Mercurial > sdl-ios-xcode
annotate src/thread/os2/SDL_systhread.c @ 2266:e61ad15a205f
More work in progress integrating SDL_Surface and the new SDL_Texture API
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 18 Aug 2007 01:44:21 +0000 |
parents | c121d94672cb |
children | 4436464c4f51 |
rev | line source |
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1190 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
1190 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
1190 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
1190 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
1190 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
1190 | 18 |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
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22 #include "SDL_config.h" |
1190 | 23 |
24 /* OS/2 thread management routines for SDL */ | |
25 | |
26 #include <process.h> | |
27 #define INCL_DOSERRORS | |
28 #define INCL_DOSPROCESS | |
29 #include <os2.h> | |
30 | |
31 #include "SDL_thread.h" | |
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32 #include "../SDL_systhread.h" |
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33 #include "../SDL_thread_c.h" |
1190 | 34 |
35 typedef struct ThreadStartParms | |
36 { | |
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37 void *args; |
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38 pfnSDL_CurrentEndThread pfnCurrentEndThread; |
1190 | 39 } tThreadStartParms, *pThreadStartParms; |
40 | |
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41 static void |
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42 threadfunc(void *pparm) |
1190 | 43 { |
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44 pThreadStartParms pThreadParms = pparm; |
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45 pfnSDL_CurrentEndThread pfnCurrentEndThread = NULL; |
1190 | 46 |
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47 // Call the thread function! |
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48 SDL_RunThread(pThreadParms->args); |
1190 | 49 |
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50 // Get the current endthread we have to use! |
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51 if (pThreadParms) { |
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52 pfnCurrentEndThread = pThreadParms->pfnCurrentEndThread; |
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53 SDL_free(pThreadParms); |
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54 } |
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55 // Call endthread! |
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56 if (pfnCurrentEndThread) |
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57 (*pfnCurrentEndThread) (); |
1190 | 58 } |
59 | |
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60 int |
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61 SDL_SYS_CreateThread(SDL_Thread * thread, void *args, |
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62 pfnSDL_CurrentBeginThread pfnBeginThread, |
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63 pfnSDL_CurrentEndThread pfnEndThread) |
1190 | 64 { |
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65 pThreadStartParms pThreadParms = SDL_malloc(sizeof(tThreadStartParms)); |
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66 if (!pThreadParms) { |
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67 SDL_SetError("Not enough memory to create thread"); |
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68 return (-1); |
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69 } |
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70 // Save the function which we will have to call to clear the RTL of calling app! |
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71 pThreadParms->pfnCurrentEndThread = pfnEndThread; |
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72 // Also save the real parameters we have to pass to thread function |
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73 pThreadParms->args = args; |
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74 // Start the thread using the runtime library of calling app! |
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75 thread->threadid = thread->handle = |
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76 (*pfnBeginThread) (threadfunc, NULL, 512 * 1024, pThreadParms); |
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77 if ((int) thread->threadid <= 0) { |
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78 SDL_SetError("Not enough resources to create thread"); |
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79 return (-1); |
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80 } |
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81 return (0); |
1190 | 82 } |
83 | |
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84 void |
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85 SDL_SYS_SetupThread(void) |
1190 | 86 { |
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87 return; |
1190 | 88 } |
89 | |
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90 DECLSPEC Uint32 SDLCALL |
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91 SDL_ThreadID(void) |
1190 | 92 { |
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93 PTIB tib; |
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94 DosGetInfoBlocks(&tib, NULL); |
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95 return ((Uint32) (tib->tib_ptib2->tib2_ultid)); |
1190 | 96 } |
97 | |
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98 void |
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99 SDL_SYS_WaitThread(SDL_Thread * thread) |
1190 | 100 { |
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101 TID tid = thread->handle; |
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102 DosWaitThread(&tid, DCWW_WAIT); |
1190 | 103 } |
104 | |
105 /* WARNING: This function is really a last resort. | |
106 * Threads should be signaled and then exit by themselves. | |
107 * TerminateThread() doesn't perform stack and DLL cleanup. | |
108 */ | |
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109 void |
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110 SDL_SYS_KillThread(SDL_Thread * thread) |
1190 | 111 { |
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112 DosKillThread(thread->handle); |
1190 | 113 } |
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114 |
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115 /* vi: set ts=4 sw=4 expandtab: */ |