Mercurial > sdl-ios-xcode
annotate src/audio/bsd/SDL_bsdaudio.c @ 2866:e532417a6977
Fixed SDL 1.2 compatibility problem.
The API specifies that SDL_OpenAudio() will fill out the 'desired' audio spec
with the correct samples and size set by the driver. This value is important
since it may be used by applications that size audio buffers, etc.
However, we want to allow advanced applications to call SDL_OpenAudioDevice()
which gets passed a const 'desired' parameter, and have the correct data filled
into the 'obtained' parameter, possibly allowing or not allowing format changes.
So... 'obtained' becomes the audio format the user callback is expected to use,
and we add flags to allow the application to specify which format changes are
allowed.
Note: We really need to add a way to query the 'obtained' audio spec.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 13 Dec 2008 06:36:47 +0000 |
parents | 99210400e8b9 |
children | 2929ed239d2a |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* |
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25 * Driver for native OpenBSD/NetBSD audio(4). |
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26 * vedge@vedge.com.ar. |
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27 */ |
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28 |
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29 #include <errno.h> |
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30 #include <unistd.h> |
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31 #include <fcntl.h> |
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32 #include <sys/time.h> |
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33 #include <sys/ioctl.h> |
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34 #include <sys/stat.h> |
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35 #include <sys/types.h> |
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36 #include <sys/audioio.h> |
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37 |
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38 #include "SDL_timer.h" |
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39 #include "SDL_audio.h" |
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40 #include "../SDL_audiomem.h" |
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41 #include "../SDL_audio_c.h" |
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42 #include "../SDL_audiodev_c.h" |
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43 #include "SDL_bsdaudio.h" |
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44 |
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45 /* The tag name used by NetBSD/OpenBSD audio */ |
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46 #ifdef __NetBSD__ |
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47 #define BSD_AUDIO_DRIVER_NAME "netbsd" |
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48 #define BSD_AUDIO_DRIVER_DESC "Native NetBSD audio" |
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49 #else |
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50 #define BSD_AUDIO_DRIVER_NAME "openbsd" |
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51 #define BSD_AUDIO_DRIVER_DESC "Native OpenBSD audio" |
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52 #endif |
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53 |
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54 /* Open the audio device for playback, and don't block if busy */ |
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55 /* #define USE_BLOCKING_WRITES */ |
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56 |
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57 /* Use timer for synchronization */ |
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58 /* #define USE_TIMER_SYNC */ |
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59 |
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60 /* #define DEBUG_AUDIO */ |
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61 /* #define DEBUG_AUDIO_STREAM */ |
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62 |
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63 #ifdef USE_BLOCKING_WRITES |
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64 #define OPEN_FLAGS_OUTPUT O_WRONLY |
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65 #define OPEN_FLAGS_INPUT O_RDONLY |
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66 #else |
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67 #define OPEN_FLAGS_OUTPUT (O_WRONLY|O_NONBLOCK) |
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68 #define OPEN_FLAGS_INPUT (O_RDONLY|O_NONBLOCK) |
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69 #endif |
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70 |
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71 /* !!! FIXME: so much cut and paste with dsp/dma drivers... */ |
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72 static char **outputDevices = NULL; |
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73 static int outputDeviceCount = 0; |
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74 static char **inputDevices = NULL; |
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75 static int inputDeviceCount = 0; |
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76 |
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77 static inline void |
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78 free_device_list(char ***devs, int *count) |
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79 { |
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80 SDL_FreeUnixAudioDevices(devs, count); |
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81 } |
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82 |
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83 static inline void |
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84 build_device_list(int iscapture, char ***devs, int *count) |
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85 { |
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86 const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT); |
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87 free_device_list(devs, count); |
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88 SDL_EnumUnixAudioDevices(flags, 0, NULL, devs, count); |
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89 } |
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90 |
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91 static inline void |
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92 build_device_lists(void) |
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93 { |
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94 build_device_list(0, &outputDevices, &outputDeviceCount); |
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95 build_device_list(1, &inputDevices, &inputDeviceCount); |
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96 } |
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97 |
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98 |
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99 static inline void |
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100 free_device_lists(void) |
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101 { |
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102 free_device_list(&outputDevices, &outputDeviceCount); |
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103 free_device_list(&inputDevices, &inputDeviceCount); |
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104 } |
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105 |
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106 |
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107 static void |
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108 BSDAUDIO_Deinitialize(void) |
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109 { |
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110 free_device_lists(); |
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111 } |
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112 |
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113 |
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114 static int |
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115 BSDAUDIO_DetectDevices(int iscapture) |
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116 { |
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117 if (iscapture) { |
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118 build_device_list(1, &inputDevices, &inputDeviceCount); |
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119 return inputDeviceCount; |
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120 } else { |
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121 build_device_list(0, &outputDevices, &outputDeviceCount); |
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122 return outputDeviceCount; |
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123 } |
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124 |
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126 } |
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127 |
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128 static const char * |
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129 BSDAUDIO_GetDeviceName(int index, int iscapture) |
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130 { |
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131 if ((iscapture) && (index < inputDeviceCount)) { |
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132 return inputDevices[index]; |
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133 } else if ((!iscapture) && (index < outputDeviceCount)) { |
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134 return outputDevices[index]; |
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135 } |
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136 |
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137 SDL_SetError("No such device"); |
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138 return NULL; |
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139 } |
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140 |
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141 |
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142 static void |
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143 BSDAUDIO_Status(_THIS) |
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144 { |
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145 #ifdef DEBUG_AUDIO |
2065 | 146 /* *INDENT-OFF* */ |
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147 audio_info_t info; |
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148 |
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149 if (ioctl(this->hidden->audio_fd, AUDIO_GETINFO, &info) < 0) { |
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150 fprintf(stderr, "AUDIO_GETINFO failed.\n"); |
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151 return; |
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152 } |
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153 fprintf(stderr, "\n" |
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154 "[play/record info]\n" |
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155 "buffer size : %d bytes\n" |
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156 "sample rate : %i Hz\n" |
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157 "channels : %i\n" |
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158 "precision : %i-bit\n" |
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159 "encoding : 0x%x\n" |
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160 "seek : %i\n" |
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161 "sample count : %i\n" |
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162 "EOF count : %i\n" |
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163 "paused : %s\n" |
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164 "error occured : %s\n" |
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165 "waiting : %s\n" |
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166 "active : %s\n" |
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167 "", |
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168 info.play.buffer_size, |
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169 info.play.sample_rate, |
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170 info.play.channels, |
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171 info.play.precision, |
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172 info.play.encoding, |
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173 info.play.seek, |
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174 info.play.samples, |
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175 info.play.eof, |
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176 info.play.pause ? "yes" : "no", |
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177 info.play.error ? "yes" : "no", |
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178 info.play.waiting ? "yes" : "no", |
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179 info.play.active ? "yes" : "no"); |
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180 |
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181 fprintf(stderr, "\n" |
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182 "[audio info]\n" |
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183 "monitor_gain : %i\n" |
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184 "hw block size : %d bytes\n" |
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185 "hi watermark : %i\n" |
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186 "lo watermark : %i\n" |
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187 "audio mode : %s\n" |
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188 "", |
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189 info.monitor_gain, |
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190 info.blocksize, |
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191 info.hiwat, info.lowat, |
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192 (info.mode == AUMODE_PLAY) ? "PLAY" |
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193 : (info.mode = AUMODE_RECORD) ? "RECORD" |
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194 : (info.mode == AUMODE_PLAY_ALL ? "PLAY_ALL" : "?")); |
2060 | 195 /* *INDENT-ON* */ |
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196 #endif /* DEBUG_AUDIO */ |
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197 } |
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198 |
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199 |
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200 /* This function waits until it is possible to write a full sound buffer */ |
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201 static void |
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202 BSDAUDIO_WaitDevice(_THIS) |
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203 { |
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204 #ifndef USE_BLOCKING_WRITES /* Not necessary when using blocking writes */ |
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205 /* See if we need to use timed audio synchronization */ |
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206 if (this->hidden->frame_ticks) { |
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207 /* Use timer for general audio synchronization */ |
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208 Sint32 ticks; |
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209 |
2060 | 210 ticks = |
211 ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - | |
212 FUDGE_TICKS; | |
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213 if (ticks > 0) { |
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214 SDL_Delay(ticks); |
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215 } |
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216 } else { |
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217 /* Use select() for audio synchronization */ |
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218 fd_set fdset; |
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219 struct timeval timeout; |
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220 |
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221 FD_ZERO(&fdset); |
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222 FD_SET(this->hidden->audio_fd, &fdset); |
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223 timeout.tv_sec = 10; |
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224 timeout.tv_usec = 0; |
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225 #ifdef DEBUG_AUDIO |
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226 fprintf(stderr, "Waiting for audio to get ready\n"); |
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227 #endif |
2060 | 228 if (select(this->hidden->audio_fd + 1, NULL, &fdset, NULL, &timeout) |
229 <= 0) { | |
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230 const char *message = |
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231 "Audio timeout - buggy audio driver? (disabled)"; |
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232 /* In general we should never print to the screen, |
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233 but in this case we have no other way of letting |
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234 the user know what happened. |
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235 */ |
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236 fprintf(stderr, "SDL: %s\n", message); |
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237 this->enabled = 0; |
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238 /* Don't try to close - may hang */ |
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239 this->hidden->audio_fd = -1; |
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240 #ifdef DEBUG_AUDIO |
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241 fprintf(stderr, "Done disabling audio\n"); |
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242 #endif |
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243 } |
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244 #ifdef DEBUG_AUDIO |
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245 fprintf(stderr, "Ready!\n"); |
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246 #endif |
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247 } |
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248 #endif /* !USE_BLOCKING_WRITES */ |
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249 } |
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250 |
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251 static void |
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252 BSDAUDIO_PlayDevice(_THIS) |
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253 { |
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254 int written, p = 0; |
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255 |
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256 /* Write the audio data, checking for EAGAIN on broken audio drivers */ |
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257 do { |
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258 written = write(this->hidden->audio_fd, |
2060 | 259 &this->hidden->mixbuf[p], this->hidden->mixlen - p); |
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260 |
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261 if (written > 0) |
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262 p += written; |
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263 if (written == -1 && errno != 0 && errno != EAGAIN && errno != EINTR) { |
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264 /* Non recoverable error has occurred. It should be reported!!! */ |
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265 perror("audio"); |
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266 break; |
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267 } |
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268 |
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269 if (p < written |
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270 || ((written < 0) && ((errno == 0) || (errno == EAGAIN)))) { |
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271 SDL_Delay(1); /* Let a little CPU time go by */ |
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272 } |
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273 } while (p < written); |
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274 |
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275 /* If timer synchronization is enabled, set the next write frame */ |
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276 if (this->hidden->frame_ticks) { |
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277 this->hidden->next_frame += this->hidden->frame_ticks; |
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278 } |
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279 |
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280 /* If we couldn't write, assume fatal error for now */ |
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281 if (written < 0) { |
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282 this->enabled = 0; |
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283 } |
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284 #ifdef DEBUG_AUDIO |
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285 fprintf(stderr, "Wrote %d bytes of audio data\n", written); |
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286 #endif |
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287 } |
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288 |
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289 static Uint8 * |
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290 BSDAUDIO_GetDeviceBuf(_THIS) |
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291 { |
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292 return (this->hidden->mixbuf); |
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293 } |
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294 |
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295 static void |
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296 BSDAUDIO_CloseDevice(_THIS) |
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297 { |
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298 if (this->hidden != NULL) { |
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299 if (this->hidden->mixbuf != NULL) { |
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300 SDL_FreeAudioMem(this->hidden->mixbuf); |
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301 this->hidden->mixbuf = NULL; |
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302 } |
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303 if (this->hidden->audio_fd >= 0) { |
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304 close(this->hidden->audio_fd); |
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305 this->hidden->audio_fd = -1; |
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306 } |
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307 SDL_free(this->hidden); |
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308 this->hidden = NULL; |
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309 } |
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310 } |
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311 |
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312 static int |
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313 BSDAUDIO_OpenDevice(_THIS, const char *devname, int iscapture) |
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314 { |
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315 const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT); |
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316 SDL_AudioFormat format = 0; |
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317 audio_info_t info; |
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318 |
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319 /* We don't care what the devname is...we'll try to open anything. */ |
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320 /* ...but default to first name in the list... */ |
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321 if (devname == NULL) { |
2060 | 322 if (((iscapture) && (inputDeviceCount == 0)) || |
323 ((!iscapture) && (outputDeviceCount == 0))) { | |
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324 SDL_SetError("No such audio device"); |
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325 return 0; |
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326 } |
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327 devname = ((iscapture) ? inputDevices[0] : outputDevices[0]); |
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328 } |
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329 |
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330 /* Initialize all variables that we clean on shutdown */ |
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331 this->hidden = (struct SDL_PrivateAudioData *) |
2060 | 332 SDL_malloc((sizeof *this->hidden)); |
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333 if (this->hidden == NULL) { |
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334 SDL_OutOfMemory(); |
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changeset
|
335 return 0; |
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diff
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|
336 } |
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diff
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|
337 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
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|
338 |
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diff
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|
339 /* Open the audio device */ |
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diff
changeset
|
340 this->hidden->audio_fd = open(devname, flags, 0); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff
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|
341 if (this->hidden->audio_fd < 0) { |
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|
342 SDL_SetError("Couldn't open %s: %s", devname, strerror(errno)); |
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Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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|
343 return 0; |
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|
344 } |
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345 |
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|
346 AUDIO_INITINFO(&info); |
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347 |
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348 /* Calculate the final parameters for this audio specification */ |
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|
349 SDL_CalculateAudioSpec(&this->spec); |
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350 |
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|
351 /* Set to play mode */ |
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Good idea, renaming OpenBSD audio to BSD audio.
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|
352 info.mode = AUMODE_PLAY; |
2049
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353 if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) < 0) { |
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|
354 BSDAUDIO_CloseDevice(this); |
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|
355 SDL_SetError("Couldn't put device into play mode"); |
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|
356 return 0; |
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Good idea, renaming OpenBSD audio to BSD audio.
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357 } |
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358 |
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359 AUDIO_INITINFO(&info); |
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|
360 for (format = SDL_FirstAudioFormat(this->spec.format); |
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361 format; format = SDL_NextAudioFormat()) { |
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362 switch (format) { |
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363 case AUDIO_U8: |
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364 info.play.encoding = AUDIO_ENCODING_ULINEAR; |
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365 info.play.precision = 8; |
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366 break; |
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367 case AUDIO_S8: |
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368 info.play.encoding = AUDIO_ENCODING_SLINEAR; |
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369 info.play.precision = 8; |
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370 break; |
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371 case AUDIO_S16LSB: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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372 info.play.encoding = AUDIO_ENCODING_SLINEAR_LE; |
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373 info.play.precision = 16; |
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374 break; |
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375 case AUDIO_S16MSB: |
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376 info.play.encoding = AUDIO_ENCODING_SLINEAR_BE; |
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377 info.play.precision = 16; |
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378 break; |
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379 case AUDIO_U16LSB: |
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380 info.play.encoding = AUDIO_ENCODING_ULINEAR_LE; |
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381 info.play.precision = 16; |
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382 break; |
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383 case AUDIO_U16MSB: |
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384 info.play.encoding = AUDIO_ENCODING_ULINEAR_BE; |
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385 info.play.precision = 16; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
386 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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387 default: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
388 continue; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
389 } |
2049
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|
390 |
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Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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|
391 if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) == 0) { |
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|
392 break; |
2049
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|
393 } |
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Good idea, renaming OpenBSD audio to BSD audio.
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parents:
diff
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|
394 } |
12b6d331d82a
Good idea, renaming OpenBSD audio to BSD audio.
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parents:
diff
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|
395 |
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|
396 if (!format) { |
2049
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diff
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|
397 BSDAUDIO_CloseDevice(this); |
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diff
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|
398 SDL_SetError("No supported encoding for 0x%x", this->spec.format); |
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|
399 return 0; |
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Good idea, renaming OpenBSD audio to BSD audio.
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parents:
diff
changeset
|
400 } |
12b6d331d82a
Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
401 |
2049
5f6550e5184f
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diff
changeset
|
402 this->spec.format = format; |
1567
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Good idea, renaming OpenBSD audio to BSD audio.
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parents:
diff
changeset
|
403 |
12b6d331d82a
Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
404 AUDIO_INITINFO(&info); |
2049
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diff
changeset
|
405 info.play.channels = this->spec.channels; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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1982
diff
changeset
|
406 if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) == -1) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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1982
diff
changeset
|
407 this->spec.channels = 1; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
1982
diff
changeset
|
408 } |
1567
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Good idea, renaming OpenBSD audio to BSD audio.
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parents:
diff
changeset
|
409 AUDIO_INITINFO(&info); |
2049
5f6550e5184f
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1982
diff
changeset
|
410 info.play.sample_rate = this->spec.freq; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
1982
diff
changeset
|
411 info.blocksize = this->spec.size; |
1567
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Good idea, renaming OpenBSD audio to BSD audio.
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parents:
diff
changeset
|
412 info.hiwat = 5; |
12b6d331d82a
Good idea, renaming OpenBSD audio to BSD audio.
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parents:
diff
changeset
|
413 info.lowat = 3; |
2049
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Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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1982
diff
changeset
|
414 (void) ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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1982
diff
changeset
|
415 (void) ioctl(this->hidden->audio_fd, AUDIO_GETINFO, &info); |
5f6550e5184f
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1982
diff
changeset
|
416 this->spec.freq = info.play.sample_rate; |
1567
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Good idea, renaming OpenBSD audio to BSD audio.
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parents:
diff
changeset
|
417 /* Allocate mixing buffer */ |
2049
5f6550e5184f
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1982
diff
changeset
|
418 this->hidden->mixlen = this->spec.size; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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1982
diff
changeset
|
419 this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
1982
diff
changeset
|
420 if (this->hidden->mixbuf == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
1982
diff
changeset
|
421 BSDAUDIO_CloseDevice(this); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
1982
diff
changeset
|
422 SDL_OutOfMemory(); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
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diff
changeset
|
423 return 0; |
1567
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Good idea, renaming OpenBSD audio to BSD audio.
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parents:
diff
changeset
|
424 } |
2049
5f6550e5184f
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parents:
1982
diff
changeset
|
425 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); |
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diff
changeset
|
426 |
2049
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1982
diff
changeset
|
427 BSDAUDIO_Status(this); |
1567
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Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
428 |
12b6d331d82a
Good idea, renaming OpenBSD audio to BSD audio.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
429 /* We're ready to rock and roll. :-) */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
430 return (0); |
1567
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Good idea, renaming OpenBSD audio to BSD audio.
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parents:
diff
changeset
|
431 } |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
432 |
2049
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1982
diff
changeset
|
433 static int |
2060 | 434 BSDAUDIO_Init(SDL_AudioDriverImpl * impl) |
2049
5f6550e5184f
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parents:
1982
diff
changeset
|
435 { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
1982
diff
changeset
|
436 /* Set the function pointers */ |
5f6550e5184f
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parents:
1982
diff
changeset
|
437 impl->DetectDevices = BSDAUDIO_DetectDevices; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
1982
diff
changeset
|
438 impl->GetDeviceName = BSDAUDIO_GetDeviceName; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
1982
diff
changeset
|
439 impl->OpenDevice = BSDAUDIO_OpenDevice; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
1982
diff
changeset
|
440 impl->PlayDevice = BSDAUDIO_PlayDevice; |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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441 impl->WaitDevice = BSDAUDIO_WaitDevice; |
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Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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442 impl->GetDeviceBuf = BSDAUDIO_GetDeviceBuf; |
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Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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443 impl->CloseDevice = BSDAUDIO_CloseDevice; |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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444 impl->Deinitialize = BSDAUDIO_Deinitialize; |
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Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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445 |
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Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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446 build_device_lists(); |
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Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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447 return 1; |
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Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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448 } |
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Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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449 |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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450 |
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Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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451 AudioBootStrap BSD_AUDIO_bootstrap = { |
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Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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452 BSD_AUDIO_DRIVER_NAME, BSD_AUDIO_DRIVER_DESC, BSDAUDIO_Init, 0 |
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Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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453 }; |
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Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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454 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1583
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455 /* vi: set ts=4 sw=4 expandtab: */ |