = x0; x != x1; x += xstep) { \ |
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66 op(y, x, color); \ |
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67 error -= deltay; \ |
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68 if (error < 0) { \ |
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69 y = y + ystep; \ |
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70 error += deltax; \ |
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71 } \ |
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72 } \ |
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73 } \ |
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74 } |
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75 |
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76 #define SETPIXEL(x, y, type, bpp, color) \ |
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77 *(type *)(dst->pixels + y * dst->pitch + x * bpp) = (type) color |
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78 |
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79 #define SETPIXEL1(x, y, color) SETPIXEL(x, y, Uint8, 1, color); |
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80 #define SETPIXEL2(x, y, color) SETPIXEL(x, y, Uint16, 2, color); |
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81 #define SETPIXEL4(x, y, color) SETPIXEL(x, y, Uint32, 4, color); |
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82 |
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83 SDL_DrawLine(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color) |
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84 { |
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85 /* This function doesn't work on surfaces < 8 bpp */ |
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86 if (dst->format->BitsPerPixel < 8) { |
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87 SDL_SetError("SDL_DrawLine(): Unsupported surface format"); |
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88 return (-1); |
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89 } |
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90 |
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91 /* Perform clipping */ |
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92 /* FIXME |
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93 if (!SDL_IntersectRect(dstrect, &dst->clip_rect, dstrect)) { |
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94 return (0); |
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95 } |
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96 */ |
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97 |
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98 switch (dst->format->BytesPerPixel) { |
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99 case 1: |
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100 BRESENHAM(x1, y1, x2, y2, SETPIXEL1, color); |
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101 break; |
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102 case 2: |
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103 BRESENHAM(x1, y1, x2, y2, SETPIXEL2, color); |
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104 break; |
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105 case 3: |
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106 SDL_Unsupported(); |
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107 return -1; |
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108 case 4: |
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109 BRESENHAM(x1, y1, x2, y2, SETPIXEL4, color); |
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110 break; |
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111 } |
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112 return 0; |
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113 } |
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114 |
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115 /* vi: set ts=4 sw=4 expandtab: */ |